| Age | Commit message (Collapse) | Author |
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* Move to UUID checking and BigInteger tea count
* Research category
* Start working on tea limit
* Maybe
* Update en_US.lang
* Fix
* Save UUID mapping
* Mark dirty
* Fixes
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* brewing water fixes
* fix gt potion brewing
* actually check for the null
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Former-commit-id: 92254399f187042d79f9a80dafe3043f9765cbf6
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Former-commit-id: 0708dfbbe40ca089706d7f175d88a9a2fe44f0bc
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* Update dependencies.gradle
* Better lighting fix for crops renderer
* Update CropRenderer.java
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- Add colors to tooltip and scanner
Former-commit-id: d9d1b16dde30b694b3ca525430206597ce5dbd1d
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(#310)
* Update buildscript
* Update GT5 dependency
* Add tiering and parallel to EIC
* EIC survival construct support and allow single energy hatch
* Make EIC piston visualizer use neighbor textures
* Add batch mode and exotic hatch support to EIC
* Only replace air blocks on piston reset
* Fix TT hatch support and update tooltip
* Require minimum UHV energy hatch
* Register machine blocks + spotless
* Use bitmask for machine block registration
* Add universium tier
* Bump GT dep
* Fix tiered block changes not passing structure check
* Placeholder Avaritia dep
* Update dependencies.gradle
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
Former-commit-id: 064fd8ad19df639f807cdd270873a77c73ea89dc
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Cleanup
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* switch to GT mod enum instead
* move to GT5U Mods enum even more
* yeet recipes loaded when used outside NH
* buildscript update + GT5U version bump
* fix build
* spotless apply
* optimize import
* split recipes in different files
* remove newStuff config option
* load recipe files
* break down BioRecipeLoader into several files
Former-commit-id: 3ac362e197682f3db007d8b87f2341d777c6bdc0
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* Added tooltip line which displays the machine color, if any
* Added chat formatting color to dyes enum
* Minor cleanup
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* no TE
* convert 2 old recipes (and sa)
* 13 more
* fix spinneret
* fix all hatches and busses
* even more output hatch fixes
* one more getfluid
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* Allow spray cans to color a chain of blocks when sneaking
* Added new chain feature to tooltip
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* Enable input separation button in EBF GUI
* Check for old key, instead of not the new one
Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com>
* Remove unused override
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Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com>
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* fix RA2 universal chemical target using inverted dispatch rule
* add noOptimize
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* Display tank content in tooltip
* Display locked recipe of flotation cell
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Co-authored-by: boubou19 <miisterunknown@gmail.com>
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* added RWG to mod enum
* added Universal Singularities to mod enum
* add crop load core to the enum
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* yeet big reactor support
* yeet IC2 classic support
* yeet pneumaticraft support
* yeet More Planets support
* yeet Immersive Engineering support
* yeet Psychedilicraft support
* yeet Beyond Reality Core support
* sort mods to see what must be purged
* yeet simply jetpacks
* yeet RFTools
* yeet xReliquary
* yeet RedTech
* yeet Mekanism
* yeet GrowthCraft
* yeet ihl
* leftover cleaning
* yeet thermal fondation support
* yeet compact windmills support
* spotless
* remove constants from LoadedMods (part 1 / 2)
* spotless
* remove constants from LoadedMods (part 2 / 2)
* use mod id enum instead of strings + optimize imports
* Loaded.isModLoaded -> enum
* restore RA init
* missing !
* start organizing recipes stuff
* fix crash on world load in dev
* remove unused class
* remove HazmatUtils.java
* move all the removals
* remove enableHarderRecipesForHighTierCasings and usages(disabled in the pack)
* move some pyrolyse oven recipes to its own file
* sa
* bump GT version
* bump GT5U version
* spotless apply
* use Everglades entry from the mod enum
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Co-authored-by: miozune <miozune@gmail.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* add debug code in ItemList
* added debug code in getModItem
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* Update Tooltip with Info
* Removed the "sometimes"
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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