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* Implemented enhanced multiblock GUI
* Rename method to fit super
* Added getter to see if flotation cell is locked
* Update dependencies.gradle
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Added more buttons to multiblock GUI
* Migrated PA to new GUI
* Migrated Nano Forge to new GUI
* Migrated PCB Factory to new GUI
* Reband void protection to void excess to match GTPP logic
* Adjust fusion reactor GUI size
* Added statics for new NBT keys
* Added getters for button status
* Rename methods to reflect that they are about void excess, not the opposite
* Added button textures
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* Update TecTech Dependency
* Add more item and fluid slots to the CoAL map
* More Input Bus candidates
* Add separate input bus capability
* Spotless
* NEI fix
* tooltip fix
* merge master (#139)
* Update buildscript, fix missing windows gradle wrapper
* Add alternative recipe to circuits (#137)
* Make PrAss Accept EV+ glass (#138)
* Add alternative recipe to circuits
* Add glass Variants to PrAss
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Co-authored-by: Raven Szewczyk <git@eigenraven.me>
Co-authored-by: LewisSaber <39595617+LewisSaber@users.noreply.github.com>
* Recipe duration and power is 64x +cleanup
* power+time req is 64x for LV-IV components
* added support for new GUI buttons
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Raven Szewczyk <git@eigenraven.me>
Co-authored-by: LewisSaber <39595617+LewisSaber@users.noreply.github.com>
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* basic work
* typo fixes
* make an enum folder
* location enums
* space project manager
* implement the space project teams
* commands
* move things around and new things
* upgrade work
* requirement work
* if possible use an upgrades values
* cleanup
* more helpers in command
* fix AOOBE
* fix world saved data
* builder for requirements
* add command autocomplete
* fix command npe
* mark world saved data dirty
* switch to saving to json string. this is fine
* fix npe
* fix files not saving correctly. serialization
* spotless
* part 1 of fixing json saving
* working json file saving
* rename fields
* full implementation of SP_Upgrade
* fixes
* cleanup
* texture prep
* documentation part 1
* documentation part 2 and rework of json saving
* fix the missed conversions
* set texture when copying
* more interface usage and fixes
* rework saving.
* Added rudimentary NEI handler for projects
* Revert "Added rudimentary NEI handler for projects"
This reverts commit 6d8210e25b27fee7dc1865d1afa91708a8d9b875.
* address NPEs
* some textures
* higher quality textures, put in the moon as a temp texture
* add a check to create a team if one smt weird happens
* command work
* add ability to localize the space bodies
* Added disabled button and toggle button
* Added possibility to not render the original stacksize of item stacks in NEI
* Added NEI handler
* Fixes item count on tooltip always rendering as 1
* Fix refactor
* 5 new body textures
* fix misspelled texture name
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Co-authored-by: minecraft7771 <maxim235@gmx.de>
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Remove Optical memory recipes
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Former-commit-id: d7b75cf7b55efeff87a77106b580ddef72327457
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* Add circuit + update bs
* Change 1-> 3 for consistency
* POOOF! gone
* Fix plate cutting
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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* Added more functions to more precisely input casing amount
* Implement new tooltip casing adder
* Only display variable size if sized are actually different
* Addressed review
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* Add alternative recipe to circuits
* Add glass Variants to PrAss
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* Add circuit + update bs
* Change 1-> 3 for consistency
* POOOF! gone
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* Fix mutating ItemData NBT
Fix for a very old bug where we were overwriting NBT in stored `ItemData` every time we called `GT_OreDictUnificator.get()` or `GT_OreDictUnificator.get_nocopy()`
Maybe fixes:
* https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/12678
Please review this carefully, since it's very difficult to properly test changes to this part of the codebase.
In `get_nocopy()`, since we now make a copy, I was able to set stack size too. Also I removed `assert rStack != null` since it is already checked by `GT_Utility.isStackInvalid()`.
In `isInputStackEqual()`, I just deleted `rStack.setTagCompound()` since the only reference to `rStack` is in `GT_Utility.areStacksEqual()`, which has `aIgnoreNBT == true` so setting NBT does nothing.
* Don't copy if no NBT is present
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More Lanthanum ore proc fixes
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* Update ChemicalRecipes.java
Updates the smaller Indium Concentrate recipe to use a circuit so that the LCR will use the larger one when circuit 8 is used.
* Update ChemicalRecipes.java
Fix voltage and recipe time back to original 3s @ 150 EU/t.
* Update ChemicalRecipes.java
Add back 0-circuit Indium Concentrate recipe, but only for the Single-block Chemical Reactor.
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* Update ChemicalRecipes.java
Updates the smaller Indium Concentrate recipe to use a circuit so that the LCR will use the larger one when circuit 8 is used.
* Update ChemicalRecipes.java
Fix voltage and recipe time back to original 3s @ 150 EU/t.
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circuit list (#1757)
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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merge master
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parallels (#550)
* fix
* fix oopsie of copying wrong method
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Feature/longPowerBase
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Use ModularUI method for sending Ender Fluid Link Cover message
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# Conflicts:
# src/main/java/com/github/technus/tectech/thing/block/EyeOfHarmonyBlock.java
# src/main/java/com/github/technus/tectech/thing/metaTileEntity/multi/GT_MetaTileEntity_EM_EyeOfHarmony.java
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Former-commit-id: 1fbd438fc1e30dceb7de5ac321fb76d20171e628
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