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* addapt gt recipes
* update dep file
* update BS+SA
Former-commit-id: c08935c941af4f9553b7abac32d717d0145ae2f2
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* foil in one step
adapt gt recipe style
update dep file
* spotless
* spotlessApply (#477)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: GitHub GTNH Actions <>
* update tec tech
* Update dependencies.gradle
* Update dependencies.gradle
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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Fix broken lanthanum ore processing
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Annoying, but has to be done otherwise mod can't build @POPlol333
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Decreased minimum wiremill casings from 32 to 20
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This reverts commit 96f5f95833bc31ddf3ab2223816bcfcac1c86914.
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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* add one step foil bending recipe with control circuit 10
* spotlessApply (#1637)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: GitHub GTNH Actions <>
* fix
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Optimize `denyMobSpawn` slightly.
* Don't try to load the tile if we're outside of the max possible range of a Repellent
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Auto close param windows
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(#1632)
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Added overloaded trySetParameters which only sets one parameter
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* force compound to be grouped together in chemical formula
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
* patch up glass chemical formula
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
* merge two toString
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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* nitrobenzene balance
* SA
* zpm instead
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* add a line in tricorder to say the mode of the multi machine
* spotless
* remove commented out code
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add craft for uxv energy hatch and dynamo
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Signed-off-by: NexusNull <p.wellershaus@googlemail.com>
Signed-off-by: NexusNull <p.wellershaus@googlemail.com>
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* Add new Weed-EX
* Add more pollen
* Change material ID
* Remove fluid recipes
* Remove pollen
* Remove cells
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* blue steel
* bismuth bronze
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Former-commit-id: 957958aec407d1613200aaae8958904f54a5229a
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* Add enchanced GUI to EIG
* Spawn 1 render entity instead of 8
* Spawn 1 render entity instead of 5 in EIC
* Spelling
* Dont overshot
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* Add enchanced GUI to EIG
* Spawn 1 render entity instead of 8
* Spawn 1 render entity instead of 5 in EIC
* Spelling
* Dont overshot
Former-commit-id: e99544ed0539a5f04084c4f9d693ca63442a9b3d
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Add deprecation tooltip to Parametrizers
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* BEES RENDERING
* FLOWER LINE
* Ha tfu
* Fix
* Remove machine spam
* Easier recipe
* Revert "Easier recipe"
This reverts commit ce50a359d9b9fb24ec024b3926c46a8686ba98e9.
* Revert "Remove machine spam"
This reverts commit 5769a36dc83f74b47ffdc4841c263a055396a6f0.
* Revert GT_MetaTileEntity_MegaIndustrialApiary.java
* Port flower mechanics from Industrial Apiary
* spotlessApply (#41)
Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
* Revert Flower Line
* Update structure
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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Advanced MUI integration
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* a bit of buffs and qft updates
* spotless
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* fixes
* spotlessApply (#122)
Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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