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2022-11-26Update build-and-test.ymlMartin Robertz
2022-11-26fix locked recipe processing for the stocking input bus (#1526)repo-alt
2022-11-26Initial Commit (#1524)MadMan310
2022-11-25Merge pull request #115 from GTNewHorizons/addMissingTiersOfRecipesMartin Robertz
Add Recipes for Multi-Amp UMV hatches and UIV and UMV lasers
2022-11-25Merge branch 'master' into addMissingTiersOfRecipesMartin Robertz
2022-11-25Update build-and-test.ymlMartin Robertz
2022-11-25Rewrite GUIs with ModularUI (#440)miozune
* Update GT * NEI migration & cleanup Deprecate GTPP_Recipe_Map_Internal#sMappingsEx and delegate to GT_Recipe_Map#sMappings instead Remove recipe modification check * Boiler * Programmed Circuit & Super Bus * Lower the number of fluid slots for multi mixer NEI * Solar Generator * Crop Manager * Bronze Workbench & Advanced Workbench * Turbine Housing & Rotor Assembly * Iron Plated Blast Furnace * Player Safe * Advanced Muffler Hatch * spotlessApply * Auto Workbench * Breaker, Control Core, RTG Hatch, Steam Bus, some cleanup * Fix crash when removing Breaker * Data Orb Repository * Charging/Discharging Bus * Pollution Scrubber * Storage Crate, Shelf, TieredChest They're just broken in the first place, don't blame me * cleanup * Steam Condenser It's broken in the first place, never blame me! * Catalyst Housing, Ball Housing * Fluid Tank, generators, custom hatches, cleanup * Computer Cube MKII Many things are broken in the first place, I swear * Inventory Manager * Migrate multiblock dehydrator recipemap to ModularUI * Overflow cover * Redstone Circuit Block * Multiblock * cleanup * Update GT
2022-11-25Merge pull request #114 from GTNewHorizons/feature/modular-uiMartin Robertz
Rewrite GUIs with ModularUI
2022-11-26Update GTmiozune
2022-11-25Rewrite GUIs with ModularUI (#1381)miozune
* Base work for ModularUI compat * Remove useless interface * Add almost all the widgets * Invert method * Refactor NEI stack placement positions * NEI handlers on ModularUI * Add some more docs * AdvDebugStructureWriter * Fix NEI progressbar not working * PrimitiveBlastFurnace * clean * derp * clean * spotlessApply * Boilers * Buffers * clean * N by N slots containers * Fix boilers not having bucket interaction Put opening UI to individual MetaTEs * Maintenance Hatch * clean * spotlessApply * Add dependency * IndustrialApiary * Adapt to ModularUI change * Base work for covers & fix crash with MP * Fix crash with server * Rewrite base work for covers * Send initial cover data on cover GUI open so that the time of showing incorrect data will be eliminated * Covers part 1 * Rename package: ModularUI -> modularui * Rename class: GT_UIInfo -> GT_UIInfos * Fix build * Covers part2 * Fix missing client check with tile UI & fix title overlap * CoverTabLine * Move cover window creators to inner class * Fix crash with null base TE * Close GUI when tile is broken * Color cover window with tile colorization * Change signature of addUIWidgets * FluidFilter cover, FluidDisplaySlotWidget, BasicTank, BasicGenerator, Output Hatch, MicrowaveEnergyTransmitter, Teleporter, DigitalChest, DigitalTank * Add title tab * Move package: modularui -> modularui/widget * Programmed circuit + IConfigurationCircuitSupport * clean * VolumetricFlask * Remove integrated circuit overlay from recipe input slots * Input Hatch & Quadruple Input Hatch * Multiblock * Deprecate old cover GUI * BasicMachines * Finish BasicMachine & NEI * Expand DTPF NEI to 9 slots * Fix ME input bus on MP * Move AESlotWidget to public class * Move GT_Recipe_Map constructors with mNEIUnificateOutput to setter method * Move SteamTexture.Variant to outer enum * Switch to remote repository * oops * Update MUI * Update MUI * Minor refactor for change amount buttons * Display items and fluids that exceed usual count * blah * use +=, why didn't I do this * Update MUI * Move ModularUI to Base (#1510) * Move ModularUI to Base * Move most of the ModularUI functionality to `BaseTileEntity` (and `CoverableTileEntity`) * `CommonMetaTileEntity` delegates ato the MetaTileEntity * Added several interfaces (with defaults) to indicate if a tile/metatile override/implement certain behaviors. * Moved `IConfigurationCircuitSupport` interface such that it will work with BaseTileEntity or a MetaTileEntity * Address reviews Co-authored-by: miozune <miozune@gmail.com> * Update MUI * Minor changes to NEI * Return :facepalm: * IGetTabIconSet override * Some more changes to NEI * Merge texture getter interfaces to new class GUITextureSet * Remove BBF structure picture as it's auto-buildable now * Make unified title tab style of texture angular * Expose some boiler texture getters for addon * Fix crash with cover GUI on pipe * Lower the number of recipe per page for DTPF & update MUI * Update MUI * Fix crash with middle-clicking slot on circuit selection GUI * Fix circuit selection window not syncing item from base machine * Merge GT_NEI_AssLineHandler into GT_NEI_DefaultHandler * Update MUI * Add in TecTech multi message * Allow changing the way of binding player inventory * Update MUI * Update MUI * Update MUI * Update MUI * Update MUI * Make MUI non-transitive to allow addons to use their own version * Force enable mixin * Format fluid amount tooltip * Add GUITextureSet.STEAM * Add guard against null ModularWindow creation * Add constructors for Muffler Hatch with inventory * Fix output slot on digital chest and tank allowing insertion * Don't log null ModularWindow * Add default implementation for IHasWorldObjectAndCoords#openGUI * Make openGTTileEntityUI accept MultiTE & cleanup Co-authored-by: Jason Mitchell <mitchej@gmail.com>
2022-11-25Depleted Th Fuel centrifuge: Increase first stack of praseodymium chance ↵querns
from 10% to 100% (#107)
2022-11-25allow precise assembler overclock after max (#106)Yang Xizhi
* allow precise assembler overclock after max * use the new energy base * clean up * oversight
2022-11-24Prevent player inventory corruption (GTNewHorizons/bartworks#235)Jakub
* Ugh * Merge same slots * Remove growth progress * Update GT_MetaTileEntity_ExtremeIndustrialGreenhouse.java Co-authored-by: Martin Robertz <dream-master@gmx.net>
2022-11-24Prevent player inventory corruption (#235)Jakub
* Ugh * Merge same slots * Remove growth progress * Update GT_TileEntity_ExtremeIndustrialGreenhouse.java Co-authored-by: Martin Robertz <dream-master@gmx.net> Former-commit-id: 1878ef170e99a2285c153075e58ba58fcc0235a8
2022-11-24Merge pull request #116 from ↵BlueWeabo
GTNewHorizons/addMissingTiersOfRecipes-spotless-fixes Spotless apply for branch addMissingTiersOfRecipes for #115
2022-11-24spotlessApplyGitHub GTNH Actions
2022-11-24update bsBlueWeabo
2022-11-24Merge 650d8318549b373d7bc536c1528ca2f6f9548598 into ↵BlueWeabo
4464b25d87f922e44e011dab7572dfff715f3aa9
2022-11-24add 4-64A dynamos and energy hatches, ads UIV and UMV lasersBlueWeabo
2022-11-24make long eut base use both tt hatches and normal energy hatches (#1523)BlueWeabo
2022-11-24cleanupmiozune
2022-11-24Ender Fluid Link Covermiozune
2022-11-23No Cell for Multiblock Dehydrator and ABS (#446)iouter
2022-11-22use long for overclock para (#1522)Yang Xizhi
* use long for overclock para * keep old methods
2022-11-20Merge pull request #48 from GTNewHorizons/FixLSCGlassMartin Robertz
Reset structure variables before checking the structure
2022-11-20Reset structure variables before checking the structureminecraft7771
2022-11-20Force enable mixinmiozune
2022-11-20add the multiblock base that supports power usage as long value (#1521)Yang Xizhi
* add multiblock base supports long power usage * e * fix type
2022-11-20:feelsdumbman:miozune
2022-11-20Update GTmiozune
2022-11-19cleanupmiozune
2022-11-19Parametrizersmiozune
2022-11-19Fix multiblock not syncing parameter valuesmiozune
2022-11-18Multiblockmiozune
2022-11-18Fix crash with array containing null stacks passed to getNonUnifiedStacks ↵miozune
(#1520)
2022-11-17added new capes, credit to @Jimbno (#1519)boubou19
2022-11-18Uncertainty Resolversmiozune
2022-11-17Add New Items Related to the QFT Tiers (#1514)Steelux
* Add New Items Related to the QFT Tiers * spotlessApply (#1515) Co-authored-by: Steelux <70096037+Steelux8@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * Small Addition to Composite Description Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-11-17add makeshift docGlease
2022-11-16fix typo in depleteInput (#1517)Glease
2022-11-16Deprecate Data Readermiozune
2022-11-16fix AOOBE by fixing array config loading (#1516)くぁーりぃ
2022-11-16make structure definition fields static (#443)Glease
2022-11-16Capacitor Hatchmiozune
2022-11-16updateBuildScriptmiozune
2022-11-16Object Holder & Rackmiozune
2022-11-15fix free sodium (#105)Yang Xizhi
2022-11-15Changed CO2 amount in wood gas DT recipe (#1512)Alexander Anishin
2022-11-14Structures fixes (#237)Jakub
* Fix * Windmill Former-commit-id: 1b13177de01df5f05f0b87a2ada3da9ed4bf30c1
2022-11-14fix too much calcium (#236)Yang Xizhi
Former-commit-id: 156dfa3ad12fd673984d219a30d7e29ac2fb45dc