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- Changed the Wood Gas DT processing recipe to lower the amounts of CO2 and CO by 100L each, and increase the amounts of Ethylene and Hydrogen by 100L each.
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- Added Chemical Bath recipes that use Sodium Persulfate to process different ores, with more useful outputs.
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* Remove auto UEV SC recipes. Stupid overwriting.
* Fix UEV SC exploit.
* Add proper UEV SC blast furnace recipes.
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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- Changed the recipe of the Engine Intake Casings to output 4 casings per recipe instead of 1, since these are a big portion of the total cost of the multi.
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* Change Super Fuels and Added Advanced Glue
- Changed Super Fuel recipes to accept HOG input instead of CBD. The amount of input is proportional to the fuel value, so that both recipes match in the fuel value of inputs;
- Added a new early-game glue, Advanced Glue, which replaces Refined Glue in the recipes that use Polyvinyl Acetate and Methyl Acetate/Acetone;
- Changed the Super Fuel Binder recipes to use this new glue instead of the old one;
- Added recipes with the new glue for making Graphene Dust with the first two wafers, Glowstone and Naquadah. My intent is to replace the old glue altogether in these recipes.
* fix advanced glue
(cherry picked from commit 89979d9593b3d6ab97c31394f101dc7e470bcab9)
* Steel Boiler Not Accepting Charcoal Fix
- Fixed a bug that made Charcoal and its equivalents not work in the Steel Boiler, when they're supposed to.
* Remove commented out line, the fluid is already created with MaterialBuilder
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Raven Szewczyk <git@eigenraven.me>
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* fix double consumption from wildcard and oredict
sometimes the wildcard item also has oredict, it will cause double consumption
* fix
Former-commit-id: 36a91e713055060bc5a65b6c5bf07aebcc53898b
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* Add customizable EBF gas recipe time and gas consumption multipliers
* Add missing variables to equals&hashCode
Former-commit-id: b5abf76d28994a85961a39e379cba9a4166248cd
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Former-commit-id: 0d5eb64af8e3b9a8f4d2669b4acb5adb8d0c22bc
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* Added cached items list to the ME Output bus scanner output
* limit dumping to 100 stacks
* Added a tooltip for GT++
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10520
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* Added Use for Cactus/Sugar Coke in BBF
- Added Cactus and Sugar Coke to the first Blast Furnace, with the same recipe time as Coal Coke but with 4x the amount needed, as these Cokes have 1/4 the burn time as Coal Coke.
* Fix Item Name in getModItem
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* Allow wire cutters to toggle cobblestone replacing
* Add NBT saving
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* Add custom texture ability for items.
* Fix warning.
* Add custom texture for infinity.
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* Basis of changes.
* Fix item stack and fluid vanishing.
* Add new plasma forge UI, change tooltip and fix recipe map.
* Fix corrupted fluid registry.
* Fix fluids in recipes. Items still need adjusting.
* Working.
* Liquid spacetime and rename multi to D.T.P.S. so it can fit in GUI properly.
* Make animation of spacetime fluid slower.
* Fix recipe map (again).
* Remove screwdriver junk. Clean up code slightly.
* More cleaning.
* Comments
* Add hatch limitations and add some additional information. Also update NEI GUI.
* Add proper recipes and change SpaceTime to a fluid not a gas.
* Remove depreciated coil check (since I stole the IDs).
* Remove depreciated coil check (since I stole the IDs). Add more comments.
* Change temp of SpaceTime.
* Add catalyst recipes + support for 16:16 fusion recipes.
* Add comments.
* Scala fix maybe?
* Change plasma forge GUI.
* Uncap temperature of materials. (Short -> Int)
* Add chunkloading support (when multi is active).
* Fix NEI merge issues.
* fix used ids in kevlar
* Add fluid support for laser engraver.
* fix sh***t
(cherry picked from commit 01851c100c52fd8292028cf6dda2cb136c617afc)
* Add new intermediate materials to facilitate crafting. Also fix fusion typo.
* Fix heat/fluid quantity display to be formatted correctly.
* Change recipes to be more balanced.
* Change residue fluid texture.
* Restore better naming for multiblock.
* Fix recipe typo.
* Fix text not wrapping in multi controller.
* Give laser engraver internal fluid storage.
* Add IMC NEI support.
* Update material properties.
* Remove old dev comments.
* Fix NEI texture.
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Add under crop block as requirement
* Bug fix
* Fix potential casing dupe
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* Add under crop block as requirement
* Bug fix
* Fix potential casing dupe
Former-commit-id: b4c4dfe431a359276b52e91aea63d6dfca27dca6
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Former-commit-id: 3403a331c17a7d62ed42afe40d873b2de3eb847a
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Former-commit-id: b62c5808a57a061cec0c5d9193f1489388c117d9
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Correct tooltip for LSC glass tier
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https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10501
(cherry picked from commit 8c777d4ca4761b1386c060d49e5d4b005a0e5924)
Former-commit-id: ba22b5b2a3a471d8ca7373c9519f633f203c2d2c
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* Fix fertilizer usage in Crop Manager
* Change how much is gained per fertilizer
* Add aCrop
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* Fixes circuit recipes in Dangote
* Clean up Dangote circuit fix code
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* Fixes circuit recipes in the Mega DT
* Switch to getCompactedInputs
Former-commit-id: ab179a17232ffb83d9abbbdb20cdffd309bc61a0
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Fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10478
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* Fix missing methods for the MTE precursor
* Update dependencies
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Without this if gt5 crashes during loading, gt++ continues loading and it makes error logs unclear to read
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* Fix balls (and probably catalysts) not being depleted properly
* Fix breaking housing does not drop items in usage slots
* Disallow moving duplicated types of balls into usage slots
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* Added Uses to Cactus/Sugar Charcoal/Coke
- Changed the existing Industrial Coke Oven recipes to make them a lot faster than the Charcoal recipes, since they only make 1 at a time compared to the Charcoal recipes' 5;
- Added uses to these items, such as Charcoal Byproducts output, Wood Tar extraction, Coal Tar and Gas, and also CO and CO2.
* Small Fixes
- Added item outputs to the Coke Oven recipes so they would register;
- Fixed CO2 output amount.
* Changed Coal Tar/Gas to Wood Tar/Gas
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