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* update to handle TT change
* shellcheck
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* update buildscripts
* notabs:
* newline
* tabs
* shellcheck
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Former-commit-id: bcc55b7c390bcd64f6faa87a8eb15d9e653e451c
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* Added NEI handler for TGS.
Added BoP support to TGS.
Added base work for LFH.
* Added Witchery support to TGS.
* Finished LFH.
Added missing steam multiblock.
Fixed GT++ NEI time values not being precise enough.
* Implement Fert use in TGS.
* Fix broken checkRecipes.
Did initial work for XLHE.
Other misc. stuff.
* Update GregtechLargeTurbinesAndHeatExchanger.java
* Update RECIPES_Machines.java
Changes requested by @Dream-Master
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Former-commit-id: ab8787b69208e6804c6ed8c1e086bf2cb6e2fdd8
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fixes https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8778
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* feat(coding standards): add a .editorconfig
Basics of a coding standard with a .editorconfig file.
Helps contributors to use consistent text encoding, newline and indentation.
See: https://editorconfig.org/
* fix(editorconfig): remove unsupported properties
* fix(editorconfig): remove .gradle from 2-space indentation
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balancing Pollution detector at LV
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Move Sifter to HV Tier
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change Steam Grinder recipe to be a bit more balanced in GTNH
use orecit for piston
change small Diamond gears to gem Diamond
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https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9717
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* Super Glue Line
- First draft of the full Super Glue line, an IV processing chain meant to add a higher tier glue, starting from glue-related chemicals such as Methyl Acetate, with another tier of glue in the works
* Small Changes and HCN Recipe
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Fix Nano Healer.
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update buildscript for maven
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Fix disstank, add textures to multis
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Normalise indent chars, layout,
Remove redundant casts, use diamond operators.
Optimize and sort imports
Sort member variables by attributes
Remove redundant switch case
static final text constants
simplify conditions
replace repeated inline code with iteration
add missing @SideOnly(Side.CLIENT) prevents accidental server crashes
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- Changed the minimum amount of water blocks needed to run the multi, since it only renders one layer of water now instead of two.
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* stop disable material and add material link
* disble when a gt material exist
* null check
Former-commit-id: b1507b008ed7fa4fa8f1544105d3bce4ec8248fe
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MIT
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Fix Air Intakes.
Fix Tree Simulator.
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* Fix ore particles
* simplify getIcon methods
* Fix spacing, fix accidental renaming of args
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* fix render crash when placing bw block in world
Former-commit-id: e8cbb2997ef95a7ebf55e3e4dafcd67641fa9c35
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* Fixes slime spawn handling variances
After testing, I was able to see 2 separate problems.
1: event.getResult() was occasionally returning ALLOW for some of the world spawned slimes. Slime spawn denial is done regardless of the ALLOW/DENY flag. This does not impact slimes spawned via eggs or powered spawners or slimes spawning after a slime is killed which apparently return DEFAULT for getResult().
2: Slimes don't seem to properly handle a getResult() value of DENY. The checkSpawn event is not cancellable. To fix this, the entity is also destroyed by setting isDead to true. This does occasionally cause slimes to appear on the minimap briefly before disappearing.
Lastly, with a forge update this could be handled much better by using the EntitySlime.spawnReason enum. That is not present in the current forge version, so I would consider this a temporary workaround and this method could/should be reworked if/when forge is updated.
* Make repellators stop slimes.
While testing, this was used to name the slimes as they were being generated. It turns out to also make the slimes behave properly in addition to the other changes.
* Minor Cleanup
Moved the slime handling out of the rest of the method and takes an approach of setting it to DEFAULT of it is ALLOW and then also adding a custom name tag if it doesn't have one. If it does have a custom name tag and ALLOW, then the slime spawn will be allowed.
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Remove reference to GT++ recipes
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* update dependencies, including buildscript and buildcraft
* buildcraft version
* more deps
Co-authored-by: bombcar <github@bombcar.com>
Former-commit-id: 912679df81e78a6233524e8a5bc6a247a60cfe9b
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X smd 2
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* Add minimum casings to THTR and HTGR
* Fix
Former-commit-id: aa7a024bdcd5797622b478d63d5fb90e62de3a88
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* add MegaChemicalReactor
* add MegaOilCracker
* glass tire limit energyhatches tire
* fix the minor issues
* fix the minor issues
Former-commit-id: 0df67deb157be99b494f6996be258321f5b75a22
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Rendered erroneously is bad, but crashing outright is even worse.
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update build for maven
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# Conflicts:
# dependencies.gradle
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* Add CPU wafer craft from Americium and europium wafers
* Change crafttime of CPU wafers
* Change Ram recipes to encourage use of better wafers
* Change SoC wafer recipe to encourage use of better wafer
* Buff Americium CPu recipe output
* Change AsoC wafer recipe time to encourage use of better wafers
* Change NPIC time
* fix what dream requested
im too stupid sometimes help me
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