aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2021-10-22Merge pull request #703 from D-Cysteine/experimentalMartin Robertz
Restore sorting of recipes in NEI
2021-10-21Restore sorting of recipes in NEID-Cysteine
Revert "Restore sorting of recipes in NEI" This reverts commit c7104eaeb2c6c2e94161436e3c7ecb5378cdc74a. Restore sorting of recipes in NEI
2021-10-21Merge pull request #32 from GTNewHorizons/same-nameMartin Robertz
fix crush with the same name
2021-10-22Try start processing immediately upon manual fluid manipulationGlease
2021-10-22use the fucking imcGlodBlock
2021-10-21fix crush with the same nameGlodBlock
see this https://github.com/GTNewHorizons/GT5-Unofficial/pull/697
2021-10-21add more recipes for SSoCGlodBlock
2021-10-21Merge pull request #699 from GTNewHorizons/GlodBlock-patch-1Martin Robertz
fix the same unlocalizedName
2021-10-21fix the same unlocalizedNameGlodBlock
fix https://discord.com/channels/181078474394566657/401118216228831252/900697821450215464
2021-10-21Merge pull request #697 from GTNewHorizons/remember-recipe-mapMartin Robertz
Make Input Bus and Input Hatch to remember recipe map
2021-10-21Merge pull request #698 from D-Cysteine/experimentalMartin Robertz
Make it easier to add GT cell support for any fluid
2021-10-21Allow GT cells to work for any fluidD-Cysteine
2021-10-20Merge pull request #696 from GTNewHorizons/new-lcr-shortcut-recipesMartin Robertz
Add LCR 24 recipe for vinyl chloride
2021-10-21Change primitive recipe to prevent conflictsGlease
2021-10-21Add LCR 24 recipe for vinyl chlorideGlease
2021-10-21Make Input Bus and Input Hatch to remember recipe mapGlease
This recipe map is used to filter input. After chunk load, there will be a short delay between event "chunk finished loading" and "multiblock controller sets the recipe map". Not remembering it makes the hatch to temporarily accept arbitrary input until that happens.
2021-10-20Merge pull request #689 from GTNewHorizons/Tiny-Sanity-BalanceMartin Robertz
MC > Oriharukon in Melodic Alloy
2021-10-20Merge pull request #695 from GTNewHorizons/Distillery-TankMartin Robertz
increase Distillery Tank capacity
2021-10-20Merge pull request #693 from D-Cysteine/miner-cobblestoneMartin Robertz
Detect the ore type and replace with that type of cobble
2021-10-20increase Distillery TankDreamMasterXXL
2021-10-20Merge pull request #694 from GTNewHorizons/Ethryan-patch-1Martin Robertz
Increase Brewer capacity
2021-10-20Added fix from D-CysteineEthryan
2021-10-20Increase Brewer capacityEthryan
2021-10-19Increment mod versionD-Cysteine
2021-10-19Fix comment grammarD-Cysteine
2021-10-19Detect the ore type and replace with that type of cobbleD-Cysteine
2021-10-20verison update and casing recipe balanceGlodBlock
2021-10-19Merge branch 'experimental' of github.com:GTNewHorizons/GT5-Unofficial into ↵DreamMasterXXL
experimental
2021-10-19now you can electrolyse SodiumcarbonateDreamMasterXXL
2021-10-19Merge pull request #691 from GTNewHorizons/lens-fixMartin Robertz
fix lens
2021-10-19fix lensGlodBlock
2021-10-19coil recipe changeGlodBlock
2021-10-19Merge pull request #690 from D-Cysteine/miner-cobblestoneMartin Robertz
Make miners replace ore blocks with cobblestone
2021-10-19Make miners replace ore blocks with cobblestoneD-Cysteine
2021-10-19Research Completer - Added machine casing and assetsKiloJoel
2021-10-19fix crash on server sideGlodBlock
2021-10-19Merge pull request #17 from Prometheus0000/changeMartin Robertz
Change fluid to make it divisible by 144
2021-10-18Change to make it divisible by 144Prometheus0000
2021-10-18MC > OriharukonScriptedPiky
Replaces Mysterious Crystal to Oriharukon for balancing purposes; originally extremely late LuV, now ~EV tier
2021-10-18Merge pull request #688 from Prometheus0000/cardsMartin Robertz
Adjust card recycling recipes for NC2 cards
2021-10-18remove blueprint recipe. It has no use anymoreDreamMasterXXL
use structurelib blueprint instead
2021-10-18Adjust card recycling recipes for NC2 cardsPrometheus0000
2021-10-18Merge pull request #687 from GTNewHorizons/patches-gMartin Robertz
Futher optimization to NEI lookup
2021-10-18fix derpDreamMasterXXL
2021-10-18Further optimization to NEI lookupGlease
2021-10-18Merge pull request #686 from GTNewHorizons/patches-gMartin Robertz
Various minor optimizations
2021-10-18Cache sorted recipe list in NEI handlersGlease
2021-10-18Optimize away potentially expensive NBT copy in getAssociationGlease
2021-10-18Merge pull request #16 from GTNewHorizons/fix-8704Martin Robertz
Fix cycle in class initialization order
2021-10-18Fix cycle in class initialization orderGlease
ExtendedFacing depends on IAlignment being fully initialized to be instantiated as part of its class initializer, which in turn require ExtendedFacing to be fully initialized to complete class initialization. How does this even work before?