Age | Commit message (Collapse) | Author |
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$ Tried to fix Containment Frame not having a valid recipe.
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^ Updated Recommended.txt to v1.7.1.
$ Fixed not all Multiblock recipes generating. There's < 10 missing per machine. Adding some logging to fine tooth which ones break and why.
- Removed Gradle files.
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% Tweaked changelog start point.
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$ Fixed issue where some unused code was calling client side code on servers.
^ Version bump to 1.7.0-20-hotfix.
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(Because I am lazy)
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% Updated Changelog generator template, it now produces lovely Changelogs for Github, easily formatted for anything else by removing the copious ` used for code blocks.
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+ Added Gradle files.
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- Removed lots of unused libs and classes, updated some others.
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+ Added recipes for the shelves.
% Made the Adv. EBF process 8 parallel recipes, up from 4.
% Made the Fusion Reaction MK IV use the new casings.
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- Removed ASM logging, unless Hidden NEI entries are shown.
$ Hopefully fixes lots of Dehydrator recipes that may not have been working.
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$ Fixed many .08 compat issues stemming from use of newer NEI handler features in .09.
$ Redid a lot of GT_Recipe and Recipe_GT handling.
$ Fix to Adv. Vacuum Freezer recipe handling.
$ Fixed NEI not loading Multiblock Handler.
$ Fixed various crashed from NEI.
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% Fixed tooltip for Industrial Wash Plant.
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% Updated Segment to 2.1.1, this should fix #178, as a newer version of Okio is now bundled.
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^ Version bump to Pre-8-final.
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$ Fixed an issue where .get(x) was called on a null item in GTNH.
$ Fixed Alloy Smelting Recipes for small gears that were using an extrusion shape, instead of a mold.
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% Updated CommandUtils.java.
% Made AnimalFarm abstract, as it's currently an empty class.
$ Fixed Recycling recipes not generating properly for all material components. They now get queued and run at the end of postInit().
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Improve Industrial Information Panel readout for Energy Buffers
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Allows running the client from within IDEA without missing textures
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^ Version Bump.
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^ Version bump to 1.7.0-pre3.
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% Toned down Staballoy Construct explosion.
% Changed ore Density during generation in Toxic Everglades.
% Updated en_US.lang.
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^ Bumped Recommended version.
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$ Tree Farmer Fix (a)
$ Multitank Fix.
^ Version Bump.
* + Added Chainsaw support to treefarm.
+ Added check for creative tools to tree farm for creative testing.
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$ Implemented fix to stop Wireless charging exploits.
$ Fixed Casing textures on the Tree Farmer.
^ Version bump to 1.6.101-prerelease
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$ Fix an error in RecipeBuilder().
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$ Final .08.33 fix.
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+ Added new textures for capes.
^ Version bump.
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% Tweaked SFR side texture when active.
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> These are a basic design-only implementation for reference, so they may never be completed and are more of a proof of concept.
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Gregtech progression.
$ Fixed HF potion entity not rendering.
^ Version Bump.
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+ Added a config option to enable 'Machine Logging" for debug outputs.
+ Added exchange recipes for circuit components which become useless after enabling 'Old Circuits' option.
$ Fixed some pre-existing recipes requiring unobtainable circuits if 'Old Circuits' is enabled. (ExU/GC).
$ Fixed Industrial Thermal Centrifuge tool-tip. Fixes #150.
% Added Soul Bind methods to NBTUtils.java to handle Botania items.
^ Version Bump.
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% Tweaked logging on the ASM transformer.
^ Version bump.
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$ Fixed a spelling mistake in the circuit components to hide list.
^ Version Bump.
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% Washplant change.
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^ Version Bump.
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+ Started using BlockPos.
% Changed some loading of blocks.
^ Version Bump.
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^ Bumped Version.
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+ Added a configuration option for Biome ID.
^ Version bump to 1.5.6-Pre.
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