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2016-07-27+ Added Base classes for meta blocks.Draknyte1
+ Added Base classes for ItemBlocks. % Changed a Few tooltips for newly generated material items.
2016-07-27+ Added a Plate Bender Recipe for Staballoy.Draknyte1
+ Added a Blast Furnace Recipe for Staballoy. + Added a Vacuum Freezer Recipe for Staballoy. + Added Some Raisin Bread for ImQ009. + Added a placeholder item for invalid recipes, so that broken recipes show up and hidden/unavailable stuff doesn't. + Added a handler for generating ingots & Hot ingots. % Changed Staballoy to generate from this new ingotHandler. % Changed getItemStackOfAmountFromOreDict to handle meta, thanks to Greg for pointing that out. % Changed Matter Fabricator to actually have an output (It was returning 0 previously, thought worked) - Removed pollution value from the Matter Fabricator.
2016-07-25- Disabled the Industrial Centrifuge for now (Configuration option available ↵Draknyte1
to turn back on) + Added Solar generators, but are disabled by default through config.
2016-07-25+ Added EV tier battery recipes.Draknyte1
+ Added more GT5.09 Support, making my Top tier machine components not load if they're already present. % Changed some internal recipe handling.
2016-07-25$ Fixed a round display error on Energy Buffer from LuV and above.Draknyte1
2016-07-22+ Build Bump & release added.Draknyte1
2016-07-22+ Added a dust handler - Staballoy is now added.Draknyte1
2016-07-22+ Latest test build (For Leagris and Bear989)Draknyte1
% Bumped Build Versions. - Removed two older versions.
2016-07-20% Version Bump, due to adding what I consider, a lot of work towards ↵Draknyte1
multi-GT version texture handling.
2016-07-20% Version Bump and fresh builds.Draknyte1
% A HUGE Thanks to @leagris and the rest of the BeyondReality team & Playerbase for helping me find all the bugs!
2016-07-20% Changed Matter Fab Description.Draknyte1
% Changed names of a few blocks.
2016-07-20% Changed UUA -> UUM handling in Matter Fabricator.Draknyte1
2016-07-20$ Fixed yet another Rendering Derp.Draknyte1
> Moved the McMod.info Again
2016-07-20% Changed the mod name to GT++Draknyte1
> Tried adding a fucking mcmod.info again -_- + Added latest build!
2016-07-19% Bumped Versions and moved mcmod.infoDraknyte1
- Disabled the Skookum Choocher for now. :( $ Gave some thins placeholder textures.
2016-07-19> Attempted to implement a new GT-esque tool, the Skookum Choocher.Draknyte1
> Texture issues everywhere, but it's related to another issue from long ago. > Think fixing one will fix the other.
2016-07-09+ Added Latest buildDraknyte1
% Bumped Version up.
2016-07-03$ Fixed Fluid load order.Draknyte1
- Removed Old Builds % Updated mcmod.info + Added latest Build
2016-07-03+ Added some logging to the xmod Fluid handlers.Draknyte1
+ Bumped Build version.
2016-07-02+ Bumped Build versionDraknyte1
% Changed a few things internally ? Maybe fixed the mcmod.info file
2016-07-01%Changed the way the Foresty xmod stuff runs in a non-dev situation.Draknyte1
%Improved Growthcraft Booze handling
2016-06-20+Added More Mod Checks, so things only load when they're meant to :DDraknyte1
+Added Version log on startup. +Bumped Build version and the latest release is available.
2016-06-20Bumped Version and uploaded latest Builds :DDraknyte1
2016-05-23Forgot to Commit before the weekend.. Not sure what I change, but making ↵Draknyte1
this as a rollback point/changelog.
2016-04-28Bumped minor version by 2, figured that I'd done enough codebase changes to ↵Draknyte1
warrant it.
2016-04-21Cleaned things up, added a little bit more compat for MorePlanets and EnderIO.Draknyte1
2016-04-04Updated everything to V1.0.0 and added new builds.Draknyte1
Let me know what's good.
2016-04-04Added in an Iron Blast furnace, to give an alternative to the Bronze one.Draknyte1
Takes 5-6x longer, Uses 3x fuel, but is far cheaper to make.
2016-03-21Final version of safes for now.Draknyte1
Cleaned up some handler code and left some new classes in for future use. Also, skipped a build and brought a fresh one along.
2016-03-15Updated the values for the new Gregtech Wires/Cables to actual reasonable ↵Draknyte1
values.
2016-03-130.9.4_Public release build files.Draknyte1
2016-02-29V0.9.2 Release - Removed dev features and some messy code to push a 0.9.2 ↵Draknyte1
snapshop codebase.
2016-02-19Removed Hard dependency on gregtech as another Project and added dev ↵Draknyte1
versions of all requires libs. Also started work on GT-EU EnderIO conduits, adding @Optional annotations where possible and a few other nice things.
2016-01-20Initial CommitDraknyte1