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2022-12-20Use GTNHLib Tooltip Animation (#1569)glowredman
* Update build.gradle * Extract tooltip animation to API * Use GTNHLib * Delete AnimatedTooltipHandler.java
2022-12-17Update BSMartin Robertz
2022-12-13Nanite material and circuit board multi for later tiers (#1513)BlueWeabo
* Base work for ModularUI compat * Remove useless interface * Add almost all the widgets * Invert method * Refactor NEI stack placement positions * NEI handlers on ModularUI * Add some more docs * AdvDebugStructureWriter * Fix NEI progressbar not working * PrimitiveBlastFurnace * clean * derp * clean * spotlessApply * Boilers * Buffers * clean * N by N slots containers * Fix boilers not having bucket interaction Put opening UI to individual MetaTEs * Maintenance Hatch * clean * spotlessApply * Add dependency * IndustrialApiary * Adapt to ModularUI change * Base work for covers & fix crash with MP * Fix crash with server * Rewrite base work for covers * Send initial cover data on cover GUI open so that the time of showing incorrect data will be eliminated * Covers part 1 * Rename package: ModularUI -> modularui * Rename class: GT_UIInfo -> GT_UIInfos * Fix build * Covers part2 * Fix missing client check with tile UI & fix title overlap * CoverTabLine * Move cover window creators to inner class * Fix crash with null base TE * Close GUI when tile is broken * Color cover window with tile colorization * add nanites as a material * spotless * start the work on the nanites multi * spotless * Change signature of addUIWidgets * FluidFilter cover, FluidDisplaySlotWidget, BasicTank, BasicGenerator, Output Hatch, MicrowaveEnergyTransmitter, Teleporter, DigitalChest, DigitalTank * Add title tab * Move package: modularui -> modularui/widget * add controller recipe and new casing * add prefix and the casing and controller to the item list * add nano forge controller to its item * add nanites to PreLoad * Programmed circuit + IConfigurationCircuitSupport * clean * add nano forge multi - complete with some recipes * new nanite textures * Apply spotless * fix nanites not registering, remove recipe lock on the nano forge, other small fixed no clue why they didn't want to register in run2. * VolumetricFlask * Remove integrated circuit overlay from recipe input slots * Input Hatch & Quadruple Input Hatch * Multiblock * Deprecate old cover GUI * BasicMachines * Finish BasicMachine & NEI * Expand DTPF NEI to 9 slots * Fix ME input bus on MP * Move AESlotWidget to public class * Move GT_Recipe_Map constructors with mNEIUnificateOutput to setter method * Move SteamTexture.Variant to outer enum * Switch to remote repository * oops * Update MUI * Update MUI * Minor refactor for change amount buttons * the start of a new multi, tooltip WIP * Display items and fluids that exceed usual count * blah * use +=, why didn't I do this * add tier 2 and tier 3. add some more checks * Update MUI * Move ModularUI to Base (#1510) * Move ModularUI to Base * Move most of the ModularUI functionality to `BaseTileEntity` (and `CoverableTileEntity`) * `CommonMetaTileEntity` delegates ato the MetaTileEntity * Added several interfaces (with defaults) to indicate if a tile/metatile override/implement certain behaviors. * Moved `IConfigurationCircuitSupport` interface such that it will work with BaseTileEntity or a MetaTileEntity * Address reviews Co-authored-by: miozune <miozune@gmail.com> * Update MUI * make a single shape rotatable by 90 degrees * Minor changes to NEI * more shapes, more mechanics * Return :facepalm: * IGetTabIconSet override * Some more changes to NEI * Merge texture getter interfaces to new class GUITextureSet * Remove BBF structure picture as it's auto-buildable now * Make unified title tab style of texture angular * Expose some boiler texture getters for addon * Fix crash with cover GUI on pipe * small changes * Lower the number of recipe per page for DTPF & update MUI * Update MUI * Fix crash with middle-clicking slot on circuit selection GUI * Fix circuit selection window not syncing item from base machine * Merge GT_NEI_AssLineHandler into GT_NEI_DefaultHandler * Update MUI * Add in TecTech multi message * Allow changing the way of binding player inventory * Update MUI * Update MUI * Update MUI * Update MUI * Update MUI * Make MUI non-transitive to allow addons to use their own version * Force enable mixin * Format fluid amount tooltip * Add GUITextureSet.STEAM * Add guard against null ModularWindow creation * Add constructors for Muffler Hatch with inventory * Fix output slot on digital chest and tank allowing insertion * Don't log null ModularWindow * add a new material, add some recipes, continue the work on the PCB factory. The first recipe is in! * oops spotless * update bs * rename casings * make material generate plates * add recipes to the pcb factory * nei handling * do some more work on the multi * fixes to recipes. * Update build-and-test.yml * starter work on the PCBFactory GUI. recipe check fully working * finish gui work * spotless thank god drafts don't generate spotless PRs * final touches. tooltip tomorrow * fix typos. and finish PCB multi. * spotless * changes for requests * make consumed amount a constant * fix recipes oopsie * Remove unused textures * Add nanites * fixing recipes * Fix NEI not showing * Make nanites share texture * actually fix recipes and use 2 new lenses * finally circuits work in recipe * Add trans metal block * add default offsets * spotless * make parallels actually work * Downscale nanite texture to 64x64 * improve PCB Factory GUI * finish fixing gui, fix offsets on cooler, apply a new formula for duration * Clean up PCB Factory tooltip * Spotless * Fix typo in Naquadah * make sure the roughness multiplier actually slows down the recipe XD * add a smaller limit to the roughness multipler.... lets not allow for 10x board prodction oops * fix cooler tier 2 using wrong block in its center, fix controller texture on tier 3 * update mui and uodate the button texture * fix one button and prevent null arrays * remove some math. a small rework on recipes * fix and off by 1 * save the change? never heard of it * fix tier 3 not forming * Nano forge tooltip * hopefully fix nano forge. fix neutroni nanite wrong tier in recipe * try 2 to fix structure check * fix nano forge not forming * fix nano forge data stick. we need better error messages * do some fixes. * its 12am, typos.... * never coding at midnight again * try 2 to fix nano forge and pcb factory * fix nano and pcb factory not working. address some reviews * do syncing between client and server. fix recipes asking too much power with multiple upgrades Co-authored-by: miozune <miozune@gmail.com> Co-authored-by: Jason Mitchell <mitchej@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: Sampsa <sampo.vanninen@aalto.fi>
2022-11-26update BS+SAMartin Robertz
2022-11-13Gas turbine singleblock (#1511)Martin Robertz
* Added EV and IV single Block Gas Turbine * BS+SA * derp (cherry picked from commit c8ebc2f5a8decb8e28c76e9ceb2eca0e04618c22) * add pollution level (cherry picked from commit ffcddc7547fa9f8f3d3235b596ead812291ff4cb) * Set efficiency * Texture Co-authored-by: kuba6000 <kuba.123123.6000@gmail.com>
2022-11-04Update build.gradleMartin Robertz
2022-10-22Remove convert gendustry bees code (#1187)DianeXD
* Remove convert gendustry bees code * fix derp. run BS update Co-authored-by: Martin Robertz <dream-master@gmx.net>
2022-10-15BS+SAMartin Robertz
2022-10-01update BS+SAMartin Robertz
2022-09-22Clean room (#1397)Martin Robertz
* add assembler recipes for cleanroom components update BS+SA * move recipe to mv
2022-08-27Update buildscript & apply spotless (#1306)Raven Szewczyk
* Update dependencies * Update buildscript, apply spotless
2022-07-22Update buildscript (minus spotless) for hodgepodge dependency mixin requirementJason Mitchell
2022-04-21Fix machine rain exploding in biomes that does not have visual rains (#1026)Glease
* Fix machine rain exploding in biomes that does not have visual rains * update buildscript * Add missing boolean negation
2022-02-22disable rendering facade texture intended for second pass (#944)Glease
2022-02-08update deps and buildscriptbombcar
2022-02-07fix versions (#925)bombcar
2022-02-06update dependencies, including buildscript (#924)bombcar
2022-01-27update buildscript, make github understand the license (#902)bombcar
* update buildscript, make github understand the license * LGPL-3.0
2022-01-27Add new circuit tiers (#895)GTNH-Colen
* New circuits * Fix last tier ore dict * Colorfull tier tooltips (#898) * Make Repellator stop slimes spawning (#896) * Add special tooltip handling, requested by Colen Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com> Co-authored-by: glowredman <fredcraft00@gmail.com> Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com> Co-authored-by: glowredman <fredcraft00@gmail.com>
2022-01-18maven publish buildscript updateJason Mitchell
2022-01-06Circuit Assembler rename (#853)bombcar
* update buildscript * rename circuit assembler to fit
2021-12-30fix iron tank dupe (#840)bombcar
* fix iron tank dupe * fix dupe
2021-12-01Migrate to unified build script and gradle 6Johann Bernhardt
2021-11-07Unify build script draftJohann Bernhardt
2021-10-08change ic2 source download for nowDreamMasterXXL
2021-07-30Initial StructureLib integrationGlease
2021-04-22fix(gradle): fix gradle script to with overmind_dl (#507)Léa Gris
* fix(gradle): fix gradle script to with overmind_dl * fix(gradle): apply requested change - Move compiler options and compatibility to `compileJava` - Add missing hard dependency of `com.google.code.findbugs:jsr305:1.3.9` - Add missing soft dependency of `commons-io:commons-io:2.4` required by project `com.mojang:authlib:1.5.16`
2021-01-29Fix build problems with tectech and bartworks? Test3bartimaeusnek
2021-01-29Fix build problems with tectech and bartworks? Test2bartimaeusnek
2021-01-29Fix build problems with tectech and bartworks?bartimaeusnek
2020-10-19Unf****d build.gradlebartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-19CLS not a dependency anymorejackowski626
Works through reflection now
2020-04-19Foxed Gradle and var declarationjackowski626
2018-09-19added explosion logbartimaeusnek
+readded GalacticraftFiles for @mitchej123 GC Compat +fixed a typo in IGregTechTileEntity
2018-09-08GC Energy CompatJason Mitchell
* GT cables now properly fill GalacticCraft machines with Energy IC2/AE2 Energy Compat * Updated IC2 & AE2 energy compatability * Added an option ic2EnergySourceCompat (default is on) to allow GT cables to pull energy directly from IC2 energy sources (nuclear reactors, MSFEs, etc) without the need for a transformer * Filling IC2/AE2 energy buffers will now send multiple amps if needed Misc * Use a set instead of an arraylist for transfer electricity; deprecated backwards compatiable method left in
2018-06-30removed Immensive engineering & magneticraft jarbartimaeusnek
2018-05-03Fixed all 403 curseCDN ivy links by moving the jars to our own storage locationNamikon
SignJar New nexus/jenkins
2018-04-24OreVein Hardcode Updatebartimaeusnek
+ added all Veins into Hardcode + added europa, europacore veins for europa + added secondlanthanid vein for T8 planets
2018-01-13Make pipes aware of translocators & tinker construct faucets so they can connectJason Mitchell
2017-11-24First pass at chunkifying oreveinsRichard Hendricks
2017-06-06cherry pick: from TechloneDream-Master
7cb51ae461815bfd767aa0bf64f8ff075de5624d c5402ee38998cc086ceb36fbce6c54aba6d9d79c 7c48590a49242bb26eddafa26d2cd7b4ce3546d8 75a33be210cda273ef9e6cc9cbbf739dd913907e b187410005771f1762f3bb5c94c0c5cd26dd06db
2017-04-27Merge branch 'experimental' from GTNH into mergeGTNH (based on BLOODASP)Technus
# Conflicts: # build.properties # src/main/java/gregtech/GT_Mod.java # src/main/java/gregtech/api/enums/ItemList.java # src/main/java/gregtech/api/enums/Materials.java # src/main/java/gregtech/api/enums/Textures.java # src/main/java/gregtech/api/enums/Tier.java # src/main/java/gregtech/api/items/GT_MetaGenerated_Tool.java # src/main/java/gregtech/api/metatileentity/BaseMetaTileEntity.java # src/main/java/gregtech/api/metatileentity/implementations/GT_MetaPipeEntity_Fluid.java # src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_BasicGenerator.java # src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_BasicMachine.java # src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_Hatch_Maintenance.java # src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_Hatch_Muffler.java # src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_MultiBlockBase.java # src/main/java/gregtech/api/util/GT_ModHandler.java # src/main/java/gregtech/api/util/GT_Recipe.java # src/main/java/gregtech/api/util/GT_RecipeRegistrator.java # src/main/java/gregtech/api/util/GT_Utility.java # src/main/java/gregtech/common/GT_Client.java # src/main/java/gregtech/common/GT_Pollution.java # src/main/java/gregtech/common/GT_Proxy.java # src/main/java/gregtech/common/GT_RecipeAdder.java # src/main/java/gregtech/common/GT_Worldgen_GT_Ore_Layer.java # src/main/java/gregtech/common/GT_Worldgenerator.java # src/main/java/gregtech/common/blocks/GT_Block_Casings3.java # src/main/java/gregtech/common/blocks/GT_Block_Casings_Abstract.java # src/main/java/gregtech/common/blocks/GT_Block_Machines.java # src/main/java/gregtech/common/blocks/GT_Block_Stones_Abstract.java # src/main/java/gregtech/common/blocks/GT_Item_Machines.java # src/main/java/gregtech/common/blocks/GT_Item_Ores.java # src/main/java/gregtech/common/blocks/GT_TileEntity_Ores.java # src/main/java/gregtech/common/covers/GT_Cover_FluidRegulator.java # src/main/java/gregtech/common/covers/GT_Cover_Fluidfilter.java # src/main/java/gregtech/common/covers/GT_Cover_ItemMeter.java # src/main/java/gregtech/common/gui/GT_Container_Regulator.java # src/main/java/gregtech/common/items/GT_IntegratedCircuit_Item.java # src/main/java/gregtech/common/items/GT_MetaGenerated_Item_01.java # src/main/java/gregtech/common/items/GT_MetaGenerated_Item_02.java # src/main/java/gregtech/common/items/GT_MetaGenerated_Item_03.java # src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java # src/main/java/gregtech/common/items/armor/ArmorData.java # src/main/java/gregtech/common/items/armor/GuiElectricArmor1.java # src/main/java/gregtech/common/items/armor/ModularArmor_Item.java # src/main/java/gregtech/common/items/armor/Values.java # src/main/java/gregtech/common/items/armor/gui/GuiModularArmor.java # src/main/java/gregtech/common/items/armor/gui/InventoryArmor.java # src/main/java/gregtech/common/items/behaviors/Behaviour_Plunger_Fluid.java # src/main/java/gregtech/common/items/behaviors/Behaviour_Sense.java # src/main/java/gregtech/common/tileentities/automation/GT_MetaTileEntity_Regulator.java # src/main/java/gregtech/common/tileentities/automation/GT_MetaTileEntity_TypeFilter.java # src/main/java/gregtech/common/tileentities/boilers/GT_MetaTileEntity_Boiler_Bronze.java # src/main/java/gregtech/common/tileentities/boilers/GT_MetaTileEntity_Boiler_Lava.java # src/main/java/gregtech/common/tileentities/boilers/GT_MetaTileEntity_Boiler_Steel.java # src/main/java/gregtech/common/tileentities/generators/GT_MetaTileEntity_DieselGenerator.java # src/main/java/gregtech/common/tileentities/generators/GT_MetaTileEntity_FluidNaquadahReactor.java # src/main/java/gregtech/common/tileentities/generators/GT_MetaTileEntity_SolidNaquadahReactor.java # src/main/java/gregtech/common/tileentities/generators/GT_MetaTileEntity_SteamTurbine.java # src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_AdvSeismicProspector.java # src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_Disassembler.java # src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_Massfabricator.java # src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_Replicator.java # src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_Scanner.java # src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_Teleporter.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_AdvMiner2.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_AssemblyLine.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Charcoal_Pit.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_DieselEngine.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_ElectricBlastFurnace.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_ImplosionCompressor.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeTurbine.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeTurbine_Gas.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeTurbine_Plasma.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeTurbine_Steam.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_MultiFurnace.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_OilCracker.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_OilDrill.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_ProcessingArray.java # src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_VacuumFreezer.java # src/main/java/gregtech/common/tileentities/machines/steam/GT_MetaTileEntity_Compressor_Bronze.java # src/main/java/gregtech/common/tileentities/machines/steam/GT_MetaTileEntity_Compressor_Steel.java # src/main/java/gregtech/common/tileentities/machines/steam/GT_MetaTileEntity_Extractor_Bronze.java # src/main/java/gregtech/common/tileentities/machines/steam/GT_MetaTileEntity_Extractor_Steel.java # src/main/java/gregtech/common/tileentities/machines/steam/GT_MetaTileEntity_Macerator_Steel.java # src/main/java/gregtech/common/tools/GT_Tool_Scoop.java # src/main/java/gregtech/loaders/load/GT_FuelLoader.java # src/main/java/gregtech/loaders/misc/GT_Achievements.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingBlock.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingCircuit.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingDust.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingDustSmall.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingDustTiny.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingGemExquisite.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingGemFlawless.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingNugget.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingOre.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPlate1.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPlate2.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPlate3.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPlate4.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPlate5.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingStickLong.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingToolHeadBuzzSaw.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingToolHeadChainsaw.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingToolHeadDrill.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingToolHeadFile.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingToolHeadHammer.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingToolHeadWrench.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingWire01.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingWire02.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingWire04.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingWire08.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingWire12.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingWire16.java # src/main/java/gregtech/loaders/postload/GT_CraftingRecipeLoader.java # src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java # src/main/java/gregtech/loaders/postload/GT_Worldgenloader.java # src/main/java/gregtech/loaders/preload/GT_Loader_ItemData.java # src/main/java/gregtech/loaders/preload/GT_Loader_Item_Block_And_Fluid.java # src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java # src/main/java/gregtech/loaders/preload/GT_Loader_OreProcessing.java # src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java # src/main/resources/assets/gregtech/textures/items/gt.Double_Naquadahcell.png # src/main/resources/assets/gregtech/textures/items/gt.Double_NaquadahcellDep.png # src/main/resources/assets/gregtech/textures/items/gt.Naquadahcell.png # src/main/resources/assets/gregtech/textures/items/gt.NaquadahcellDep.png # src/main/resources/assets/gregtech/textures/items/gt.Quad_Naquadahcell.png # src/main/resources/assets/gregtech/textures/items/gt.Quad_NaquadahcellDep.png
2017-03-15maybe this worksDream-Master
2017-03-15Add yamcore to gradleDream-Master
2016-11-03update build scriptBlood-Asp
2016-10-21Add ImmersiveEngineering and magneticraft to build scriptBlood-Asp
2016-08-19initMaterialPropertiesMuramasa
2016-06-21experimental branchDream-Master
2016-06-21reverse commitDream-Master
2016-06-21even with Blood asp experimental branchDream-Master