Age | Commit message (Collapse) | Author |
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+made the bio vat bonus config dependant
+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 40c59e4af03241615320fa70be0a6ac3ce08de95
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+readded missing imports
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 7908a75ed61f98e41cf66124699c3d4860537900
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+fixed bugged modifier on the BioVat
+added OilRecipe
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: a4f4a2eab37f14377a770ae8e7068e90cc207187
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 18023016c0c5e6c11babbc64de516f8c5ca561e0
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+added qualifiers to a lot of stuff,
+wrote a GT++ compat for the radio hatch
+fixed a typo in he bacterial vat description
+made the bio vat loose his output when sv arent delivered though the whole process
+hopefully fixed the stackoverflow for ores
+buffed output on siftable ores
+made my werkstoffsystem work with the biovat
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 1f414f3ebc7b214f85c89e1cd597910d4dfec2f1
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+added sub/supercript numbers to Werkstoff
+adjusted ElectricImplosionCompressor times
+added "Creative Debug Scanner" for BlackFlame
+added ingot/nuggets to Werkstoff
+improved Generation Randomness of Ruins
+fixed MegaEBF forming issues
+added an Interface for the Radiation Hatch
+minor API changes
+added Tellurium
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: ea498532b67021650b60b739c10ae7bc120ba22a
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-removed broken IC2 recipes
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 430abd84eab9bd6ec4f0cfc1c376c8afa81fb7f5
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 7be7d38b1d9160b2c4ee9411259bf3b04d582b1e
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+tweaked heat values for GTNH
+minor code changes
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 4f6fba852c442166ad52d3a8886d0fa825d7c667
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+fixes not enabled ASM code
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: c7b407a7fed7730839a2613a93b5a985e7ae3a0e
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+Optimised BlockChecker
+made THTR structure check NOT ignore walls
+corrected tooltip on THTR
+added Empty mode on THTR
+fixed coords hash
+started work on OC integration
+rewrote blockchecker just to see if a loop would be faster than a recursive check
+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 9cad6f0b7ab2d3fafa413b515baa405c8961cce5
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+fixes crash when ExU is installed
+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 09bd3c16b90946f3e737329aafc5d85726a15725
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+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 3031b2a5e52eb5d83b16ea3ad702289c6a5d7933
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+Redid Config to work propperly
+added some materials/items for the THTR
+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: e0d63542f91bbdb56a95d5db721d4e7a8ab830cf
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+ will now drop its contents on removal
+ will no longer void non-burnable Items
+ Added ITileDropsContent for easy use
+ Pulled delSlot into its own Class
+ Created FuelSlot (a slot that will only accept burnable stacks)
+ API version increase
+ version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: bd948c36072c94e50c89213d233f9a718bb0a43b
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+un-threaded GameRegistry stuff
+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 6a1eb48d1e35e96f235ba5b743f7ce6d4cf33af5
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+added thaumcraft aspects for materials
+refractored code
+added a config option for the debug log
+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 89fd58076774eee04d9aa677d22d48c039d1a06c
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+Added Y/Th Glas
+Added OreDict support for all Materials
+Added an Internal Handler for Colors
+Added Materials and improved Compability to GT and GT++
+Improved Code Quality of the BW Oregen Handler
+Fixed NEI handler
+Version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 5b189e2b4257f523efb5313038a2c25c0ea5d424
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 8d24914f14b9b5dcb799bd337e9c870a7774fdf1
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+made all asm patches disableable
+removed secondary configs
+added comments for config
+fixed megas not working with more than one hatch
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 97c1b54ee17ec550c7cf03ddce0f5d9fd63bc688
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+added ASM
+added a shit ton of materials and got my own Materials system up and running
+added Ross128 when GC is installed
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 6e298a2662d8874903210037f7faa53d9aa83f40
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-oredicted some recipes
-fixed vacuum freezer voiding items
-fixed non localised gui
-version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: b2353ef18f835520ae3fa40bbb119093ba01c720
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-fixed a bug where a circle dependency may exist
-fixed a bug where Bacteria might be null
-fixed a bug where the fallback might be wrong
-fixed NBT issues with BioData
-cleaned up NEI
-fixed a bug where bacteria fluids might be null
-optimised hashcodes to use murmur3 instead of Objects.hash
Former-commit-id: a098d67778e16924b2f65e307f1b2be5131b4ce0
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Former-commit-id: c8ca119374548e0ac2819fd17b4c56e6e563a14f
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added soft dependencies,
fixed stirling generator not consuming liquid when bucketed,
fixed empty recipe when Crops++ is installed,
fixed DEHP crash when GTNH is installed
fixed DEHP not automatically starting when reaching the ground
version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 2cca15cbc1be86cdbd9175a3094fda4fcc984d37
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+ added a SimpleWaterGenerator
+ fixed the Diode not working on servers.
Former-commit-id: cd0d74153a5a1279b1ff2409eaac39fbccd5c3cf
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+added tooltip for Vat glas
+enhanched code quality
+moved glass from biolab -> new stuff
+fixed diodes not working after restart
+added MEBF and MVFZ
+version number increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 379ceb4f37b53cb27be2f6882acf965a141d7591
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+added DEHP
+added travis?
+added sonarcloud?
+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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+Added Simple Wind Meter for the Windmill
+Added Tooltips
+Changed Windmill Texture
+Changed Windmill boni
+hopefully fixed circuit programmer
+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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+fixes circuit programmer consuming circuit when closed on servers
+fixes BioLab gui not loading
+reformat code
+version increase
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+the mod version now consists of 3 subversions
+fixed another NPE
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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-Added the Bio Cultre System
-Added the Bio Vat, Bio Lab and custom Glas types
-Updated Copyright on the Files
-Added a shitton of ressources
-Added an API to for the Bio Cultre System
-Added a Phyton Script for the ease of adding Glas Types to the Bio Vat
-Fixed Spawning on custom blocks
-Fixed Nuggets giving out boni in the windmill
-Fixed tooltip again for the Windmill
-Added dimensionsIDs to the BlockCoord class
-Added apiJar, sourceJar, devJar to the grandlew output
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+version increase
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- version update
- added bartworks logo
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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+Added all missing texts and textures
+Added Circuit Programmer
+Hopefully fixed the ManualTrafo in Single Modes
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