Age | Commit message (Collapse) | Author |
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* first pass on config migration
* second pass on config migration
* removing bad configs
* rename config classes and register them
* move debug options to its own debug category
* migrate pollution
* finish migrating general config
* removing useless config
* finish GregTech.cfg port to GTNHLib
* don't accidentally force panic mode in dev env
* typo
* defaults are now handled by the confg handler
* remove dead config
* force config save after defaults are being written
* stop messing with the GregTech.cfg externally
* removing comments
* new underground fluid builder and porting default underground fluids to code
* move config handlers of gregtech.cfg in their own package
* process MachineStats.cfg
* yeeted MaterialProperties.cfg
* remove unused compat in GTNH
* process OverpoweredStuff.cfg
* process Other.cfg
* ungregify some config variables
* remove unused variables
* fix Ids.cfg not being populated
* delete duplicate printing of MTE IDs in GT5U clients
* bump hodgepodge version to get mod phase timers
* process Client.cfg
* fix bad category naming
* registering all the config handlers in gui
* bump GTNHLib version
* actually only registering client configs
* use proper double arrays now
* move GT ore mixes to patternbuilders
* dead code
* fix multifiles config not being handled properly
* import class from NHCore
* removing reflection
* use enums for registration
* yeet config for Asteroid dimensions
* remove unused since 2015 enum entry
* todo
* rework oremix enums
* imported dimension data in enums
* convert old dirty predicate into proper one
* hook gagreg onto the OreMixes enum
* finally nuke worldgen.ore.mix config category!
* hook gagreg small ores onto the SmallOres enum
* imported dim values in enum
* fix dirty work around in vm predicate
* yeet unused classes
* hook GT stones to GTStones enum
* yeet all the remaining booleans in the worldgen category
* port endasteroids category
* port general category
* deprecated
* yeet unused bw compat
* finish worldgen config migration
* hardcode config into code
* remove not generated config entry
* remove Unification.cfg
* fix build
* migrate oreveins away from config
* migrate small ores away from config
* delete config parser
* forgotten
* fix EoH recipe crash in dev
* fix GT NEI Ore Plugin config and csv paths
* shade opencsv
* rewrite csv generator
* spotless apply
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Update postea
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* fiddling around with frame boxes
* more fiddling
* am trying
* frames exist
* fix frame rendering in inventory
* Fix in world frame rendering
* Apply cover to dumb frame
* continue work on frames
* apply covers to correct side and fix crash on load
* Test permissions
* fix oredict for new frames and create recipes
* fix waila names and drops (kind of)
* fix drops
* mostly all working
* remove old comment
* fix structurecheck using new frames
* create the TE transformer
* it didnt work
* dont modify tes we dont want to modify (needs future postea update)
* it works!
* item transformer works too
* spotless
* add more method overrides from generic gt block?
* update postea
* fix postea transforming items in reserved frame range that were not frame boxes
* fix tesla tower structurecheck + capacitor hatch crash
* Update src/main/java/gregtech/common/blocks/GT_Block_FrameBox.java
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
* Update src/main/java/gregtech/common/blocks/GT_Block_FrameBox.java
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
* Update src/main/java/gregtech/common/blocks/GT_Block_FrameBox.java
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
* Update src/main/java/gregtech/common/blocks/GT_Block_FrameBox.java
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
* Spotless apply for branch dumb-frames for #2799 (#2953)
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Co-authored-by: GitHub GTNH Actions <>
* remove extra null check
* Update src/main/java/gregtech/common/blocks/GT_Block_FrameBox.java
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
* remove more messy instanceof checks
* Spotless apply for branch dumb-frames for #2799 (#2954)
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Co-authored-by: GitHub GTNH Actions <>
* remove unnecessary null check
* try fixing facade color
* Update src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
* small cleanup in framebox gen code
* swap material for frame box block
* fix description
* make getMaterial static and add fix AE cover color
* nicer casts + localize tooltip in frame block instead of stealing old localization
* draw grid on cover hover
* add a null check in getTexture() that hopefully fixes crash in full pack when interacting with frame boxes
* also draw grid when hovering with wrench
* add chemical element back to tooltip
* fix breaking frame not causing structure update
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* GT music system
* Minor fix for some glitches when switching dimensions with P2Ps on both sides
* Most features implemented except headphones
* Implement wireless headphones
* Disable debug mode
* Spotless
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* add forbidden getModItem calls
* remove bartworks gmi
* remove goodgenerators gmi
* spotless
* no more literals in getModItem calls
* fix kekztech calls
* fix kubatech calls
* fix gregtech calls (1/?)
* move WA from NHCore to GT5U
* MTE enum expanded with bw values
* MTE enum expanded with tectech values
* fix inversion
* fix gregtech calls (2/?)
* copied enum from NHCore to GT5U and moved machine hulls
* moved plasma gens and alloy smelters
* moved machine matter amplifiers, assemblers, scanners, Pump, transformers
* moved battery buffer 1,2,3,4, battery charger 4x4, dynamo hatches, energy hatches
* moved wet transformers, hi amps transformers, turbo chargers, chest buffers, rock breakers, input hatches, output hatches
* moved circuit assemblers
* moved chemical bath, chemical reactor, fermenter, fluid canner, fluid extractor, fluid heater, mixer
* moved autoclave, bending machine, compressor, cutting machine, distillery, electric furnace, electrolyzer, electromagnetic separator, extractor, extruder, fluid solidifier, forming press, forge hammer, lathe, precision laser engraver, macerator, matter fabricator, microwave, washing plant, polarizer, recycler, replicator, sifter, slicer, thermal centrifuge, wiremill, arc furnace, centrifuge, plasma arc furnace, canning machine
* moved batteries
* comment
* spotless apply
* yeet * imports
* bronze blast furnace is no more since a while
* sanitize kubatech MTE registration
* merge GG's MTE enum into GT5U one
* fix gregtech calls (3/4)
* fix gt++ calls (1/?)
* small cleanup
* fix gt++ calls (2/3)
* fix gt++ calls (3/3)
* temporary test
* fix config
* Revert "temporary test"
This reverts commit ad99b8a4736794aab1d01ff453809c6f7e721724.
* disabled the GT check until GTNH-Intergalactic is merged into GT5U or at least its GT5U parts
* spotless apply
* dumb dumb
* fix dynamic access to CustomItemList
* update tests
* fix scala test
* fix script?
* fix script?
* actual fix?
* there we go!
* yeet GT for now, until we move the EOH Controller recipe somewhere else
* fix dep
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* Faster dev boot times (120s --> 80s while profiling)
* Clean up sloppy hard deps and properly gate them behind isModLoaded() checks.
* Include CoreTweaks as runtime only non publishable for faster boot as well
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Adjust to AE2 api changes
* update
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Co-authored-by: Dream Master <dream-master@gmx.net>
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* Adds vein type readout to multiblock miners (+metrics)
* Spotless, fix weird import
* Downgrades VP dep to latest non-pre version
* Update dependencies.gradle
* Refactor to eliminate dep on VisualProspecting
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Fix T2 PCBFactory NEI structure preview
* compileOnly blockrenderer
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* Load time optimization: replace recipe reflection with mixin accessor
* Save an inner loop allocation in StaticRecipeChangeLoaders
* Move Bauble event handler from individual items to GT++ proxy
* Update mobs info with more optimizations
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* Added Steam Forge Hammer
* fix
* Saving tiers in NBT
* fix
update bs
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Beamline
* Remove hardcoded dreamcraft items and spotless
* Remove logs and fix auto structure check
* Remove logs and fix auto structure check
* Fix typo and synchrotron high MF scaling
* sa
(cherry picked from commit b2796d95538a1b683b4a98bf6cb0f8fe21404fbd)
* Add multi textures, add structuredesc info, remove test TC input, add synchrotron/input/output recipes
* Spotless
* Prevent mob spawning on casings
* Fix LINAC glass requirement, make synchrotron structure less ugly, add last recipe
* Spotless
* Add placeholder particle textures
* Add some mask recipes I missed
* Spotless apply for branch lanth-beamline for #2619 (#2630)
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Co-authored-by: GitHub GTNH Actions <>
* Add further error messages to LINAC and Synchrotron, fix MM & LaB6 recipes
* Spotless apply for branch lanth-beamline for #2619 (#2648)
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* Minor changes, add more multi error messages & 9x U-238 SC recipe
* Spotless apply for branch lanth-beamline for #2619 (#2651)
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* Missed a change
* Spotless apply for branch lanth-beamline for #2619 (#2652)
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* Update beamline desc
* Remove comments, move coolant fluid check to Util class
* Spotless
* Spotless apply for branch lanth-beamline for #2619 (#2666)
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Co-authored-by: GitHub GTNH Actions <>
* Fix Mu-Metal recipe output amount, tool stats for MM & LaB6
* Spotless
* Fix multi hatch textures
* Spotless apply for branch lanth-beamline for #2619 (#2676)
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Co-authored-by: GitHub GTNH Actions <>
* Increase Synchrotron output rate eut & antenna tier scaling, in general improve output rates, buff all TC recipes' processing time
* Fix misleading BL tooltip
* update
* remove import
* Buff higher-tier wafer recipes for each IC, from a 4x to 3x increase of recipe amount per two wafer tier increases
* Remove RA1 calls in beamline (#2716)
* Spotless apply for branch lanth-beamline for #2619 (#2717)
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Co-authored-by: GitHub GTNH Actions <>
* fix
* Spotless apply for branch lanth-beamline for #2619 (#2733)
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Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: unknown <gtandemmodding@gmail.com>
Co-authored-by: Elisis <jarrad.thomson@gmail.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Remove blinkCell override from YOTTAHatch.java
* update
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Co-authored-by: Dream Master <dream-master@gmx.net>
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* Add Water Pump
* Added check humidity
* Apply spotless
* Added tier 2 WaterPump
* Added new textures and Fixed the display in nei
* Optimizing imports
* Fix tooltip
* Added craft for Output hatch ULV, Wooden Casing, Water Pump
* Apply spotless
* sa+update deps
* Delete the sky check method
* sa
* Rewrote WaterPump to SteamMultiBase.
* Added a steam hatch to the structure and changed the tooltip
* Spotless apply
* Changed VoidProtection and calculate water generation
* Remove star imports
* Rename Wooden Casing to Primitive Wooden Casing
* Remove enableMultiblock_WaterPump
* Rename static variables
* Change variables and tooltip
* Sa
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Co-authored-by: Dream Master <dream-master@gmx.net>
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* Merge MultiTileEntityBlockRegistryInternal into MultiTileEntityBlock
* Add a hard dep on NEID for meta extension
* Use in world block meta for MuTE ID
* Use one block per MuTE Registry
* Add WeakTargetRef
* Migrate `controller` reference for parts over to a non non cachable WeakTargetRef
* Migrate controller WeakReference usage to WeakTargetRef
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