Age | Commit message (Collapse) | Author |
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* Update dependencies.gradle
* Fix queen dupe bug
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* Update dependencies.gradle
* Move mod id and name to the code
* New EEC gui
* Configuration buttons and tooltip delays
* a
* test
* Move EIG GUI to a new class
* Use the new inventory class in MApiary
* Update DynamicInventory.java
* Fix
* Inventory slots
* Update dependencies.gradle
* test
* MAapiary switchable screen + progress
* Recipe error results + fixes
* Remove commented code
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Migrate to new RecipeMap
* update gradle+bs+deps
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Update build.gradle
* Update dependencies.gradle
* Use the new API
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* updateBuildScript
* Update dependencies
* Cleanup noXXXYYY methods
* Fix wildcard import
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* Don't split stacks when using ME bus
* Update build.gradle
* Update dependencies.gradle
* Update KubaTechGTMultiBlockBase.java
* Update KubaTechGTMultiBlockBase.java
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* Update dependencies.gradle
* Update build.gradle
* Use the new API
* Update dependencies.gradle
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* Update dependencies.gradle
* Update build.gradle
* Fix quiver
* Create new entity to stop messing with NEI preview
* Update build.gradle
* Update dependencies.gradle
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* Update dependencies.gradle
* Update build.gradle
* Update .gitignore
* Create addon.gradle
* Fix no output from Mega Apiary
* Use checkProcessing instead of checkRecipe
* Migrate Tea Line to RA2
* Update build script
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* Remove unused mixins
* Unused
* Unused
* Update MobHandlerLoader.java
* Fix EEC
* Spotless
* Update zh_CN.lang
* Update dependencies.gradle
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* Add Mobs Info
* Use MobsInfo
* Update dependencies.gradle
* Update repositories.gradle
* Update GT_MetaTileEntity_ExtremeExterminationChamber.java
* Update dependencies.gradle
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* Change reflections to mixins
* Wrap witchery checking
* Remove more repeating code
* hmm
* test generation
* test
* client sided
* Update CommandCustomDrops.java
* Update MobRecipeLoader.java
* Save to static variable
* Imports
* Log message
* Convert InfernalHelper to mixin accessors
* Update build.gradle
* One more
* Return class nodes to optimize
* Translations mixin
* Automatically add commands
* Fixes
* Fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/12021
* Update kubatech.java
* Update CommonProxy.java
* Unnecessary qualified reference
* Simplify ItemUtils
* Check if single player diffrently
* Remove accessor for infernal-mobs
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* Fix bug and show missing flowers in the GUI
* Update build.gradle
* imports
* Update dependencies.gradle
* Add "Missing flower types:" line
* Update build-and-test.yml
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* ForgeDirection
* spotlessApply
* update dep
* update
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Co-authored-by: GitHub GTNH Actions <unknown>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Add mod logo
* Update dependencies.gradle
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* Move to UUID checking and BigInteger tea count
* Research category
* Start working on tea limit
* Maybe
* Update en_US.lang
* Fix
* Save UUID mapping
* Mark dirty
* Fixes
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* Update dependencies.gradle
* Better lighting fix for crops renderer
* Update CropRenderer.java
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* Show progress bar when generating mob recipe map
* test
* Check for BLS
* Process on server start
* Buildscript
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* Mega apiary GUI improvements
* forgot
* buildscript
* Fixed on ModularUI
* Test scrollable fix
* Simplify
* Inspection
* Fixed in ModularUI
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* compile -> api
* Fix tooltip on item bookmark
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* Fix scroll issue
* Inline variables
* Buildscript
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* Override super methods to old value
* Update dependencies.gradle
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Move to long power base
* fix
* More moving
* Fix math
* Why am I soooo blind
* Fix 1 ticking
* More fixes
* Save some tick time
* Fix Swarmer mode power drain
* Dont need it anymore
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* MODULAR UUUUUUUUIIIIIIIIIII
* Tea
* Add recipe to ULTIMATE TEA
* Stupid MT Scripts. I hate it
* Yeet
* More TEA
* Add blocks
* More Modular UIs
* Textures
* Fix custom UI containers
* Texture, tooltip
* UI with tabs
* ButtonWidget
* fix
* Fix
* Texture
* Color is fixed
* More UI work
* Modular UI is hard dependency now
* Spotless
* Simplify
* Format numbers
* A
* Update TeaAcceptorTile.java
* Shadow is fixed, lets gooooo
* hardness
* Mixins mixins mixins
* Tab icons
* Fix crash
* Shop concept
* Bump ModularUI
* Bump Modular UI
* Nooooooooooo
* GREY -> GRAY
* Bump ModularUI
* Bump GT5
* EEC with MUI test
* Include incomplete structure
* REFLECTIONS !!
* Just use slot filter
* Update pos when needed
* Update GT_MetaTileEntity_ExtremeExterminationChamber.java
* Spawner status
* Nice toggle button
* Send messages
* Next toggle button
* Start work on IAADDS
* Scrollable inventory test
* Draw queen slots
* Fix
* Update dependencies.gradle
* Use sync widget
* Add button to enable/disable working
* Configuration in Mega Apiary
* Refactor a bit
* Update ModularUI
* Bump ModularUI
* Bump GT5
* Fix build
* Update dependencies.gradle
* Update build.gradle
* Update dependencies.gradle
* spotless
* Begin working on configuration window
* Update dependencies.gradle
* Deprecated
* Update dependencies.gradle
* Optimize bee storage rendering (2 fps -> 100 fps)
* Make Mega Apiary storage GUI usable
* Configuration window looks ok
* Color is fixed
* TC research
* Disable for now
* Finish tea command
* ok
* Fix
* Update en_US.lang
* ZzZ
* Stuff changed
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* Update build.gradle
* gtnhmixins
* Update build.gradle
* Update dependencies.gradle
* ?
* Update build.gradle
* Roll back to fix mixins issues
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* Somewhat working
* Some data generation
* Chance
* spotless
* Update CommandBees.java
* Buff Mega Apiary
* Update GT5
* Add recipe
* Update dependencies.gradle
* yes
* I kinda feel like a rainbow today
* Block Mega Apiary rotation
* Disable spotless on the strucuture
* Update GT_MetaTileEntity_ExtremeIndustrialApiary.java
* Doesn't matter
* Disable bees command
* Update StringUtils.java
* Change class name
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* Add normal Tea
* Add Tea Line
Also removed red tea and butterfly tea
* Don't use item if in creative
* Move recipes
* Better MTE registration
* Always throw
* Add textures
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* Add overrides
* GTNHCoreMod custom drops integration
* Update buildscript
* Bump
* EEC blacklist
* NEI info
* Loops optimization
* Warn when 0% loots are detected
* Detect looting drops
* No
* Super rare drops
* Keep the same naming
* Crash
* Fix meta
* maybe
* Run at least twice
* Fix stupid TF Lich boss
* Comments
* Fix EEC blacklist
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* First commit
* Mixins
* Merge the same items with diffrent damage
* Faster random in NEI
* More accuracy ?
* Update ClientProxy.java
* Renaming
* Update buildscript
* Use reserved MTE ID's
* EEC work
* Rework NEI page
* Fix inaccurate chances
* Basic equipment spawn
* Add config options
* Translations
* Add infernal drops
* Witchery fix
* Forestry fixes
* More fixes
* Default blacklist
* NEI sorting
* Comment out testing deps
* Clientsided check
* Blood Magic support
* LoaderReference
* Check if peacefull is allowed
* Add some XP output
* Add recipe
* Send Server config to Client
* Add command to reload config
* Translations
* Process MT additions
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