Age | Commit message (Collapse) | Author |
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* updateBuildScript
* Update dependencies
* Cleanup basic machines
* Fix wildcard import
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* Remove test items from NEI with no texture
* Add number formatting to hand pumps
* Remove heavy plates (no recipes & completely unused).
* Remove helium generator (no texture, no recipe)
* Remove fire pit and fire starter (no use, no recipe, no textures)
* Remove giant chicken and associated unused stuff, has no texture and is unobtainable. Used to be relevant but isn't anymore.
* Remove villagers with silly trades like 1 motor + 1 hull = 1 hull. Why?
* Remove trade bench, no recipe, missing textures. Unused.
* Remove farm processors, no texture, no recipe. Unused.
* Remove MAX tier components, these exist in GT now, have no recipe here and are unused.
* Hide untextured light block from NEI
* Update buildscript
* Remove unused backpacks, no recipe and contains dupe bugs. Bad.
* Remove eatotronic, universal toolbox and magic tool bag. All 3 are missing textures and uncraftable.
* Remove eatotronic, universal toolbox and magic tool bag. All 3 are missing textures and uncraftable. part 2
* Remove dragon catcher (what?), no texture, no recipe, unused.
* Remove empty item, does nothing, has no recipe, no idea why it is here.
* Empty item v2 removal
* Revert "Empty item v2 removal"
This reverts commit 75bcd3ccfaf55bbfe2c12b2e4167d5c37636030d.
* Revert "Remove empty item, does nothing, has no recipe, no idea why it is here."
This reverts commit e41a9f484392776331c58530ab1faa5ef978ef36.
* Remove debug square. No recipe, unused.
* Number formatting overflow covers
* Remove JVM garbage collection block. Unused, no recipe.
* Remove nanotubes, no recipe for them. Unused.
* Remove "git" item, doesn't seem to work. Has no recipe.
* Remove uncraftable food with awful textures.
* Remove "bat king" mob, unused content. Does not spawn.
* Remove uncraftable doors with bad textures. Unused content.
* Remove uncraftable, unlocalised redstone stuff that crashes game when placed.
* Remove weird spawner item. No recipe, does not exist in world.
* Remove sunnarium bit, no recipe, no usage.
* Remove unused modularity table and some misc uncraftable, unused items.
* Remove Interconnecting Storage Crate, no recipe, unused.
* Delete worse debug power gen, this already exists as part of GT. Unneeded duplication.
* Delete unused placeholder circuit
* Delete uncraftable generator hatches.
* Spotless
* Remove XP tank thing, unused and uncraftable.
* Remove null item, this fluid registry only seemed to register one null fluid. All others exist?
* Remove EU -> RF battery. Unused in GTNH.
* Remove some shelf nonsense, why is this in this mod?
* Remove some weird random tools. These have no realistic usage in GTNH.
* Remove firemaker. Useless in GTNH.
* Removed helium blob. Deprecated item, not used anymore, uncraftable.
* spotlessApply (#730)
Co-authored-by: GitHub GTNH Actions <>
* Stop modulators generating unused blocks with no textures
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove some weird methods and uncraftable mining parts, probably part of deprecated multiblock.
* spotlessApply (#732)
Co-authored-by: GitHub GTNH Actions <>
* Remove gem shards, unused.
* Remove unused atoms
* Remove unused gum
* Remove unused elements/materials
* Bye bye
* Remove some unused reflection stuff
* Remove control cores, obsolete now.
* Remove mob killing thing with no texture and no recipe.
* Remove uncraftable covers
* Remove pizza gloves
* Net and rope removal, unused
* Remove force crop
* Removal of some old event stuff
* Remove unused nuclear chem items
* Remove player safe, mostly because of the horrible event code that was intercepting every block break. I can't see any real usage of this via discord.
* Remove Force material and associated other nonsense. Also remove some nuclear chem stuff.
* Remove force for realsies
* Skookum Chooker purge.
* Remove some enderio compat, these plates/dusts are added via GT5 anyway now. This is obsolete.
* spotlessApply (#733)
Co-authored-by: GitHub GTNH Actions <>
* Unused textures
* Bump dep
* Revert "Remove force for realsies"
This reverts commit 0d288912a99f9dabce56d2a2623d4d3510f4804e.
* Revert "Remove Force material and associated other nonsense. Also remove some nuclear chem stuff."
This reverts commit 3455e6e916defe1f2aef923be6f9696a6cf3095b.
* Remove nuclear items that are unused
* spotlessApply (#734)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: Connor Colenso <colen@CONNORSPC>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* fix steam macerator generating byproducts
* spotless
* update dep
(cherry picked from commit 0659b1bd8c4a29b571e9f6f71f74ed55cb20ecd1)
* make QFT use new API
* override correct createOverclockCalculator
* spotless
* fix fishing pond causing an NPE
* make tree growth simulator only use void protection
* update dep
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Remove outdated script
* updateBuildScript
* Update GT
* Remove unused methods
* Fix findRecipe for Elemental Duplicator
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* Migrated extruder
* Migrated alloy smelter
* Migrated arc furnace
* Migrated centrifuge
* Migrated ICO
* Migrated cutter
* Migrated dehydrator
* Migrated electrolyzer
* Migrated fluid heater
* Migrated forge hammer
* Forgot gtpp machines are cursed
* Migrated mac
* Migrated mixer
* Migrated molecular transformer
* Migrated bender
* Migrated sifter
* Migrated thermal centrifuge
* Migrated VF
* Migrated washer
* Migrated wiremill
* Migrated Volcanus
* Migrated adv implo compressor
* Migrated XL turbines
* Migrated chemplant
* Migrated MABS
* Migrated ABS
* Migrated cyclotron
* Migrated Zhuhai
* Migrated rock breaker
* Migrated rocketdyne
* Migrated semifluid generator
* Migrated QFT
* Minor optimization
* Migrate refinery
* Migrated solar tower
* Migrated TGS
* Migrated duplicator
* Migrated PSS
* Migrated algae pond
* Migrated froth flotation cell
* Migrated LTFR
* Migrated LPF
* Migrated sparge tower
* Migrated salt
* Migrated isamill
* Migrate DT
* Migrated HE
* Migrated mass fab
* Migrated chisel
* Migrated boiler
* Migrated steam machines
* Migrated amazon
* Disable batch mode button on XL turbines
* Update dependencies.gradle
* Updated dep
* Addressed first batch of reviews
* Migrated assembler
* Removed unused checkRecipe methods
* Forgot these
* Fix and cleanup chemplant
* Removed getAmounfOfOutputs
* Removed special multi behavior
* Migrated sound mostly
* Addressed new reviews
* Fix build fail and chisel sound
* Derp
* More reviews addressed
* Oversight on chemplant batchmode
* Fix DT speed bonus
* Removed iron blast furnace
* Removed generator array
* Removed
* Simplify rocket engine logic
* Removed left over artifacts
* Minor fixes
* Removed nerf chips
* Removed tesla tower
* Revert and fix chemplant recipe map
* Fix chemplant catalyst damaging
* Addressed reviews
* Derp
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Migrated mk4 and mk4 fusion to GPL
* Oversight
* Updated dep
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* Advanced boiler steam capacity fix
Been broken for 2 years now it works as anticipated.
* Update dependencies
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Co-authored-by: Wilhelm Schuster <dev@rot13.io>
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* Update dep + change comb recipe
* Update RecipeLoader_ChemicalSkips.java
* spotless
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* Adds a comb recipe to QFT
Addition to PMP recipe, a comb pmp recipe needing Osmium, Palladium, Iridium and Platinum combs to give 2x more output than the regular PMP QFT recipe.
This also needs a dep update from gt5u 5.09.43.67-pre to 5.09.43.79-pre
* Spotless
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* Update to new void protection API
* Update method names
* Update GT
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* Remove unused code & migrate to FluidSlotWidget
* Update dependencies.gradle
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* ForgeDirection WIP
* Fix GTPP_Render_MachineBlock
Fix handling of getTexture with facing mask for pipes
Kill a bunch of magic numbers
* spotlessApply (#612)
Co-authored-by: GitHub GTNH Actions <>
* Bump bw/tt deps
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Co-authored-by: Léa Gris <lea.gris@noiraude.net>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* update bs+sa + material
* spotless
* update dep
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* yeet big reactor support
* yeet IC2 classic support
* yeet pneumaticraft support
* yeet More Planets support
* yeet Immersive Engineering support
* yeet Psychedilicraft support
* yeet Beyond Reality Core support
* sort mods to see what must be purged
* yeet simply jetpacks
* yeet RFTools
* yeet xReliquary
* yeet RedTech
* yeet Mekanism
* yeet GrowthCraft
* yeet ihl
* leftover cleaning
* yeet thermal fondation support
* yeet compact windmills support
* spotless
* remove constants from LoadedMods (part 1 / 2)
* spotless
* remove constants from LoadedMods (part 2 / 2)
* use mod id enum instead of strings + optimize imports
* Loaded.isModLoaded -> enum
* restore RA init
* missing !
* start organizing recipes stuff
* fix crash on world load in dev
* remove unused class
* remove HazmatUtils.java
* move all the removals
* remove enableHarderRecipesForHighTierCasings and usages(disabled in the pack)
* move some pyrolyse oven recipes to its own file
* sa
* bump GT version
* bump GT5U version
* spotless apply
* use Everglades entry from the mod enum
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Co-authored-by: miozune <miozune@gmail.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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Co-authored-by: boubou19 <12850933+boubou19@users.noreply.github.com>
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* remove EnumHelper usage towards OrePrefixes
* fix up dependency
* spotless
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* Implemented enhanced multiblock GUI
* Rename method to fit super
* Added getter to see if flotation cell is locked
* Update dependencies.gradle
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Clean up obsolete usage of VP and stop GT++ depending on core mod.
* Spotless
* Fixes
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* Bump dep
* Fix Alk code
* Remove weird comment
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* everything
* remove more useless code
* spotless
* fix missed multis
* actually put efficiency oop
* late night coding
* missed one
* last one
* fix tgs
* remove useless code, which was used for debugging
* spotless
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* Fix MABS not accepting multi amp hatches below UV glass
* Clean up using new getters
* Spotless
* spotlessApply (#497)
Co-authored-by: Maxim <maxim235@gmx.de>
Co-authored-by: GitHub GTNH Actions <>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Implement working amps to remove the hack
* Use long base function instead of helper
* Updated dep
* Also yeet hack from QFT
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