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path: root/src/Java/gregtech/api/enums/TAE.java
AgeCommit message (Collapse)Author
2018-03-03+ Added Multi-Use Casings.Jordan Byrne
+ Added Recipe for Multi-Machine and Multi-Use Casings. % Improved Multi-Machine Manual. $ Made Multi-Machine functional, disabled mode 3.
2018-02-27$ Organized imports.Jordan Byrne
$ FindBugs fixes.
2018-02-04$ Small fix to TAE.java.Jordan Byrne
2018-02-04+ Added more casings for multiblocks.Jordan Byrne
+ Added the Fish Pond. $ Added support for more textures in TAE.java. - Disabled GT ASM.
2017-10-07$ Fixed Textures further on the Industrial Centrifuge.Alkalus
$ Fixed the issue where two textures would become Fusion Reactor casings. Fixed thanks to @Technus
2017-09-10$ Possible fix for invisible casings.Alkalus
2017-08-07$ Fixed RTG reflection.Draknyte1
$ Fixed issue where RTGs would revert back to HV after a restart/rejoin. $ Fixed the Thermal Boiler Assembly. % Migrated TAE to use slot 96+. + Added some extra logging to verify. $ Made Shelves have textures.
2017-07-11+ Pre .09.28 Circuits added, missing recipes though.Alkalus
> This will be a config option to avoid a requirement of remerging it back into Gregtech itself. > Although the new circuits will exist and have recipes, updating from a pre .09.28 world to .28+ will allow automation to continue working. > New circuits produced will have correct oredict and will continue being used in recipes.
2017-07-11$ Fixed Industrial Sieve Tooltip.Alkalus
$ Implemented Texture Array Expansion. > This fixes the issue of hatches not using the correct textures.