aboutsummaryrefslogtreecommitdiff
path: root/src/Java/gregtech/api
AgeCommit message (Collapse)Author
2018-09-15+ Added custom doors.Alkalus
+ Added new Rocket Fuels and various chemical compounds to produce them. + Added an ASM fix that removes Diesel and EIO/GC Rocket Fuel from GC and allows use of all 4 GT++ fuels instead. % Reworked Rocket Engine generators, to now use new fuels and produce heavy pollution. $ Fixed bug that could corrupt the Fluid Registry.
2018-09-13+ Added some Average functions to MathUtils.java.Alkalus
+ Added a Proxy Grabber function to Meta_GT_Proxy.java. % Tweaked fuel values for Coal Gas & Coal Tar. $ Fixed issue with Semifluid Fuel generation where none were excluded. - Removed Logging from material Generation.
2018-09-13% Buffed the Semi-Fluid Generators.Alkalus
$ Fixed an infinite loop in GregtechMeta_MultiBlockBase.java. $ Fixed Mimir's Fusion recipes not displaying in NEI.
2018-09-01$ Hopefully fixed a bug where TAE would return the wrong casing IDs.Alkalus
% Cleaned up and re-organised GregtechItemList.java.
2018-09-01% More work on LNR.Alkalus
2018-06-17$ Hopefully fixed the Large Electrolyzer & Centrifuge not processing recipes ↵Draknyte1
like NEI would show. Closes #300, Closes #293, Closes #292.
2018-05-28+ Added support for IC2C. (Support means that the game will load if this mod ↵Alkalus
exists.. maybe? Should fix #287, I guess.) + Added tooltips to turbines if the animated textures are on, if user holds shift full tooltip will be shown. - Removed some Thaumcraft logging. % More changes to fix NEI handler for Multiblocks. % Moved Tooltip handling for a few things from the EIO handler to a generic handler. $ Fixed %'s not showing (third time lucky) on NEI pages.
2018-05-27$ Tried to fix console spam for invalid tooltip handling.Alkalus
$ Fixed NEI handler not showing % chances for recipes. (maybe?) $ Fixed Trinium not working correctly in GTNH. $ Fixed invalid cape lookups. % Tweaked recipe for Max tier Redox cells. % Tweaked name of Control Circuit.
2018-05-27$ Hopefully fixed issue where BoP limestone is valid for Fluorite.Alkalus
$ Fixed the ABS not using the correct texture on the top layer input hatch. % More internal work on LFTR rewrite.
2018-05-17$ Possible fixed #275.Jordan Byrne
% Tweaked casing name.
2018-05-07fix NEI crash on recipe searchLéa Gris
See: https://gist.github.com/leagris/b86e49ce6de85f37a1db96fced5b014a
2018-04-20+ Added a Silly Sodium Plate.Jordan Byrne
$ Fixed massive log spam in Dev environments. $ Cached another reflection call.
2018-04-20^ Version bump to 1.7.0-pre11-final.Jordan Byrne
$ Fixed many .08 compat issues stemming from use of newer NEI handler features in .09. $ Redid a lot of GT_Recipe and Recipe_GT handling. $ Fix to Adv. Vacuum Freezer recipe handling. $ Fixed NEI not loading Multiblock Handler. $ Fixed various crashed from NEI.
2018-04-17% Made Industrial Machines use the FFPP NEI GUI.Jordan Byrne
$ Greatly improved NEI support for Industrial Machines. $ Fixed Unbalanced cell recipes in the Industrial Centrifuge and Industrial Electrolyzer.
2018-04-16$ Did a better job fixing the Invalid cell counter check for Advanced ↵Jordan Byrne
Freezer Recipes.
2018-04-16% Changed Adv. Cryo Freezer to not handle cells and instead use fluids (LCR ↵Jordan Byrne
type). $ Added a check to ensure the inputs and outputs of all Adv. Cryo Freezer contain equal cell counts (Some Plasmas do not have a non-cell version, plus things like carbon becomes a solid).
2018-04-16+ Made the Large Centrifuge and the Large Electrolyzer process recipes in ↵Jordan Byrne
the same way the Large Chemical Reactor does.
2018-04-16% Moved Zhuhai's recipe generator to be later. It is now called in ↵Jordan Byrne
onLoadComplete() to ensure it's called after all mods are initialized.
2018-03-03+ Added Multi-Use Casings.Jordan Byrne
+ Added Recipe for Multi-Machine and Multi-Use Casings. % Improved Multi-Machine Manual. $ Made Multi-Machine functional, disabled mode 3.
2018-02-27$ Organized imports.Jordan Byrne
$ FindBugs fixes.
2018-02-22% Minor project cleanup.Jordan Byrne
2018-02-21$ Tree Farmer Work.Jordan Byrne
% Package cleanup. - Removed /Bed command.
2018-02-12$ Basically completed the Matter Fabricator rewrite.Jordan Byrne
2018-02-10$ More rewrite.Jordan Byrne
2018-02-08$ Improved Fish Pond fake recipes in NEI.Jordan Byrne
2018-02-07+ Tried redoing the Pocket Fusion Reactor.Jordan Byrne
2018-02-04$ Finished the Fishing Pond.Jordan Byrne
$ Made the Fishing Pond cache reflection data from WeightedRandomFishable objects. $ Fixed the Fish Pond not outputting correct stack sizes. (They were all 0)
2018-02-04$ Small fix to TAE.java.Jordan Byrne
2018-02-04+ Added more casings for multiblocks.Jordan Byrne
+ Added the Fish Pond. $ Added support for more textures in TAE.java. - Disabled GT ASM.
2017-12-20- Disabled some logging.Draknyte1
% Minor Project Clean-up, added missing Override annotations to 100+ methods & removed pointless casts. % Moved Logging to it's own class. $ Fixed Multi-block handling of Pollution. $ Fixed the GT 5.09 material enabler system. (From My Side, it's still borked on GTs). + Added a Dynamic Proxy invocation for IMaterialHandler. + Added an AutoMap data type, which is a Auto-incremental ID'd Hashmap wrapper.
2017-12-10% Major Refactor of the base GT++ class.Jordan Byrne
% Moved Config Handling to it's own class. % Renamed configSwitches.class to ConfigSwitches.class. + Added framework for Segment Analytics.
2017-12-07+ Added the component assembler. (Makes Motors, Pistons, etc.)Jordan Byrne
% More Nitro work.
2017-11-17+ Added in the Compact Fusion Reactor.Alkalus
% Did work on the CFR. $ Fixed a tooltip on the Pollution Detector.
2017-11-17+ Added the Cutting Factory Multiblock.Alkalus
+ Added a config for the Cutting Factory. % Hid Generator Array Logging.
2017-11-17+ Added the Generator Array.Alkalus
2017-10-07$ Fixed Textures further on the Industrial Centrifuge.Alkalus
$ Fixed the issue where two textures would become Fusion Reactor casings. Fixed thanks to @Technus
2017-10-05+ Added a custom recipe handler for the Advanced Combiner.Alkalus
+ Added a Combined recipe for the HG-1223 Super Conductor. % Slight tweak to material generator.
2017-09-19$ More work on COMET.Alkalus
% Texture changes to COMET casings.
2017-09-10$ Possible fix for invisible casings.Alkalus
2017-09-09$ Fixed creative energy buffer.Alkalus
- Removed logging.
2017-09-08$ Improved multiblock recipe handling.Alkalus
2017-08-24$ Fixed the FFPP not finding recipes.Alkalus
% More cleaned up code.
2017-08-24% Swapped FFPP checkRecipe logic to use the Fusion Reactor logic for fluid ↵Alkalus
handling. $ Cleaned up some code.
2017-08-12$ Made the Thermal Boiler work as expected.Draknyte1
2017-08-12+ Added Lava Filter recipe.Draknyte1
+ Added Thermal Boiler manual recipe. $ Fixed OreDict ASM. % Changed recipe handling for the Thermal Boiler.
2017-08-11+ Added a Hot Fuel Handler for the Thermal Boiler.Alkalus
+ Added Lava + Water = Steam recipe to the Hot Fuels recipe map.
2017-08-07$ Fixed RTG reflection.Draknyte1
$ Fixed issue where RTGs would revert back to HV after a restart/rejoin. $ Fixed the Thermal Boiler Assembly. % Migrated TAE to use slot 96+. + Added some extra logging to verify. $ Made Shelves have textures.
2017-08-05% Tweaked RTG NEI recipes to show correct eu/t output.Alkalus
2017-08-05+ Added Custom RTG.Alkalus
+ Added RTG fuel use recipes for RTG Pellets.
2017-07-11$ Fixed Post 5.09.28 Circuit Assembler recipe removal.Draknyte1
> Idea suggested by @Dragon2488 - Always saving my ass.