aboutsummaryrefslogtreecommitdiff
path: root/src/Java/gtPlusPlus/GTplusplus.java
AgeCommit message (Collapse)Author
2017-12-07% More work on the Nitro-fix.Jordan Byrne
2017-11-28$ Fixed Thermal Centrifuge Structure check.Alkalus
$ Moved all SubscribeEvents to it's own handler function. % Adjusted tooltips of the Thermal Plant and the Wash Plant to reflect their actual dimensions.
2017-11-17+ Added in the Compact Fusion Reactor.Alkalus
% Did work on the CFR. $ Fixed a tooltip on the Pollution Detector.
2017-11-14% More book changes.Alkalus
2017-11-06+ Added a config option to enable hidden NEi items.Alkalus
+ Added a config option to enable 'Machine Logging" for debug outputs. + Added exchange recipes for circuit components which become useless after enabling 'Old Circuits' option. $ Fixed some pre-existing recipes requiring unobtainable circuits if 'Old Circuits' is enabled. (ExU/GC). $ Fixed Industrial Thermal Centrifuge tool-tip. Fixes #150. % Added Soul Bind methods to NBTUtils.java to handle Botania items. ^ Version Bump.
2017-10-05+ Added Macerator recipe for Chisel Limestone into 4x Calcite dust.Alkalus
% Changed some logging messages.
2017-10-05$ Fixed #137, also resolves #138 & resolves #139.Alkalus
% Commented out something related to Forestry.
2017-09-25% Sulfuric potions now do no damage to anyone wearing a hazmat suit.Alkalus
$ Fixed entity IDs during registration. $ Fixed Sulfuric Potion not rendering. $ Fixed Fluid Canner recipes for Sulfuric potion not registering.
2017-09-19+ Added recipes for the Large Auto-Crafter and the Project table.Alkalus
+ Added config options for the Large Auto-Crafter.
2017-09-17+ Added Large Ore Washing Plant.Alkalus
+ Added Red-Steel casing. + More additions to Thermal Centrifuge. + Added Wash-Plant and Large Thermal Centrifuge casings. % Refactored config option 'enableMachine_ThermalBoiler' to be 'enableMultiblock_ThermalBoiler'.
2017-09-09+ Added update checker config option.Alkalus
$ Fixed pollution related content loading when GT .08 is loaded.
2017-09-09$ GT5.08.33 compliance fixes.Alkalus
2017-09-09+ Added Cape handler for shits and giggles.Alkalus
2017-08-24$ Fixed version checker not working as intended due to invalid network checking.Draknyte1
% Tweaked LFTR Controller recipe, replacing screen with a Computer Cube.
2017-08-23+ Added LFTR block recipes.Alkalus
+ Added LFTR Control Circuit. $ Changed Material logging. Fixes #126.
2017-08-23$ Fixed LFTR power output logic.Alkalus
+ Added some more logging.
2017-08-12+ Added a config option for the Thermal Boiler.Draknyte1
+ Added the Lava Filter. + Added Thermal Boiler Casing. + Added Recipes for the Thermal Boiler controller and casing block.
2017-08-12+ Added a config for Pollution related devices.Draknyte1
+ Added a recipe for the basic air filter.
2017-08-12+ Added a config option for the Simple Washer.Draknyte1
2017-08-09$ More circuit checks for .08 added.Draknyte1
2017-08-09% Rewrote the Preloader mod to now be a dummy mod.Draknyte1
+ Added ASM usage to Preloader. + MC Version annotations to both GT++ and it's child mod GT++ Dark world.
2017-08-08+ Added a new mod component for GT++, titled Preloader. This enables me to ↵Draknyte1
do things prior to Gregtech/etc loading at all. % Tried very hard to remove GT5.09.28+ Circuits from the Ore Dictionary. The OreDict system is broken and this is basically impossible.
2017-08-05+ Added a config option for Tesseracts.Alkalus
2017-07-28$ Fixed an error loading the Accelerator Blacklist.Alkalus
$ Hopefully fixed Limestone not dropping fluorite as often as it should.
2017-07-28+ Added world accelerators from GT:NewHorizons.Alkalus
2017-07-14% Migrated some code to CommonProxy.javaAlkalus
$ Load order for circuit swap changed again, it now happens prior to any other GT++ recipes are added.
2017-07-14$ Fixed Circuit loading order.Alkalus
$ Fixed recipes that loaded prior to the GT circuits changes, which had them using non-craftable GT circuits. $ Disabled the Bronze workbench entirely, which was causing dupe issues. TBA.
2017-07-14$ Fixed a order of operation bug, where recipe removal of new circuits ↵Alkalus
wouldn't occur, as the variables it checked to see if the option was enabled were loaded after the recipe map edit. + Attempted to override the list of GT circuits with my own, to prevent NEI clutter.
2017-07-12$ Fixed Old Circuits being default enabled. Now they are disabled by default.Alkalus
2017-07-11% Cleanup Recipe Removal segment.Draknyte1
2017-07-11$ Fixed Post 5.09.28 Circuit Assembler recipe removal.Draknyte1
> Idea suggested by @Dragon2488 - Always saving my ass.
2017-07-11$ Actually disabled the Workbench crafting grid this time.Draknyte1
2017-07-11- Disabled the crafting grid in the Workbench. (Dupe fix)Draknyte1
% More work on trying to empty this god damn recipe map.
2017-07-11+ Added a few more circuit recipes to make compatibility 100%.Draknyte1
+ Tried adding a way to empty the Circuit Assembler recipe map.
2017-07-11+ Added a config option for old circuits.Draknyte1
+ Hide all new circuits and components if enabled.
2017-07-10$ Fixed Coal Coke OreDict naming.Draknyte1
+ Added a configuration option for Biome ID. ^ Version bump to 1.5.6-Pre.
2017-07-10$ Rewrote the Fuel Handler.Draknyte1
2017-07-10% Tweaked Coke Oven recipes some more.Alkalus
- Removed additions to fuel handler list. + Added logging when things get added to fuel handler.
2017-07-10+ Added Coal gas.Alkalus
+ Added GT++ Coal Coke. + Added a new handler for burnable items. % Changed up the 4 Coke Oven Recipes. - Removed lots of spam log messages during material creation.
2017-07-09Revert "^ Version Bump ready for new release."Draknyte1
This reverts commit fd994517395f1db5e7cff51501649110765fac16.
2017-07-06^ Version Bump ready for new release.Draknyte1
+ Added new methods to handle more dynamic versioning.
2017-06-11+ Added a config switch to fully disable the GT++ Circuits.Draknyte1
- Disabled Radon.
2017-05-28- Removed DimensionA.Draknyte1
+ Added Dark World. + Added New Blocks and Items for Dark World.
2017-04-30+ Added the base work for a new dimension.Draknyte1
2017-04-02+ Added a Dev environment Check.Draknyte1
$ Fixed Hellish Fire being invisible. % Changed Hellish Fire's particles. % Changed the use of the Forestry child mod to be the GT++ mod. % Tweaked texture on Industrial Sifter Multiblock.
2017-04-01Merge pull request #70 from draknyte1/desktop-changesAlkalus
Unmerged Desktop Changes
2017-04-01+ Added some more logging.Draknyte1
+ Added a custom fire block known as HellFire. $ Fixed the mining explosion not dropping every block. % Disabled mining explosion causing wild fires. % Changed mining explosion renderer to use the custom block, not tnt textures. % Changed mining explosion power to be 5x stronger.
2017-03-28+ Added the Multiblock Sifter.draknyte1
2017-03-18+ Added a rudimentary mining explosive base, which will find ores.Draknyte1
% Cleaned up some classes.
2017-03-12% Changed the Logger to stop using FML and to start using GT++.draknyte1
+ Added some analytic code.