Age | Commit message (Collapse) | Author |
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% Rewrote base tile entity system.
% Added hashCode() to Pair.java.
% Changed some calculations on Materials.
% Made Rocket Engines produce heavy pollution.
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> Maybe they work now?
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% Renamed IChunkLoader.java to IChunkLoaderTile.java.
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% More functionality to Forge Srg handling.
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$ Fixed an issue with the Trader's Trade Handler.
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% Reworked some of the Plugin System.
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and an object, for extra manipulation during runnable events where required.
$ Further improvements to the recipe generation system. Added safety catches in case a particular material is having issues, so as not to corrupt the whole map.
$ Added extra maps for recipes that get added from auto-generation elsewhere. Cached maps should also register to be run upon creation.
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$ Fixed many .08 compat issues stemming from use of newer NEI handler features in .09.
$ Redid a lot of GT_Recipe and Recipe_GT handling.
$ Fix to Adv. Vacuum Freezer recipe handling.
$ Fixed NEI not loading Multiblock Handler.
$ Fixed various crashed from NEI.
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$ FindBugs fixes.
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% Recipe tweaks.
% Tried to fluorite ore not having correct recipe outputs during ore processing. (This is still broken due to an invalid output)
$ Fixed old fluorite ore not having a valid shapeless recipe.
$ Fixed all custom ores trying to register static textures.
$ Fixed plugin loading system not registering plugins, I think?
$ Fixed missing texture for Nitro Fix.
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% Package cleanup.
- Removed /Bed command.
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+ Things.
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$ Fixed issue with Fishing Pond.
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+ Actually added the recipe for the Mining Explosives this time.
+ Attempted to add a framework for packet handling.
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+ Added Apache UUID generator.
+ Added Interface for Random Generators.
+ Added Utils for handling UUIDs.
+ Added Utils to get System properties (OS).
+ Added Custom SecureRandom generator.
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+ Added more NBT utils.
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