Age | Commit message (Collapse) | Author |
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% Rewrote base tile entity system.
% Added hashCode() to Pair.java.
% Changed some calculations on Materials.
% Made Rocket Engines produce heavy pollution.
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+ Added new overlays for Multiblock controllers in GT++.
^ Version Bump to v1.7.02.09.
^ Bumped Recommended version.
% Enabled values() for ObjMaps.
% Changed .gitignore to no longer ignore the assets directory.
% Removed a compilation warning in FishTrapHandler.java.
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% Rewrote the way multiblocks in GT++ handle GUIs, to allow for more flexibility.
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% Stopped Custom Villagers spawning as professions that aren't custom.
% Trade improvements for some Villagers.
$ Fixed a bug in AutoMap mapping to internal name map.
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- Disabled Sulfuric Chem rebalance internally, Config option temp. does nothing.
$ Fixed Debug logging for removed recipes.
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$ Fixed the ABS not using the correct texture on the top layer input hatch.
% More internal work on LFTR rewrite.
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+ Added getClassByName(String) to ReflectionUtils.java.
+ Added lots of handlers to ThaumcraftUtils.java.
$ Improved Fake Player handling to only now be held by weak references. Should prevent worlds staying loaded.
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conflicts.
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information.
$ Massive overhaul to the Chunk Loaders.
$ Hopefully added a way to check OreGen per dimension.
% Gave the BlockPos.java object a better UID.
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Coils and Coil Wires. Thanks to @mtesseracttech for these!
$ Multi Machine Work.
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% Package cleanup.
- Removed /Bed command.
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