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path: root/src/Java/gtPlusPlus/api/objects
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2018-02-10$ Initial rewrite of the recipe handling in the Matter Fabricator.Jordan Byrne
+ Added internal way for Multiblocks to get a Circuit stored in an input bus or it's GUI. + Added GenericStack.java, which can hold an ItemStack or a FluidStack, to simplify recipe outputs.
2018-02-08$ Tried fixing errors with chunkloader not correctly force loading chunks on ↵Jordan Byrne
server restarts.
2018-02-08$ Made the Alloy Blast Smelter use Circuits in it's GUI.Jordan Byrne
$ Fixed Chunkloading error.
2018-02-07$ Work on GT Chunkloader.Jordan Byrne
2018-02-04+ Added Super Chests.Jordan Byrne
$ More work on Gregtech ASM. > NBTTagCompound is now created in MetaTileEntity. getDrops() & breakBlock() are also both overwritten.
2018-01-30$ Stopped using CSRPNG's in most cases.Jordan Byrne
2018-01-29+ Added Trinium Titanium Cable/wires.Jordan Byrne
+ Redid material components to better use GT texture assets. % Gave all 32 ore types new TextureSets. % Doubled capacity of all fluid pipes. % Moved Item/Block creation from init() to preInit(). $ Fixed Sludge fluid texture. $ Moved Darkworld from being a child mod into it's own mod, Renamed to Toxic Everglades. $ Bundled SegmentHelper.java, for future development ease.
2018-01-25$ Further fixes to Pollution and Multiblocks, revision of ↵Jordan Byrne
7ddb7f5e8ed9fe60b730183c7a04f3bce3b8f815. + Added a handler for class transformers. % Added test case to tiered tanks for NBT storing. - Removed logging from some reflection calls.
2018-01-24$ Several 5.08 compat fixes.Jordan Byrne
$ Fixed pollution, which was causing all multiblocks to fail. This was pointed out in #191 by @CodeWarrior0, however I decided to re-do it myself to better handle the .08 compat. $ Fixed all multiblocks being broken as fuck. Fixes #190, fixes #186 and also fixes #176. - Removed some useless logging from the mining explosives.
2018-01-08+ Added a recipe to craft Mining Explosives.Jordan Byrne
+ Added missing file. WorldGen_GT.java. % Tweaked Mining Explosive logic. % Tweaked entity fuse variable in primed mining explosive. % Swapped some XSTR's to CSPRNG's. $ Fixed mining explosives renderer. $ Fixed Tesla Tower attacking Items on the ground.
2017-12-29+ Added more new ore veins.Jordan Byrne
% Tweaked some ore veins. % Tweaked size of debug tool's area clear to double. $ Fixed an issue that broke tooltips. $ Quite a lot of back-end work for ore generation in the dark dimension. $ Fixed improper generation of the GT++ WorldGen configuration file. $ Fixed ore vein densities. $ Fixed ore veins not generating as expected.
2017-12-28+ Added an API method for getting material parts.Jordan Byrne
+ Added helper fluid methods. - Stopped ore materials generating furnace recipes.
2017-12-21+ Added a better Ai and combat mechanics to the Staballoy Constructs.Draknyte1
+ Tried to implement new World generation for my dimension. % Small tweak to gitignore.
2017-12-20- Disabled some logging.Draknyte1
% Minor Project Clean-up, added missing Override annotations to 100+ methods & removed pointless casts. % Moved Logging to it's own class. $ Fixed Multi-block handling of Pollution. $ Fixed the GT 5.09 material enabler system. (From My Side, it's still borked on GTs). + Added a Dynamic Proxy invocation for IMaterialHandler. + Added an AutoMap data type, which is a Auto-incremental ID'd Hashmap wrapper.
2017-12-10+ Added Blum-Blum-Shub random number generator.Jordan Byrne
+ Added Apache UUID generator. + Added Interface for Random Generators. + Added Utils for handling UUIDs. + Added Utils to get System properties (OS). + Added Custom SecureRandom generator.