aboutsummaryrefslogtreecommitdiff
path: root/src/Java/gtPlusPlus/api
AgeCommit message (Collapse)Author
2018-09-01$ Reworked the Chunk loaders.Alkalus
> Maybe they work now?
2018-08-31+ Actually uploaded all of the assets for the new covers, items & overlays.Alkalus
% Renamed IChunkLoader.java to IChunkLoaderTile.java.
2018-08-29+ Added Overflow Valve Covers.Alkalus
+ Added new overlays for Multiblock controllers in GT++. ^ Version Bump to v1.7.02.09. ^ Bumped Recommended version. % Enabled values() for ObjMaps. % Changed .gitignore to no longer ignore the assets directory. % Removed a compilation warning in FishTrapHandler.java.
2018-08-26+ Added new GUIs for more multiblocks.Alkalus
% Rewrote the way multiblocks in GT++ handle GUIs, to allow for more flexibility.
2018-07-21+ Gave Tokens icons.Alkalus
$ Fixed some invalid recipe logging for recipes that contained nulls. $ Fixed Custom ores not having a default texture. % Moved Pump Logging, it was moved to WARNING from INFO. - Removed most of old Pump tool code.
2018-07-17+ Added a fix for beds when sleeping above Y >= 127.Alkalus
% More functionality to Forge Srg handling.
2018-07-08+ Added various structures for the new villagers in Australia.Alkalus
$ Fixed an issue with the Trader's Trade Handler.
2018-07-06+ Added a new Dimension, Australia.Alkalus
% Stopped Custom Villagers spawning as professions that aren't custom. % Trade improvements for some Villagers. $ Fixed a bug in AutoMap mapping to internal name map.
2018-07-06$ Fixed an error in XSTR.java where the maximum bound for nextInt(x) could be 0.Alkalus
$ Fixed some Aboriginal Trader Logic.
2018-07-06% Tweaked Changelog Head to compare against in build script.Alkalus
- Removed lots of logging.
2018-07-06% Rebalanced Pollution for some Multiblocks and added some to others. (This ↵Alkalus
may break existing Multiblocks which may now require a muffler hatch.) Closes #328. % Moved intermod postInit to before recipe generator runs. (Fixes issues where recipes got queued after the generator ran.) $ Fixed some recipes not working in the Large Centrifuge and Large Electrolyzer. Closes #324, Closes #321. $ Fixed some Forestry Frame Recipes not working as intended. $ Further improvement to recipe system.
2018-07-06$ Fixed most recipe generation issues, now it's highly optimized.Alkalus
$ Fixed issue where custom Rings had a crafting recipe using a wrench and a rod.
2018-07-05$ Ugh.Alkalus
2018-07-05$ More work trying to fix recipe generation.Alkalus
2018-07-05+ Added in a Villager Replacer.Alkalus
$ More work fixing the recipe system. $ Fixed Villagers not using the correct custom trades. % Changed the Industrial sifter requiring exact amounts of in/output busses.
2018-07-01$ Fixed Custom Spawner Generation.Alkalus
$ Fixed Custom Spawner Registration. $ Fixed Spawner importing private static fields from the base TileEntity class via reflection. $ Fixed Spawner writing type to NBT.
2018-06-27+ Enabled placeholder Fishing plugin.Alkalus
- Disabled Sulfuric Chem rebalance internally, Config option temp. does nothing. $ Fixed Debug logging for removed recipes.
2018-06-27+ Added a config option for the GT6 Sulfuric Acid recipe changes.Alkalus
% Reworked some of the Plugin System.
2018-06-17$ Hopefully fixed the Large Electrolyzer & Centrifuge not processing recipes ↵Draknyte1
like NEI would show. Closes #300, Closes #293, Closes #292.
2018-05-27$ Hopefully fixed issue where BoP limestone is valid for Fluorite.Alkalus
$ Fixed the ABS not using the correct texture on the top layer input hatch. % More internal work on LFTR rewrite.
2018-05-27+ Added a custom ItemEntity for the Large Chicken Eggs, they now hatch in world.Alkalus
+ Added a custom Mutagen Fluid used in making Large Eggs. $ Fixed some issue with BlockPos object having invalid worlds.
2018-05-26% Initial start to LFTR reworking.Alkalus
% Changed around the capes a lil bit.
2018-05-25+ Added a WeakRef type Automap.Alkalus
+ Added getClassByName(String) to ReflectionUtils.java. + Added lots of handlers to ThaumcraftUtils.java. $ Improved Fake Player handling to only now be held by weak references. Should prevent worlds staying loaded.
2018-05-24+ Added a new interface RunnableWithInfo.java. Allows passing through type V ↵Alkalus
and an object, for extra manipulation during runnable events where required. $ Further improvements to the recipe generation system. Added safety catches in case a particular material is having issues, so as not to corrupt the whole map. $ Added extra maps for recipes that get added from auto-generation elsewhere. Cached maps should also register to be run upon creation.
2018-05-23$ Fixed Chunk Loader initialization.Jordan Byrne
% Moved various chunk handling code to be internal in ChunkManager.java.
2018-05-23$ More improvements to the Chunk Loader ID system. Should now avoid ID ↵Jordan Byrne
conflicts.
2018-05-23+ Added another data storage object. Examine ReverseAutoMap.java for ↵Jordan Byrne
information. $ Massive overhaul to the Chunk Loaders. $ Hopefully added a way to check OreGen per dimension. % Gave the BlockPos.java object a better UID.
2018-04-20^ Version bump to 1.7.0-pre11-final.Jordan Byrne
$ Fixed many .08 compat issues stemming from use of newer NEI handler features in .09. $ Redid a lot of GT_Recipe and Recipe_GT handling. $ Fix to Adv. Vacuum Freezer recipe handling. $ Fixed NEI not loading Multiblock Handler. $ Fixed various crashed from NEI.
2018-03-28$ Rewrote handling for the ABS to dynamically generate all recipes based on ↵Jordan Byrne
all pre-existing EBF recipes. $ Rewrote ABS recipe handler to support temps within the recipes. This will allow coil upgrades like the EBF for higher tier smelting. $ Fix Polonium Material trying to access ELEMENT.java instance before it's created. + Added ItemStackData.java, which allows storing ItemStacks for easy retrieval.
2018-03-19+ Added Custom mining pipe & head blocks for the Bedrock Mining Platform.Jordan Byrne
+ Added Cryotheum and Pyrotheum requirements to the BRMP. $ More Fixes to Pipe handling within the BRMP.
2018-03-03% Updated Textures for all Kinetic Rotors, Rotor Blades, Shafts, Dehydrator ↵Jordan Byrne
Coils and Coil Wires. Thanks to @mtesseracttech for these! $ Multi Machine Work.
2018-02-27$ Organized imports.Jordan Byrne
$ FindBugs fixes.
2018-02-27$ PMD Cleanup.Jordan Byrne
2018-02-26$ Findbugs Fixes.Jordan Byrne
2018-02-26% Made all GTNH recipes use cheaper circuits for all recipes I add.Jordan Byrne
% Recipe tweaks. % Tried to fluorite ore not having correct recipe outputs during ore processing. (This is still broken due to an invalid output) $ Fixed old fluorite ore not having a valid shapeless recipe. $ Fixed all custom ores trying to register static textures. $ Fixed plugin loading system not registering plugins, I think? $ Fixed missing texture for Nitro Fix.
2018-02-22$ Buffed all Multiblocks.Jordan Byrne
% Greatly expanded BlockPos.java.
2018-02-22+ Added a debug item for linking blocks.Jordan Byrne
% More project clean-up. % Made fish trap 2x slower. $ Fixed issue with fish trap name. $ Fixed .08 issue getting powder barrels.
2018-02-22% Minor project cleanup.Jordan Byrne
2018-02-21$ Tree Farmer Work.Jordan Byrne
% Package cleanup. - Removed /Bed command.
2018-02-19$ Tree farmer work.Jordan Byrne
+ Things.
2018-02-10$ Initial rewrite of the recipe handling in the Matter Fabricator.Jordan Byrne
+ Added internal way for Multiblocks to get a Circuit stored in an input bus or it's GUI. + Added GenericStack.java, which can hold an ItemStack or a FluidStack, to simplify recipe outputs.
2018-02-08$ Tried fixing errors with chunkloader not correctly force loading chunks on ↵Jordan Byrne
server restarts.
2018-02-08$ Made the Alloy Blast Smelter use Circuits in it's GUI.Jordan Byrne
$ Fixed Chunkloading error.
2018-02-08+ Added Plugin system.Jordan Byrne
$ Fixed issue with Fishing Pond.
2018-02-07$ Work on GT Chunkloader.Jordan Byrne
2018-02-04+ Added Super Chests.Jordan Byrne
$ More work on Gregtech ASM. > NBTTagCompound is now created in MetaTileEntity. getDrops() & breakBlock() are also both overwritten.
2018-01-30$ Stopped using CSRPNG's in most cases.Jordan Byrne
2018-01-29+ Added Trinium Titanium Cable/wires.Jordan Byrne
+ Redid material components to better use GT texture assets. % Gave all 32 ore types new TextureSets. % Doubled capacity of all fluid pipes. % Moved Item/Block creation from init() to preInit(). $ Fixed Sludge fluid texture. $ Moved Darkworld from being a child mod into it's own mod, Renamed to Toxic Everglades. $ Bundled SegmentHelper.java, for future development ease.
2018-01-25$ Further fixes to Pollution and Multiblocks, revision of ↵Jordan Byrne
7ddb7f5e8ed9fe60b730183c7a04f3bce3b8f815. + Added a handler for class transformers. % Added test case to tiered tanks for NBT storing. - Removed logging from some reflection calls.
2018-01-24$ Fixed Interface incompatibility between 5.08 and .09.Jordan Byrne