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2019-10-13% Tweaked recipes for Round-Robinators.Alkalus
% Tweaked composition of Ancient Granite, Black Metal, Rare Earth MID/HIGH.
2019-10-13+ Added Round-Robinator recipes.Alkalus
% Adjusted Zirconium Carbide tier, and changed the materials used for LV tiered recipes. % Finished work on the Round-Robinator logic. $ Removed PSS log spam. $ Many minor bug fixes.
2019-10-11% Adjusted tooltip for RR.Alkalus
$ Fixed registration of RR.
2019-10-11+ Added Round-Robinator.Alkalus
2019-10-11$ Fixed many tiny bugs, found by static code analysis.Alkalus
$ Fixed Canning handling further. $ Adjusted the Charcoal Pit fix.
2019-10-10+ Added OD tag 'rodBlaze' to blaze rods.Alkalus
$ Corrected certain multiblocks not counting their casings during construction. Fixes #549. $ Stopped custom MTE's incorrectly handling getDrops(). Fixes #553. $ Stopped GT++ Multis trying to reduce the 'wait' time on themselves when placed or first loaded. Fixes #556.
2019-10-10+ Added some new functions to ReflectionUtils.java.Alkalus
+ Added an alternative way to Obtain Blizz rods, dust and Cryotheum dust if GalaxySpace is loaded. Closes #557. $ Fixed bug in DecayableRecipeHandler.java. $ Fixed instance where I was directly referencing forestry code. $ Rewrote how canning/uncanning recipes are handled, hopefully fixes the corruption of the recipe map. > I potentially broke some of my own canning recipes, so be aware of any missing and let me know.
2019-09-27+ Added ability for Pollution Scrubbers to remove pollution if it's ↵Alkalus
disabled. Useful if you disable it after starting, as GT will then ignore it forever in the chunks it's left in. % Adjusted Melting point of CO2. % Adjusted the fuel usage on the LRE, I think? (I don't remember) $ Removed logging from decayable NEI handler. $ Fixed potential bad handling of fluid assignment to GT++ materials. $ Fixed incorrect handling of Sulphur Dioxide. $ Hopefully something here fixes the corruption of all canning recipes. :<
2019-08-24+ Added new recipes for Hydrogen Chloride, Sodium Hydroxide, Brine.Alkalus
+ Added new UV/IR laser lens. $ Fixed Chemical formula not showing up correctly on some mixed materials. $ Fixed Tooltips of Rare Earth materials being too long. $ Fixed Voltage of Rare Earth materials being a tier too high.
2019-08-24+ Added new processing chain for Rare Earth. 3 different processing chains ↵Alkalus
can be used to obtain various resources. Closes #530. % Adjusted some auto-generated recipe processing times for Ore materials. % Adjusted some material components of a few Ore materials. $ Added some placeholder names for unnamed blocks from other mods.
2019-08-24$ Fixed #531.Alkalus
2019-08-24+ Added some more generic language strings.Alkalus
- Removed maintenance requirement from Cyclotron. % More work on new Multiblock GUIs. $ Potentially fixed #507.
2019-08-18+ Added/Fixed Methane output for centrifuging logs, All types are now ↵Alkalus
supported. Closes https://github.com/GTNewHorizons/NewHorizons/issues/4895.
2019-08-18$ Fixed https://github.com/GTNewHorizons/NewHorizons/issues/3641.Alkalus
2019-08-17+ Added Air consumption to the LRE.Alkalus
% Made the LRE longer. (10, up from 4) % Greatly improved NEI handling for decayables. $ Improved logic of LRE. $ Fixed NEI crash. $ Fixed bug in underlying GT code causing depleteInput to return false wrongly.
2019-08-17+ Added Multiblock Rocket Engine. Closes #464.Alkalus
+ Added Liquid Hydrogen. + Added Carbon Dioxide if it doesn't exit (.08 compat)
2019-08-15+ Attempted to add a buggy NEI page for decayable dusts.Alkalus
+ Added a way to disable ALL GT++ logging in the ASM config file. + Added recipes for Ztones covers. % Adjusted recipes for Tiered machine covers. % Updated GT++ debug command to toggle logging if desired. (Useful in-game). $ Fixed bug where smart covers would lose their state.
2019-08-15$ Made code compatible with changes made by @mitchej123 during ↵Alkalus
https://github.com/Blood-Asp/GT5-Unofficial/commit/73ee102b63efd92c0f164a7ed7a79ebcd2619617#diff-3051838621d8ae87aa5ccd1345e1f07d. > I guess this code is never called, or it's inherited. Odd that it hasn't ever broke.
2019-08-15+ Re-added Tiered Machine Covers. (Old ones will be deprecated) Closes #516.Alkalus
+ Added extra tiered covers. (For use in GTNH mostly) + Added textures and colour coding for Ztones covers. + Localized some cover names.
2019-08-15+ Added recipe for Pest Killer.Alkalus
2019-08-15$ Fixed Dehydrator not properly importing Tinkers drying rack recipes. Fixes ↵Alkalus
#487. $ Fixed Pest Killer not detecting butterflies properly.
2019-08-15$ Overhauled Slow Building Ring. Fixes #506.Alkalus
2019-08-14$ Hopefully improved some basic logic within Railcraft item handling. ↵Alkalus
Hopefully Fixes #529.
2019-08-14+ Attempted to add custom covers for Ztones blocks. Should close #521.Alkalus
2019-08-12+ Added Reliquary support.Alkalus
$ Fixed #527. $ Fixed Sugar Coke Recipe.
2019-08-03$ Fixed minor recipe derp.Alkalus
% More work on Bat King AI.
2019-08-02% More work on the Bat King.Alkalus
2019-08-02+ Added some legacy burnables.Alkalus
2019-07-29$ Actually Fixed #504.Alkalus
2019-07-29+ Added a simple way to hide things in NEI.Alkalus
- Removed GT++ Super Chests when GTNH is loaded. Closes #511. (They still exist, but are hidden from NEI and are uncraftable)
2019-07-29$ Fixed Charge Packs not working correctly, causing hard crashes. Closes #505.Alkalus
2019-07-29$ Disabled Selenium Dioxide mixing. Fixes #514.Alkalus
2019-07-29$ Improved recipes for Hydrogen Peroxide & Lithium Hydroperoxide. Fixes #509.Alkalus
2019-07-29$ Adjusted Hand Pump Token recipes. Closes #504.Alkalus
2019-07-26+ Added config option to adjust ingame BGM delays. (Should be working)Alkalus
+ Added a Pest Killer for quick removal of Butterflies and Bats. + Added Hydrogen Cyanide. % Replaced existing assets for the Bat King. % Replaced Bat King Logic, it's now an offensive mob. $ Fixed Bat King model scaling.
2019-05-17$ One more small fix for Pyro recipe conversion.Alkalus
% Made Advanced Mufflers work as efficiently as their standard tier counterparts while there is no air filter. (Currently bugged)
2019-05-17+ Added command to enable Debug Mode while GT++ is running. Use ↵Alkalus
"/debugmodegtpp". + Added missing class.
2019-05-17$ Recipes Fixes.Alkalus
$ Fixed ICO not using Pyro Recipes. Closes #471.
2019-05-17+ Added Recipes for Super Buses. Closes #477.Alkalus
+ Added Recipes for Fake Machine Casing Covers. Closes #475.
2019-05-17+ Added Fake Covers for ULV-MAX casings. Now you can hide your cables better.Alkalus
% Migrated some recipes.
2019-05-16% Disabled Harder Casings/Hulls by default due to minor recycling exploit. ↵Alkalus
(LuV hulls still recycle into Chrome, ZPM into Iridium and UV into Osmium. This may not be an issue for you if you play SSP.)
2019-05-16% Minor adjustments.Alkalus
2019-05-16% Improved Selenium processing recipes greatly.Alkalus
$ Fixed spelling mistake in name of Selenious Acid.
2019-05-16+ Added config option for harder Hulls/Casings.Alkalus
+ Added new refinery processes for Selenium. + Added Selenium Dioxide & Selenious Acid.
2019-05-16+ Added new recipes for LuV+ Machine Hulls and Casings.Alkalus
2019-05-14% Minor Adjustments.Alkalus
$ Minor Fixes.
2019-05-14+ Added new Fireproof Bauble.Alkalus
$ Fixed #479.
2019-05-14$ Fixed NPE when Thermal Foundation existed.Alkalus
^ Version Bump.
2019-05-13+ Added the Industrial Vacuum Furnace. This Multiblock also doubles as a ↵Alkalus
Dehydrator for higher tiers. + Added recipe for the Industrial Vacuum Furnace. % Cleaned up heating coil code, now it's in one location for easier updating in future.
2019-05-13+ Added EntityDeathHandler.java, along with some custom drops for Zombies, ↵Alkalus
Blazes and SpecialMob's Brutish Zombie. $ Temporarily disabled bonus outputs again on Multiblocks, fixing the ghost item issue along with processing.