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2019-02-01+ Added a mild tweak for OB graves, so that they are now immune to TC Hungry ↵Alkalus
Nodes. + Added ability to create Simple Washers using Copper Pipes as well. (Suggested by Bear989Sr) % Adjusted the voltage returned from getVoltageForTier(tier), to now return the correct voltage, not the voltage of the next tier. % Adjusted ABS recipe handling, items for output are now supported. % Adjusted message sent to players when querying Super Buses. % Changed the Large Assembler & Casing recipes to now require an assembler. Also much harder. % Adjusted HG-1223, improved it's ABS recipe and tiering. % Greatly buffed the output of Zhuhai. Please let me know if it needs a nerf. $ Fixed some issues in GregtechMeta_MultiBlockBase, related to recognition of Control Cores & their bus. $ Fixed some hatch detection issues during Multiblock structure checks.
2019-01-31+ Added a config option for control cores. Someone should definitely test ↵Alkalus
this works as expected. % Reduced cost of Hatch_Control_Core recipe. % Minor tweaks to Fish Traps. $ Fixed inventory shuffling for some Tile Entities. $ Fixed Super Jukebox, it's now mostly functional. $ Fixed constructBaseMetaTileEntity returning the wrong type of Entity for pre-existing wooden pipes, this should now get caught and thrown if the GT++ entity fails to a ClassCastException.
2019-01-30% Raised the Hardness of Fish Traps. Closes #410.Alkalus
$ Mild improvements to pollution devices. Fixes #417. > Closes #409. (Issue fixed, forgot to close.)
2019-01-30$ Fixed 'bug' where GT wooden Pipes/Frames would require an Axe to harvest. ↵Alkalus
They now require a wrench, freeing up 4 MetaIDs on BlockMachines for myself to use. $ Fixed handling of custom BaseMetaTileEntity implementations. Meta 12-15 is now used by GT++ to deploy custom without requiring any outside items or blocks. $ Fixed IC2 items requiring a pickaxe to mine and shitty wrench handling. You can now just mine them as usual with a wrench. $ Fixed ALL GT/GT++ Tile Entity Tooltips. Formatted some things slighty, added additional information and additional custom tooltip support.
2019-01-29+ Added Super Busses.Alkalus
+ Added Breaker Boxes. + Added Super Jukebox. (framework) + Added King Bat. (framework) + Added Custom WAILA plugin. (framework) + Added lots of simple function calls to CI. (Recipe simplification) % Rewrote the recipes for Wireless Chargers, they now require assembly. % Cleaned up some old code. $ Adjusted bug with pollution scrubbers using no durability and removing LOTS of pollution. $ Greatly improved code base for pollution scrubbers. $ Added pollution back to the Cyclotron.
2019-01-26+ Added recipes for Auto-Doors.Alkalus
+ Added assembler recipes for Everglades portal block. + Added some other recipes. % Custom Cyclotron GUI Container. % Tweaked Cyclotron to consume 4x EU. $ Fixed Adv. EBF and ABS not forming as expected.
2019-01-25+ Added recipes to obtain Astral Titanium, Celestial Tungsten Advanced ↵Alkalus
Nitinol and Chromatic Glass. + Added Particle Physics, so some basic extent. + Added new textures for some Meta items. + Added new textures for all particles and ions. + Added Custom Debug NBT to error ingots, in the event one is obtained by a player. + Added more information to the tooltip of Control Cores. + Added more uniform ways to obtain tiered item components to CI. - Hard disable of GC Fuel tweaks for the moment. % Hopefully greatly improved the cape handler. Cape list is now stored on Overmind's site, meaning it can be updated outside of the mod. % Cape Handler now will store the cape data locally in a .dat for offline use, this can be updated anytime by removing it, or once a week if outdated) % Tweaked Cyclotron Recipe map to support new changes to functionality. % Tweaked RTG fuel pellet production time in Cyclotron to be 100x. % Adjusted requirements for Quicklime to generate (It may vanish after this commit, May be worth rolling back if an issue.). % Adjusted code to use checkForInvalidItems instead of direct item comparisons in several places. % Renamed Buffer Cores to Energy Cores. % Adjusted recipes for Energy Cores and Energy Buffers, they now require 6 slot assembly. $ Fixed Multiblock handling during structure checks, they'd accidentally detect the controller as an invalid block.
2019-01-15+ Added recipes for the control cores and the respective module for multiblocks.Alkalus
+ Added recipes for the Circuit Programmer, Lead Lined Chest & the RTG. % Adjust Computer Cube recipe to now require an assembler. % Adjusted recipes using MAX tier machine components to use the correct parts in GTNH. % Greatly reduced EU capacity for the Computer Cube. $ Mostly finished work on the Generator Array. (Still requires some fine tuning but the general result is solid) $ Fixed a weird bug with hand-pumps, causing crashes due to an invalid offset for IIcons.
2019-01-13+ Added Xp conversion brewing recipes.Alkalus
- Made Xp Convertor redundant. $ Hopefully fixed ExtraUtils complaining about rendering. $ Additional 5.08 support. $ Possibly fixed recipes for some items which don't display in NEI correctly.
2019-01-12% Refactored *most* Multiblock Tooltips.Alkalus
% Disabled lots of debug logging. $ Greatly improved the structural checks of many multis.
2019-01-12$ Fixed Issue causing infinite loops upon screwdriving a controller.Alkalus
2019-01-09+ Added 118 Ions and all Base Particles.Alkalus
+ Added localisation for over 600 of the new items added. - Disabled custom GC Solar System. % Moved registration of Fluorite Ore handler later. % Fixed name of Radioactive Material Mix. > Also includes changes made earlier, dunno.
2019-01-07+ Added several new Materials and Alloys. (Nitinol 60, Adv. Nitinol, ↵Alkalus
Hypogen, Titansteel, Arcanite, Octiron, Tungsten Titanium Carbide, Astral Titanium, Celestial Tungsten, Chronomatic Glass). + Added Carbon nanotubes, Carbyne and associated materials required to create them. + Added Hypervisor Matrix (Fusion), a core component for the MK4. % Tweaked recipes for the MK4 Fusion Reactor and components, making it significantly harder. $ Fixed some base elements not generating correctly due to inverted logic for detection. $ Fixed rare chance for an invalid compressor recipe to generate. $ Fixed Voltages and tiering of all materials, resolves many recipe issues within the EBF and ABS. $ Fixed invalid compound tooltips on all ore materials.
2019-01-06+ Added a new Alloy.Alkalus
+ Added Recipes for the Fusion MK4 Components and the Deep Earth Drilling Platform components. + Added additional feature support to all Assembly Line recipes when TecTech is found. + Added initial work for future particle science. % Initial functions added for Multiblock Requirements. % More work on Multiblock Blueprints and Layers. % Updated lead lined chest significantly. % Improved Fish trap inventory handling and general logic, it's now slightly faster with slightly better loot rates. % Changed texture of Fish trap.
2018-12-28% More work on Blueprints.Alkalus
> Industrial Electrolyzer constructs as expected using new system, time to test this with more complex multis.
2018-12-26% Overhauled Multiblock Tooltips.Alkalus
% Overhauled Multiblock structural checks, they are now able to utilise my Blueprint system for much faster, cleaner checks.
2018-12-24% Nerfed Radon Production from Radium within GTNH.Alkalus
$ Minor adjustments to the Decayables Chest, it now ticks 20x per second, not just once.
2018-12-24+ Added a storage container for radioactive materials.Alkalus
$ Fixed Decayable dusts not working as intended, Closes #393. $ Made recycling recipe generation less verbose & more readable. $ Fixed issue with the Advanced Mufflers onConfigLoad function.
2018-12-24+ Added a config option to adjust the Turbine Rotor removal cut-off point.Alkalus
+ Added some new Bags/Packs for various things. An Automatic Lunchbox, a Tool Box and a Magicians Satchel. + Added full compound of Eglin Steel to ABS. Closes #392. - Removed all Multi-Tools. $ Rewrote and Fixed the recipe system. All recipes are queued regardless of when called, then created during the end of the POST_INIT load phase. Fixes too many bugs to list. (Few more to do before tomorrow) $ Fixed COFH Hard requirement. Closes #398. % Adjusted the internal map type of the AutoMap. Should improve performance, if only in single digit cpu cycles. > To-Do) Fix Recipes pertaining to compound materials made from using fluids. State may be detected wrong after recipe system changes.
2018-11-01+ Added new Radioactive ore.Alkalus
+ Added Custom Nuclear Texture Set. % More material work. $ Fixed issue allowing Multiblocks to have > 1 Control Core Hatch. $ Fixed Broken Ore texture for ENRICHED TextureSet. $ Fixed a few fluid recipes broken in the refactor.
2018-10-29% Greatly improved Tooltip of GT++ Ore Blocks.Alkalus
$ Forgot to actually update the .lang file in relation to Misspelt Throwable potion names.
2018-10-29+ Added recipe for heating Titanium Ingots, required for Krypton processing.Alkalus
+ Added custom GT TextureSets. $ Lots of small fixes to Material, Material Generation & Recipe Generation. $ Lots of small fixes to Fluids, Fluid Generation and Fluid Cell Generation. $ Fixed Creative Tabs. $ Possibly fixed issue where tickable items would instantly tick to 0. $ Fixed display names of Throwable Potions. $ Fixed NPE in removeCrudeTurbineRotors(). % Adjusted lots of textures. % Adjusted handling of Thermal Foundation Fluids. % Moved Furnace/EBF and Maceration recipes out of BaseItemDust.java. % Made Tooltips of GT++ Material Blocks, Frames and ores more informational. % Made Bromine a Fluid Material, this will remove all Bromine solid material items from the world. (Ingots, Blocks, etc.) % Increased cost of GT++ Ores in processing. - Broke lots of recipes. > EBF/ABS & All Table Crafting. TBA~
2018-10-27+ Added 11 new Ores.Alkalus
% Adjusted Oregen for Everglades.
2018-10-27% Made dusts use various material textures instead of just the default.Alkalus
% Adjusted Hafnium production recipes. $ Fixed Furnace recipe generation issue in BaseItemDust.java.
2018-10-27% Material logging changed.Alkalus
$ Fixed Nuclear materials not generating properly. $ Fixed broken Cooperite recipe.
2018-10-26+ Added recipes to obtain Selenium, Ruthenium, Rhenium, Thallium & Hafnium.Alkalus
% Adjusted power requirements for some sifting recipes.
2018-10-26+ Added a roasting recipe for obtaining small quantities of Germanium.Alkalus
- Disabled obfuscated method names in ASM. % More adjustments to EBF and ABS recipes. $ Fixed names of Tungsten Steel & Stainless Steel Hexadecuple Pipes. $ Fixed recipe collision of Rose Gold and Tumbaga in the mixer.
2018-10-26+ Added 4 new High-Tier Alloys. Lafium, Cinobite, Pikyonite & Abyssal.Alkalus
+ Added missing Germanium Dust. + Added compatibility for Witchery. - Removed portability of Tanks for GTNH, tanks are still portable otherwise. $ Fixed calculations for automatic recipe generation, EBF and ABS recipe requirements for GT++ Alloys are now significantly increased. $ Fixed missing Control Core textures. % Cleaned up some recipe generation. % Improved Material.java.
2018-10-26% More .08 Compatibility.Alkalus
2018-10-26% Updated 5.08 compatibility.Alkalus
> Created StaticFields59.java to hold static copies of fields gotten from gt 5.09 classes. ^ Version bump.
2018-10-25+ Added 'DebugChunks' function.Alkalus
+ Added ASM Config.
2018-10-25+ Added a way to debug Chunk Loading via ASM injection into Forge.Alkalus
+ Added new require function to TileEntityBase.java. + Added some logging to pipe generation.
2018-10-24+ Added 2 more planets to HD10180.Alkalus
$ Fixed GC Packet Decoding ASM.
2018-10-24% More work on Planets.Alkalus
2018-10-24+ Added Base framework for custom GC systems.Alkalus
% Tweaked Automatic doors, they will not open if mobs are within 2m or if open, they will close.
2018-10-23$ Finished Work on custom auto-doors, now they just require recipes.Alkalus
2018-10-22- Removed some logging.Alkalus
2018-10-22$ Finished Circuit Programmer.Alkalus
$ Fixed Dev Cape in Dev. % Adjusted some Tech Textures mildly.
2018-10-22+ Added a Machine that easily allows reconfiguring integrated circuits.Alkalus
% Adjusted tooltip of the MK IV Fusion reactor to reflect new tier casing requirements.
2018-10-22- Removed Circuit Nerf for GTNH, Most recipes now have increased circuit ↵Alkalus
costs. Closes #391. % Cleaned up lots of Hot Ingot code. % Made the Multi-Machine's tooltip more verbose. % Made the MK IV Fusion Reactor require MAX/UHV tier hatches, Closes #389. % Increased cost of Multi Machine controller, Closes #374. $ Fixed Hot Ingots having recycling recipes, Closes #387. $ Fixed Tooltip for Wire Factory, Closes #379.
2018-10-22+ Added tiered Control Cores for all Multiblocks, which are now required to run.Alkalus
+ Added new Bus for Control Cores. $ Added packager recipes for all small/tiny dusts, Closes #395. $ Increased amount of Cryotheum gained from Fluid Extraction to be inline with Pyrotheum. Closes #390.
2018-10-03$ Fixed COFH OreDictionaryArbiter via ASM.Alkalus
$ Cleaned up GC Fuel ASM, Rockets are now tiered. % Added ability for Rover to use Diesel still. % Added Tooltip to the GC Fuel Loader, showing what Tier requires which fuel. > Bug still exists on sending packets, which may cause the client to boot the player back to the menu.
2018-09-18% Finished up work on large Turbines.Alkalus
2018-09-17+ Added the Solar Tower.Alkalus
% Tweaked the LAF some more.
2018-09-17+ Added the Large Arc Furnace.Alkalus
% Cleaned up Preloader_Transformer_Handler.java. % Tweaked DevHelper.java.
2018-09-16+ Added ability to disable Large Centrifuge turbine animation. Closes #380.Alkalus
+ Added several hundred obfuscated names to DevHelper.java. + Added Bonemeal as default OB Sprinkler Fertilizer. % More work on OB Sprinkler ASM.
2018-09-15+ Added support via ASM to OB Sprinklers, which can now support more valid ↵Alkalus
Fertilizers. Extra Types can be registered via SprinklerHandler.java. % Fix Nos corruption Bug.
2018-09-15% Rocket Fuel name Tweaks.Alkalus
% made Nos not generated if it already exists.
2018-09-15+ Added custom doors.Alkalus
+ Added new Rocket Fuels and various chemical compounds to produce them. + Added an ASM fix that removes Diesel and EIO/GC Rocket Fuel from GC and allows use of all 4 GT++ fuels instead. % Reworked Rocket Engine generators, to now use new fuels and produce heavy pollution. $ Fixed bug that could corrupt the Fluid Registry.
2018-09-14$ Fixed the XP Convertor.Alkalus
% Rewrote base tile entity system. % Added hashCode() to Pair.java. % Changed some calculations on Materials. % Made Rocket Engines produce heavy pollution.