Age | Commit message (Collapse) | Author |
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Added ability to set Fluid for a Material.
Moved Nuclear recipe generation to a different phase during init.
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Fixed Air Intake working when disabled.
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Fixed Material generation for noble gases.
Fixed Chemical Formula not being applied to some cells.
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Hid all 8k/32k flasks.
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Adjusted LFTR sparge rates, again.
Adjusted costs of Nuclear Salt production.
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Fixed LFTR fuel recipes.
Fixed LFTR recipe handling.
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Added recipes for Isamill and Flotation Cell content.
Corrected tooltip on IsaMill controller.
Fixed bad casing allocation.
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as per wikipedia (roughly)
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change AL to Al02 and Si to SiO2
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Added for consistency: sapling + water / honey / juice = biomass.
Based my code on the code used in this project, so I hope there are no problems with it. I can't test it myself as I don't know how to build a jar file out of this, sorry.
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Update to GTNH's Gregtech
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+ Added better handler for packager recipes.
% Moved RTG fuel pellet recipe handling to it's own function.
$ Fixed minor oversight in ItemStackData.
$ Fixed TC Alchemical Furnace being a laggy PoS.
$ Maybe fixed TC Aspect scanner on items with invalid unlocal names.
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+ Added new Food Crate.
$ Fixed bug in Fish Catcher, where side by side traps didn't count properly as water.
$ Fixed bug in Air Intake Hatch.
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% Made the Simple washer ignore certain impure dusts if GTNH is loaded.
% Updated ChemPlant User manual to reflect requirement of Catalyst Bus.
$ Fixed handling of recipe maps which don't use cells.
$ Fixed Chem Plant not actually processing recipes.
$ Made the Catalyst Hatch a lower tier. (Fixes Chem Plant requiring ZPM tier hulls)
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- Removed VFCs ability to handle flasks with fluid in them.
- Disabled Thaumic Tinkerer Hazmat additions.
- Disabled Item Overflow Covers.
% Made Green Rocket Fuel more expensive.
% Made Purple Rocket Fuel use less copper, give more output.
$ Fixed unloacl name of GT++ Super Chests, to prevent GT's Language Manager re-using the Localised String.
$ Fixed handling of large recipes in GT_NEI_multiCentriElectroFreezer.
$ Fixed Automation of Pollution Scrubbers.
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+ Added more types of armour to the Hazmat list.
+ Added recipes to convert GT++ Plutonium239 into normal Plutonium.
+ Added recipe to convert GT Phthalic Acid into GT++ Phthalic Acid.
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$ Fixed bug where PSS would generate power due to an integer overflow.
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+ Added custom Data Orb bus for Elemental Duplicator.
- Removed weird dependency on CofhCore.
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- Removed logging from NEI debugging.
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+ Added capability for Scrubbers to be automated.
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+ Added recipes for 2 new volumetric flasks.
- Removed Alloy Smelting recipes form the Alloy Blast Smelter. (Obsoleted by the Multi Alloy Smelter)
% Refactored a lot of NEI handling code.
$ Fixed the last few minor NEI issues.
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+ Added tier info into Chemical Plant NEI handler.
+ Added custom NEI handlers for Dehydration and Reactor Fuel Processing Plant recipes.
% Adjusted output of Fluorite ore production recipes.
% Finished Work on Chemical Plant user manual.
$ Added another safety catch to the VFC GUI.
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% Rebalanced some Chemical Plant recipes.
$ Fixed TC CraftingManager Transformer.
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+ Added basic TC transformer to try debug the StackOverflowError caused by TC/ExU/GT.
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$ Fixed crash due to multiple key listeners running. (codechicken.nei.guihook.GuiContainerManager.lastKeyTyped(GuiContainerManager.java:306))
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+ Added ability for the Volumetric Flask Configurator to handle the new Flasks.
% Made 64k Flask have a capacity of 32k instead. (Technical limitation involving Short data types)
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% Updated GT to reflect required change for additional Volumetric Flasks.
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% Changed colours of the two new alloys.
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+ Added four new Maching Casing blocks.
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