Age | Commit message (Collapse) | Author |
|
Fixed Plasma generation and implemented plasma recipes for them.
|
|
Possibly improved GT++ Fluid generation where GT counterparts exist.
Adding remapping event for when existing items are removed with a suitable replacement added.
Did some locale work.
|
|
Removed lots of useless nuclear generated items.
More NEI improvements.
Made Dehydrator and FFPP recipe handling more lenient.
|
|
Fixed some broken recipes.
|
|
Fixed broken Manure Slurry recipes.
|
|
Added two new machines.
|
|
Made generic GT++ Recipes maps use default GT NEI handler.
Boosted fuel value of Rocket Fuels.
|
|
Added ability to set Fluid for a Material.
Moved Nuclear recipe generation to a different phase during init.
|
|
|
|
Fixed Air Intake working when disabled.
|
|
Fixed Material generation for noble gases.
Fixed Chemical Formula not being applied to some cells.
|
|
Hid all 8k/32k flasks.
|
|
|
|
|
|
|
|
Adjusted LFTR sparge rates, again.
Adjusted costs of Nuclear Salt production.
|
|
Fixed LFTR fuel recipes.
Fixed LFTR recipe handling.
|
|
Added recipes for Isamill and Flotation Cell content.
Corrected tooltip on IsaMill controller.
Fixed bad casing allocation.
|
|
|
|
|
|
as per wikipedia (roughly)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
change AL to Al02 and Si to SiO2
|
|
Added for consistency: sapling + water / honey / juice = biomass.
Based my code on the code used in this project, so I hope there are no problems with it. I can't test it myself as I don't know how to build a jar file out of this, sorry.
|
|
|
|
|
|
|
|
|
|
|
|
Update to GTNH's Gregtech
|
|
+ Added better handler for packager recipes.
% Moved RTG fuel pellet recipe handling to it's own function.
$ Fixed minor oversight in ItemStackData.
$ Fixed TC Alchemical Furnace being a laggy PoS.
$ Maybe fixed TC Aspect scanner on items with invalid unlocal names.
|
|
+ Added new Food Crate.
$ Fixed bug in Fish Catcher, where side by side traps didn't count properly as water.
$ Fixed bug in Air Intake Hatch.
|
|
|
|
|
|
% Made the Simple washer ignore certain impure dusts if GTNH is loaded.
% Updated ChemPlant User manual to reflect requirement of Catalyst Bus.
$ Fixed handling of recipe maps which don't use cells.
$ Fixed Chem Plant not actually processing recipes.
$ Made the Catalyst Hatch a lower tier. (Fixes Chem Plant requiring ZPM tier hulls)
|
|
|
|
- Removed VFCs ability to handle flasks with fluid in them.
- Disabled Thaumic Tinkerer Hazmat additions.
- Disabled Item Overflow Covers.
% Made Green Rocket Fuel more expensive.
% Made Purple Rocket Fuel use less copper, give more output.
$ Fixed unloacl name of GT++ Super Chests, to prevent GT's Language Manager re-using the Localised String.
$ Fixed handling of large recipes in GT_NEI_multiCentriElectroFreezer.
$ Fixed Automation of Pollution Scrubbers.
|
|
+ Added more types of armour to the Hazmat list.
+ Added recipes to convert GT++ Plutonium239 into normal Plutonium.
+ Added recipe to convert GT Phthalic Acid into GT++ Phthalic Acid.
|
|
$ Fixed bug where PSS would generate power due to an integer overflow.
|
|
+ Added custom Data Orb bus for Elemental Duplicator.
- Removed weird dependency on CofhCore.
|
|
- Removed logging from NEI debugging.
|
|
+ Added capability for Scrubbers to be automated.
|
|
+ Added recipes for 2 new volumetric flasks.
- Removed Alloy Smelting recipes form the Alloy Blast Smelter. (Obsoleted by the Multi Alloy Smelter)
% Refactored a lot of NEI handling code.
$ Fixed the last few minor NEI issues.
|
|
+ Added tier info into Chemical Plant NEI handler.
+ Added custom NEI handlers for Dehydration and Reactor Fuel Processing Plant recipes.
% Adjusted output of Fluorite ore production recipes.
% Finished Work on Chemical Plant user manual.
$ Added another safety catch to the VFC GUI.
|
|
|