| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-08-12 | $ Fixed a small mistake in the Advanced Boilers. | Draknyte1 | |
| - Removed Blast Furnace requirement of Eglin Steel. | |||
| 2017-08-12 | % Made Rainforest Oaks not rely on BoP. | Draknyte1 | |
| % Tweaked Fish Catcher loot rates. % Tweaked Advanced Boiler output rates. | |||
| 2017-08-12 | + Added the ability for the Fish Trap to support ISidedInventory. | Draknyte1 | |
| 2017-08-12 | % Tweaked Multiblock controller recipes. | Draknyte1 | |
| 2017-08-12 | $ Fixed recipes not using OreDict for circuits. | Draknyte1 | |
| 2017-08-11 | + Added a Hot Fuel Handler for the Thermal Boiler. | Alkalus | |
| + Added Lava + Water = Steam recipe to the Hot Fuels recipe map. | |||
| 2017-08-09 | $ Fixed reverse cell colouring when using GT Textures. | Draknyte1 | |
| $ Fixed Hot Ingots having no texture when using GT textures. | |||
| 2017-08-09 | $ More circuit checks for .08 added. | Draknyte1 | |
| 2017-08-09 | $ Added a check so old circuits aren't relevant in .08. | Draknyte1 | |
| 2017-08-09 | $ Fixed Circuits for .08 compat. | Draknyte1 | |
| 2017-08-09 | $ Fixed an issue where Cells and Hot Ingots wouldn't use GT textures. | Draknyte1 | |
| ^ Bumped Version. | |||
| 2017-08-09 | % Rewrote the Preloader mod to now be a dummy mod. | Draknyte1 | |
| + Added ASM usage to Preloader. + MC Version annotations to both GT++ and it's child mod GT++ Dark world. | |||
| 2017-08-08 | + Added a new mod component for GT++, titled Preloader. This enables me to ↵ | Draknyte1 | |
| do things prior to Gregtech/etc loading at all. % Tried very hard to remove GT5.09.28+ Circuits from the Ore Dictionary. The OreDict system is broken and this is basically impossible. | |||
| 2017-08-08 | % Tried fixing Sulfur Dioxide. | Alkalus | |
| 2017-08-08 | + Added a reflection function to use the circuit assembler when GT 5.09 is ↵ | Alkalus | |
| loaded. | |||
| 2017-08-07 | $ Fixed RTG reflection. | Draknyte1 | |
| $ Fixed issue where RTGs would revert back to HV after a restart/rejoin. $ Fixed the Thermal Boiler Assembly. % Migrated TAE to use slot 96+. + Added some extra logging to verify. $ Made Shelves have textures. | |||
| 2017-08-07 | $ Fixed byte setting method in ReflectionUtils.java | Alkalus | |
| 2017-08-07 | + Added custom Cyclotron casing & coil blocks. | Alkalus | |
| + More Cyclotron work. | |||
| 2017-08-06 | $ Made the RTG buffer it's last recipe to NBT. | Alkalus | |
| % More RTG Texture tweaking. | |||
| 2017-08-06 | + Added a Minecraft day tracker to the RTG. | Alkalus | |
| % Greatly improved RTG tooltip. $ Fixed RTG output getting stuck on 512v. % Internalised a reflection function call. | |||
| 2017-08-05 | + RTG Now loads up. | Alkalus | |
| 2017-08-05 | + Added Custom RTG. | Alkalus | |
| + Added RTG fuel use recipes for RTG Pellets. | |||
| 2017-08-05 | + Added the Computer Cube. | Alkalus | |
| + Added recipes for the tesseract devices. | |||
| 2017-08-04 | % Rewrote how tesseracts handle players, now frequencies are player unique. | Alkalus | |
| + Adding some debug logging for dev testing. | |||
| 2017-08-04 | % Finished work on Getters/Setters for Tesseract Generator & Terminal ownership. | Alkalus | |
| 2017-08-04 | + Basic framework for Tesseract reworking. | Alkalus | |
| > Tesseracts now have a frequency range per play, which is unique to them. | |||
| 2017-08-03 | + Made RTG Fuel Materials generate. | Alkalus | |
| 2017-08-03 | + Added 4 types of custom RTG pellets. | Alkalus | |
| + Added 3 new materials for the custom pellets. % Created StringUtils.java and migrated Super/Subscript formatting functions to it. | |||
| 2017-07-28 | % Tweaked GTNH Tank Recipes. Closes #113. | Alkalus | |
| 2017-07-28 | $ Fixed an error loading the Accelerator Blacklist. | Alkalus | |
| $ Hopefully fixed Limestone not dropping fluorite as often as it should. | |||
| 2017-07-28 | + Added world accelerators from GT:NewHorizons. | Alkalus | |
| 2017-07-27 | $ Fixed Europium double plates not generating correctly. | Alkalus | |
| 2017-07-27 | $ Fixed Europium pipe recipe not having required items in certain cases. | Alkalus | |
| 2017-07-27 | $ Simple Washer now uses a Copper Pipe if custom pipes are not enabled. ↵ | Alkalus | |
| Fixes #115. - Removed old class for Blast Smelter recipes. | |||
| 2017-07-18 | + Added a missed texture for base components. | Alkalus | |
| 2017-07-18 | - Removed useless/bad Plasmas. | Alkalus | |
| - Removed some old textures that aren't used any more. | |||
| 2017-07-18 | $ Fixes #100. | Alkalus | |
| $ Fixes CI not handling OrePrefix names correctly. (Actually forgot to return the item at all) - Removes logging regarding generated pipes. % Changed recipe load position for Simple Washer. % Changed the cost of Multiblock controllers. | |||
| 2017-07-18 | $ Fixes #110. | Alkalus | |
| 2017-07-18 | $ Fixes #112. | Alkalus | |
| 2017-07-18 | % Moved more components to CI. | Alkalus | |
| 2017-07-18 | % Migrated machine components to CI. | Alkalus | |
| 2017-07-18 | + Initial work refactoring items used by recipes. | Alkalus | |
| 2017-07-14 | % Migrated some code to CommonProxy.java | Alkalus | |
| $ Load order for circuit swap changed again, it now happens prior to any other GT++ recipes are added. | |||
| 2017-07-14 | $ Fixed Circuit loading order. | Alkalus | |
| $ Fixed recipes that loaded prior to the GT circuits changes, which had them using non-craftable GT circuits. $ Disabled the Bronze workbench entirely, which was causing dupe issues. TBA. | |||
| 2017-07-14 | $ Fixed a order of operation bug, where recipe removal of new circuits ↵ | Alkalus | |
| wouldn't occur, as the variables it checked to see if the option was enabled were loaded after the recipe map edit. + Attempted to override the list of GT circuits with my own, to prevent NEI clutter. | |||
| 2017-07-14 | % Tweaked flower generator for custom biomes. | Alkalus | |
| 2017-07-13 | + Added Fluorite ore gen. | Alkalus | |
| 2017-07-13 | + More WorldGen work. | Alkalus | |
| 2017-07-13 | % Cleaned up BurnableFuelHandler.java logging. | Alkalus | |
| $ Fixed Rivers not generating in the dark dimension. + Added a new dirt type under the grass in the dark dimension. $ Fixed the textures on the new dirt. % Tweaked mob spawns in the dark dimension. | |||
| 2017-07-13 | $ Fixed #111 & therefore fixes GTNewHorizons/NewHorizons#1651. | Alkalus | |
