Age | Commit message (Collapse) | Author |
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$ Fixed obscure crash caused by Dingos.
$ Fixed handling of Spawn Eggs and entities registered to the global list.
$ Potentially fixed NEI not working correctly for GT++ recipe maps.
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% Adjusted Zirconium Carbide tier, and changed the materials used for LV tiered recipes.
% Finished work on the Round-Robinator logic.
$ Removed PSS log spam.
$ Many minor bug fixes.
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+ Added an alternative way to Obtain Blizz rods, dust and Cryotheum dust if GalaxySpace is loaded. Closes #557.
$ Fixed bug in DecayableRecipeHandler.java.
$ Fixed instance where I was directly referencing forestry code.
$ Rewrote how canning/uncanning recipes are handled, hopefully fixes the corruption of the recipe map.
> I potentially broke some of my own canning recipes, so be aware of any missing and let me know.
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disabled. Useful if you disable it after starting, as GT will then ignore it forever in the chunks it's left in.
% Adjusted Melting point of CO2.
% Adjusted the fuel usage on the LRE, I think? (I don't remember)
$ Removed logging from decayable NEI handler.
$ Fixed potential bad handling of fluid assignment to GT++ materials.
$ Fixed incorrect handling of Sulphur Dioxide.
$ Hopefully something here fixes the corruption of all canning recipes. :<
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% Made the LRE longer. (10, up from 4)
% Greatly improved NEI handling for decayables.
$ Improved logic of LRE.
$ Fixed NEI crash.
$ Fixed bug in underlying GT code causing depleteInput to return false wrongly.
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+ Added a way to disable ALL GT++ logging in the ASM config file.
+ Added recipes for Ztones covers.
% Adjusted recipes for Tiered machine covers.
% Updated GT++ debug command to toggle logging if desired. (Useful in-game).
$ Fixed bug where smart covers would lose their state.
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