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2020-05-31+ Added recipes for Laurenium and Botmium casings.Alkalus
- Removed VFCs ability to handle flasks with fluid in them. - Disabled Thaumic Tinkerer Hazmat additions. - Disabled Item Overflow Covers. % Made Green Rocket Fuel more expensive. % Made Purple Rocket Fuel use less copper, give more output. $ Fixed unloacl name of GT++ Super Chests, to prevent GT's Language Manager re-using the Localised String. $ Fixed handling of large recipes in GT_NEI_multiCentriElectroFreezer. $ Fixed Automation of Pollution Scrubbers.
2020-05-29= Added recipe for Zyngen.Alkalus
+ Added recipes for 2 new volumetric flasks. - Removed Alloy Smelting recipes form the Alloy Blast Smelter. (Obsoleted by the Multi Alloy Smelter) % Refactored a lot of NEI handling code. $ Fixed the last few minor NEI issues.
2020-05-28+ Added ASM debugging for NEI.Alkalus
- Broke NEI handling for some Multis. (To fix next commit) $ Fixed Handling of broken recipe handlers for CryoFreezer, Large Electro & Large Centrifuge. $ Fixed owner of some NEI handlers. (Was still Gregtech, oops)
2020-05-27+ Added recipe for pine saplings.Alkalus
+ Added tier info into Chemical Plant NEI handler. + Added custom NEI handlers for Dehydration and Reactor Fuel Processing Plant recipes. % Adjusted output of Fluorite ore production recipes. % Finished Work on Chemical Plant user manual. $ Added another safety catch to the VFC GUI.
2020-05-26+ Added locale for the two new alloys.Alkalus
$ Fixed NEI handling for GTPP Recipes.
2020-05-04$ Fixed handling of Giant Eggs.Alkalus
$ Fixed obscure crash caused by Dingos. $ Fixed handling of Spawn Eggs and entities registered to the global list. $ Potentially fixed NEI not working correctly for GT++ recipe maps.
2020-04-14$ Added recipe hashing to prevent unwanted recipe changes.Alkalus
$ Made certain TileEntities blacklisted against the World accelerator in both GT++ & GTNH.
2020-04-14$ Fixed GTPP recipe maps being mapped to to the GT_Recipe_Map.sMappings ↵Alkalus
list. Prevents BartWorks from touching my recipes.
2020-04-12% More adjustments to Vacuum Furnace NEI handler.Alkalus
$ Fixed Vacuum Furnace controller recipe.
2020-04-12% Adjusted NEI handling of Vacuum Furnace recipes.Alkalus
2020-04-11+ Added more milled materials.Alkalus
+ Added proper structure for Flotation Cells. + Added all milled materials to flotation cell recipes. + Added Human meat drops for dead players. + Added Slicing mode for ICM. % Changed getVoltageForTier to be a switch case. % Stopped download of cape list in dev environment. $ Adjusted how Fusion MK4 injects power, it now pulls the voltage of the hatch. $ Fixed Fake Player Handling.
2020-03-31+ Added Custom NEI Handler for IsaMIll.Alkalus
+ Added Death by IsaMIll. % Moved debug mode switch to AsmConfig. $ Fixed handling of custom OrePrefixes. $ Fixed OreDict registration of MetaFoodItems. $ Improved handling of Core Classes being static initialised too early. $ Fixed client-side bug in Distillus which would cause an infinite loop. $ Fixed bug in ForgeEnumHelper. $ Fixed bug in setField methods from ReflectionUtils.
2020-03-29+ Added code to remove GT recipes for rocket_fuel and 1,1dimethylhydrazine.Alkalus
% Made Formaldehyde Catalyst handled correctly in Chemical Plant.
2020-01-15+ Added Transmission Components.Alkalus
% Adjusted recipe for Chemical Plant controller, to now use T2 Frames instead of ambiguously tiered Stainless Steel Frames. % Adjusted a few recipes using Sensors & Emitters to now use TransComps. % Chunkloaders now have different textures and more informative tooltips. % Chunkloaders now have better ranges. % Renamed Fluid Reactor to Chemical Plant. $ Fixed Chemical Plant NEI handler.
2020-01-15$ Tried to fix NEI handling of ChemPlant recipes.Alkalus
$ Fixed rushed attempt at adding TT energy hatch support. This also fixes the PSS not correctly forming.
2020-01-06+ Added recipe for Distillus.Alkalus
+ Added recipes for Chunkloaders. + Added recipe for Algae Farm. + Added recipes for Overflow Hatches. % Halved recipe time on Algae Farming, enabled use of compost to increase output. $ Potentially fixed the Overflow Hatches.
2019-11-24+ Added Concurrent Set objects to the API.Alkalus
+ Added Flexible Pair objects to the API. + Added logging to ICO formation code. % Adjusted position of GUI elements in NEI for Chemical Plant recipes. % Adjusted the recipe for the Lava Filter. % Adjusted which fluids are returned when requesting tiered fluids from CI. This will inevitably adjust many recipes as a result. % Adjusted handling of the creative energy buffer. % Adjusted Achievement handler for Dev Mode. % Adjusted Tank Capacity on my Chemical Plants. $ Fixed Output buffer checks on multiblocks, Closes #574. $ Fixed LuV Super Bus recipes, Closes #575. (ULV super bus recipe is still broken for the time being) $ Attempted once more to fix Hot Water localization.
2019-10-24+ Added Chemical Plant.Alkalus
+ Added more Bio Recipes. $ Fixed Strontium Hydroxide generating before it's components. $ Fixed existing Bio Recipes not working.
2019-10-13+ Added Round-Robinator recipes.Alkalus
% Adjusted Zirconium Carbide tier, and changed the materials used for LV tiered recipes. % Finished work on the Round-Robinator logic. $ Removed PSS log spam. $ Many minor bug fixes.
2019-10-10+ Added some new functions to ReflectionUtils.java.Alkalus
+ Added an alternative way to Obtain Blizz rods, dust and Cryotheum dust if GalaxySpace is loaded. Closes #557. $ Fixed bug in DecayableRecipeHandler.java. $ Fixed instance where I was directly referencing forestry code. $ Rewrote how canning/uncanning recipes are handled, hopefully fixes the corruption of the recipe map. > I potentially broke some of my own canning recipes, so be aware of any missing and let me know.
2019-09-27+ Added ability for Pollution Scrubbers to remove pollution if it's ↵Alkalus
disabled. Useful if you disable it after starting, as GT will then ignore it forever in the chunks it's left in. % Adjusted Melting point of CO2. % Adjusted the fuel usage on the LRE, I think? (I don't remember) $ Removed logging from decayable NEI handler. $ Fixed potential bad handling of fluid assignment to GT++ materials. $ Fixed incorrect handling of Sulphur Dioxide. $ Hopefully something here fixes the corruption of all canning recipes. :<
2019-08-18$ Removed call to non-existent EIO function, supplementing it with my own.Alkalus
2019-08-17$ Fixed small issue where some decayable item recipes wouldn't display in NEI.Alkalus
2019-08-17+ Added Air consumption to the LRE.Alkalus
% Made the LRE longer. (10, up from 4) % Greatly improved NEI handling for decayables. $ Improved logic of LRE. $ Fixed NEI crash. $ Fixed bug in underlying GT code causing depleteInput to return false wrongly.
2019-08-15+ Attempted to add a buggy NEI page for decayable dusts.Alkalus
+ Added a way to disable ALL GT++ logging in the ASM config file. + Added recipes for Ztones covers. % Adjusted recipes for Tiered machine covers. % Updated GT++ debug command to toggle logging if desired. (Useful in-game). $ Fixed bug where smart covers would lose their state.
2019-02-28+ Added a new debug tool.Alkalus
+ Added support for Crops++. + Added Custom Crops & framework to support more in future. + Added basic support for all GT++ Materials within Tinkers Construct. [WIP] + Moderately bad attempt at generating custom Plasma Cooling recipes in the Adv. Vacuum Freezer. [WIP #424] % Reworked logic for Material.java handling Durability, Tool Quality & Harvest Level. % Adjusted frequency of structural checks on the Cyclotron, Now 100x less frequent. % Cleaned up ReflectionUtils.java and made all getters cache their results, for much faster access. % Attempted to adjust logic of FFPP, but I probably broke it. [WIP] % Moved static array of Element Names from IonParticles.java -> ELEMENT.java. $ Greatly improved reflective performance across the mod.
2018-04-20+ Added a Silly Sodium Plate.Jordan Byrne
$ Fixed massive log spam in Dev environments. $ Cached another reflection call.
2018-04-20^ Version bump to 1.7.0-pre11-final.Jordan Byrne
$ Fixed many .08 compat issues stemming from use of newer NEI handler features in .09. $ Redid a lot of GT_Recipe and Recipe_GT handling. $ Fix to Adv. Vacuum Freezer recipe handling. $ Fixed NEI not loading Multiblock Handler. $ Fixed various crashed from NEI.
2018-04-01+ Added some Fleshy components!Jordan Byrne
+ Added a Roadmap. % Updated en_US.lang.
2018-02-27$ Organized imports.Jordan Byrne
$ FindBugs fixes.
2017-12-20- Disabled some logging.Draknyte1
% Minor Project Clean-up, added missing Override annotations to 100+ methods & removed pointless casts. % Moved Logging to it's own class. $ Fixed Multi-block handling of Pollution. $ Fixed the GT 5.09 material enabler system. (From My Side, it's still borked on GTs). + Added a Dynamic Proxy invocation for IMaterialHandler. + Added an AutoMap data type, which is a Auto-incremental ID'd Hashmap wrapper.
2017-08-24% Swapped FFPP checkRecipe logic to use the Fusion Reactor logic for fluid ↵Alkalus
handling. $ Cleaned up some code.
2017-03-04+ New texture for the slow builders ring.Draknyte1
+ Added the Alkalus Disk. $ Fixed Frame Box Assembler Recipes. $ Fixed Missing 7Li material. $ Fixed Tiered Tanks not showing their capacity in the tooltip. $ Fixed tooltips for alloys containing Bronze or Steel. $ Fixed Clay Pipe Extruder Recipes. - Removed a handful of Plasma cells for misc. materials. % Changed the Industrial Coke Oven's tooltip, to better describe the input/output requirements. % Cleaned up The Entire Project.
2016-12-31+ Added a Unique Fission Fuel NEI texture.Draknyte1
$ Fixed the slot positions for the new NEI handler, also added more output slots for fluids.
2016-12-31+ Gave Fission Fuels their own NEI handler, which allows 9 input fluids.Draknyte1
% Moved Fission Fuel recipe map to it's own class, specially for the NEI handler. ^ Updated CodeChickenCore-1.7.10-1.0.6.44-dev.jar to CodeChickenCore-1.7.10-1.0.7.47-dev.jar. ^ Updated CodeChickenLib-1.7.10-1.1.3.136-dev.jar to CodeChickenLib-1.7.10-1.1.3.140-dev.jar. ^ Updated NotEnoughItems-1.7.10-1.0.4.107-dev.jar to NotEnoughItems-1.7.10-1.0.5.120-dev.jar.