Age | Commit message (Collapse) | Author |
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% Rebalanced some Chemical Plant recipes.
$ Fixed TC CraftingManager Transformer.
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+ Added a T3 circuit for recipe selections.
$ Disabled TT Thaumic Repairer patch.
$ Fixed a bug in EnumUtils not correctly handling missing entries.
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+ Added Hydrogen Sulfide if it doesn't exist.
+ Added Sodium Ethoxide.
+ Added Potassium Hydroxide.
+ Added Sodium Ethyl Xanthate.
+ Added Potassium Ethyl Xanthate.
+ Added Base work for Froth Flotation Multi.
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+ Added simple functions to CI for obtaining catalysts.
% Improved Catalyst handling across the board.
$ Fixed Pyromatic 'mode' handling.
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% Adjusted recipe for Chemical Plant controller, to now use T2 Frames instead of ambiguously tiered Stainless Steel Frames.
% Adjusted a few recipes using Sensors & Emitters to now use TransComps.
% Chunkloaders now have different textures and more informative tooltips.
% Chunkloaders now have better ranges.
% Renamed Fluid Reactor to Chemical Plant.
$ Fixed Chemical Plant NEI handler.
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% Make some Itemstacks static.
% Higher tier coils speed up ChemPlant.
% Redused catalyst consumption in ChemPlant.
$ Some clean up.
$ Fix that recipes without catalyst wont start.
$ Redone catalyst code for it to better work with parrallel and it not failing recipe after consumed item.
% Formatting/Spelling
% Greatly improved the ChemPlant's Tooltip.
% Tooltip update.
% Made the tooltip a little bit clearer.
Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com>
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% Adjusted Some Bio recipes, based on feedback from Discord. (Butanol now has 4.5x better fuel value)
% Added a hard crash into the Chemical Plant recipe handler, to prevent it being handled incorrectly.
$ Fixed Toluene Cell generating under wrong circumstances.
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processing chains)
$ Fixed a minor oversight with fluid textures.
$ Fixed Heavy Oil Cell generating when it shouldn't.
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+ Added Clean Aluminium Mix.
$ 5.08 Compliance. And looooots of it.
$ Fixed most, if not all Fluid Canning & Extraction recipes that I broke previously.
% Adjusted Textures for Particles. New textures thanks to Discord User Никита#8621.
% Adjusted Aluminium Processing Chain.
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$ Fixed OreDicting ore Sodium Hydroxide if GT dusts are detected.
$ Fixed bad oredict look-up for RP1 cell.
$ Rewrote how GT++ Materials look for existing fluids and cells during generation, hopefully this didn't break any existing cells or fluids. (Please investigate log after loading a world)
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% Many minor Bio recipe adjustments.
$ Fixed Oredict name of some Fluid Cells, advise if this breaks existing recipes. (Probably look at Alkalus ingots)
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+ Added more Bio Recipes.
$ Fixed Strontium Hydroxide generating before it's components.
$ Fixed existing Bio Recipes not working.
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% Updated some Textures.
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