Age | Commit message (Collapse) | Author |
|
% Adjusted Some Bio recipes, based on feedback from Discord. (Butanol now has 4.5x better fuel value)
% Added a hard crash into the Chemical Plant recipe handler, to prevent it being handled incorrectly.
$ Fixed Toluene Cell generating under wrong circumstances.
|
|
+ Added Recipe for Nitrobenzene.
+ Added Recipe for Aniline.
+ Added Recipe for Cadaverine & Putrescine.
+ Added Recipe for Cyclohexane.
+ Added Recipe for Cyclohexanone.
+ Added several other recipes, which I forget.
|
|
processing chains)
$ Fixed a minor oversight with fluid textures.
$ Fixed Heavy Oil Cell generating when it shouldn't.
|
|
+ Added Clean Aluminium Mix.
$ 5.08 Compliance. And looooots of it.
$ Fixed most, if not all Fluid Canning & Extraction recipes that I broke previously.
% Adjusted Textures for Particles. New textures thanks to Discord User Никита#8621.
% Adjusted Aluminium Processing Chain.
|
|
$ Fixed OreDicting ore Sodium Hydroxide if GT dusts are detected.
$ Fixed bad oredict look-up for RP1 cell.
$ Rewrote how GT++ Materials look for existing fluids and cells during generation, hopefully this didn't break any existing cells or fluids. (Please investigate log after loading a world)
|
|
% Many minor Bio recipe adjustments.
$ Fixed Oredict name of some Fluid Cells, advise if this breaks existing recipes. (Probably look at Alkalus ingots)
|
|
+ Added more Bio Recipes.
$ Fixed Strontium Hydroxide generating before it's components.
$ Fixed existing Bio Recipes not working.
|
|
% Updated some Textures.
|
|
% Hide Sodium Hydroxide dust if it already exists.
|
|
|
|
|
|
|
|
+ Added a Pest Killer for quick removal of Butterflies and Bats.
+ Added Hydrogen Cyanide.
% Replaced existing assets for the Bat King.
% Replaced Bat King Logic, it's now an offensive mob.
$ Fixed Bat King model scaling.
|
|
slots. Closes #423.
% Adjusted Generic Bucket handling of Textures and Colouring.
$ Fixed several issues with Hand-Pump logic, Fixes #353.
$ Fixed load issues with FluidFactory.java.
|