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path: root/src/Java/gtPlusPlus/plugin/agrichem
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2019-10-24% Tried to adjust the name of IC2 Hot Water.Alkalus
$ Fixed OreDicting ore Sodium Hydroxide if GT dusts are detected. $ Fixed bad oredict look-up for RP1 cell. $ Rewrote how GT++ Materials look for existing fluids and cells during generation, hopefully this didn't break any existing cells or fluids. (Please investigate log after loading a world)
2019-10-24+ Added burn times for Wooden Pellets & Bricks.Alkalus
% Many minor Bio recipe adjustments. $ Fixed Oredict name of some Fluid Cells, advise if this breaks existing recipes. (Probably look at Alkalus ingots)
2019-10-24+ Added Chemical Plant.Alkalus
+ Added more Bio Recipes. $ Fixed Strontium Hydroxide generating before it's components. $ Fixed existing Bio Recipes not working.
2019-10-16+ Added first batch of Bio Recipes.Alkalus
% Updated some Textures.
2019-10-16+ Added OreDict entries for the new Biochem items.Alkalus
% Hide Sodium Hydroxide dust if it already exists.
2019-10-16$ Fixed Localization of Agrichem items.Alkalus
2019-10-16+ Added some new items for Biochem recipes.Alkalus
2019-10-14+ Initial work on Algae.Alkalus
2019-07-26+ Added config option to adjust ingame BGM delays. (Should be working)Alkalus
+ Added a Pest Killer for quick removal of Butterflies and Bats. + Added Hydrogen Cyanide. % Replaced existing assets for the Bat King. % Replaced Bat King Logic, it's now an offensive mob. $ Fixed Bat King model scaling.
2019-03-08% Allowed Hand-Pumps to function on all Tanks again & also allowed GT output ↵Alkalus
slots. Closes #423. % Adjusted Generic Bucket handling of Textures and Colouring. $ Fixed several issues with Hand-Pump logic, Fixes #353. $ Fixed load issues with FluidFactory.java.