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path: root/src/Java/gtPlusPlus/plugin/villagers
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2019-10-11$ Fixed many tiny bugs, found by static code analysis.Alkalus
$ Fixed Canning handling further. $ Adjusted the Charcoal Pit fix.
2019-07-26+ Added config option to adjust ingame BGM delays. (Should be working)Alkalus
+ Added a Pest Killer for quick removal of Butterflies and Bats. + Added Hydrogen Cyanide. % Replaced existing assets for the Bat King. % Replaced Bat King Logic, it's now an offensive mob. $ Fixed Bat King model scaling.
2019-02-28+ Added a new debug tool.Alkalus
+ Added support for Crops++. + Added Custom Crops & framework to support more in future. + Added basic support for all GT++ Materials within Tinkers Construct. [WIP] + Moderately bad attempt at generating custom Plasma Cooling recipes in the Adv. Vacuum Freezer. [WIP #424] % Reworked logic for Material.java handling Durability, Tool Quality & Harvest Level. % Adjusted frequency of structural checks on the Cyclotron, Now 100x less frequent. % Cleaned up ReflectionUtils.java and made all getters cache their results, for much faster access. % Attempted to adjust logic of FFPP, but I probably broke it. [WIP] % Moved static array of Element Names from IonParticles.java -> ELEMENT.java. $ Greatly improved reflective performance across the mod.
2018-07-09% Changed the Villagers the spawn in Outback/Desert biomes to be exclusively ↵Alkalus
Natives. % Tweaked debug tool to not remove GT ores and tiles. % Changed the hut the natives get, it's now more of an igloo shape. $ Fixed BoP Issue with Australia Generation.
2018-07-08+ Added various structures for the new villagers in Australia.Alkalus
$ Fixed an issue with the Trader's Trade Handler.
2018-07-06+ Added a new Dimension, Australia.Alkalus
% Stopped Custom Villagers spawning as professions that aren't custom. % Trade improvements for some Villagers. $ Fixed a bug in AutoMap mapping to internal name map.
2018-07-06+ Added some double item trades to Aboriginals.Alkalus
2018-07-06$ Small Villager Fixes.Alkalus
2018-07-06$ Fixed an error in XSTR.java where the maximum bound for nextInt(x) could be 0.Alkalus
$ Fixed some Aboriginal Trader Logic.
2018-07-06+ Gave Aboriginal villagers some broad trade options.Alkalus
2018-07-06+ Added Aboriginals.Alkalus
2018-07-06+ Decided that villagers need a chance to be Scottish, so I added some ↵Alkalus
Scottish first names in.
2018-07-05+ Added in a Villager Replacer.Alkalus
$ More work fixing the recipe system. $ Fixed Villagers not using the correct custom trades. % Changed the Industrial sifter requiring exact amounts of in/output busses.
2018-07-02% Hopefully improved recipe loading by several factors.Alkalus
% Re-arranged spawner code during loading. $ Hopefully recipe Creative Tabs issues. $ Fixed profession of one of the new villagers.
2018-07-01+ Added 3 villager types with custom skins.Alkalus
+ Added some trade templates to all three villagers. + Added localization for all new villagers.
2018-07-01$ Improved handling of Custom Skins for Villagers.Alkalus
2018-07-01+ Added lang file updates.Alkalus
% More work on Spawners. % More work on Villagers.
2018-07-01% More work on Villagers.Alkalus
% More work on Spawners.
2018-07-01$ Fixed Custom Spawner Generation.Alkalus
$ Fixed Custom Spawner Registration. $ Fixed Spawner importing private static fields from the base TileEntity class via reflection. $ Fixed Spawner writing type to NBT.
2018-06-30% Improved Spawner Creation.Alkalus
2018-06-29% More work.Alkalus
2018-06-29+ More Villager work.Alkalus
+ Added framework for custom spawners.
2018-06-29+ Added the base work for custom villagers.Alkalus