Age | Commit message (Collapse) | Author |
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Scottish first names in.
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$ More work fixing the recipe system.
$ Fixed Villagers not using the correct custom trades.
% Changed the Industrial sifter requiring exact amounts of in/output busses.
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- Disabled Sulfuric Chem for the time being.
$ Tried to fix all the recipes I borked.
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% Re-arranged spawner code during loading.
$ Hopefully recipe Creative Tabs issues.
$ Fixed profession of one of the new villagers.
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+ Added some trade templates to all three villagers.
+ Added localization for all new villagers.
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% More work on Spawners.
% More work on Villagers.
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% More work on Spawners.
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$ Fixed Custom Spawner Registration.
$ Fixed Spawner importing private static fields from the base TileEntity class via reflection.
$ Fixed Spawner writing type to NBT.
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+ Added framework for custom spawners.
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- Disabled Sulfuric Chem rebalance internally, Config option temp. does nothing.
$ Fixed Debug logging for removed recipes.
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% Reworked some of the Plugin System.
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$ FindBugs fixes.
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% Recipe tweaks.
% Tried to fluorite ore not having correct recipe outputs during ore processing. (This is still broken due to an invalid output)
$ Fixed old fluorite ore not having a valid shapeless recipe.
$ Fixed all custom ores trying to register static textures.
$ Fixed plugin loading system not registering plugins, I think?
$ Fixed missing texture for Nitro Fix.
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% Package cleanup.
- Removed /Bed command.
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+ Did Fish Stuff.
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$ Fixed issue with Fishing Pond.
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