Age | Commit message (Collapse) | Author |
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They now require a wrench, freeing up 4 MetaIDs on BlockMachines for myself to use.
$ Fixed handling of custom BaseMetaTileEntity implementations. Meta 12-15 is now used by GT++ to deploy custom without requiring any outside items or blocks.
$ Fixed IC2 items requiring a pickaxe to mine and shitty wrench handling. You can now just mine them as usual with a wrench.
$ Fixed ALL GT/GT++ Tile Entity Tooltips. Formatted some things slighty, added additional information and additional custom tooltip support.
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Nitinol and Chromatic Glass.
+ Added Particle Physics, so some basic extent.
+ Added new textures for some Meta items.
+ Added new textures for all particles and ions.
+ Added Custom Debug NBT to error ingots, in the event one is obtained by a player.
+ Added more information to the tooltip of Control Cores.
+ Added more uniform ways to obtain tiered item components to CI.
- Hard disable of GC Fuel tweaks for the moment.
% Hopefully greatly improved the cape handler. Cape list is now stored on Overmind's site, meaning it can be updated outside of the mod.
% Cape Handler now will store the cape data locally in a .dat for offline use, this can be updated anytime by removing it, or once a week if outdated)
% Tweaked Cyclotron Recipe map to support new changes to functionality.
% Tweaked RTG fuel pellet production time in Cyclotron to be 100x.
% Adjusted requirements for Quicklime to generate (It may vanish after this commit, May be worth rolling back if an issue.).
% Adjusted code to use checkForInvalidItems instead of direct item comparisons in several places.
% Renamed Buffer Cores to Energy Cores.
% Adjusted recipes for Energy Cores and Energy Buffers, they now require 6 slot assembly.
$ Fixed Multiblock handling during structure checks, they'd accidentally detect the controller as an invalid block.
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+ Added some new Bags/Packs for various things. An Automatic Lunchbox, a Tool Box and a Magicians Satchel.
+ Added full compound of Eglin Steel to ABS. Closes #392.
- Removed all Multi-Tools.
$ Rewrote and Fixed the recipe system. All recipes are queued regardless of when called, then created during the end of the POST_INIT load phase. Fixes too many bugs to list. (Few more to do before tomorrow)
$ Fixed COFH Hard requirement. Closes #398.
% Adjusted the internal map type of the AutoMap. Should improve performance, if only in single digit cpu cycles.
> To-Do) Fix Recipes pertaining to compound materials made from using fluids. State may be detected wrong after recipe system changes.
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- Disabled obfuscated method names in ASM.
% More adjustments to EBF and ABS recipes.
$ Fixed names of Tungsten Steel & Stainless Steel Hexadecuple Pipes.
$ Fixed recipe collision of Rose Gold and Tumbaga in the mixer.
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+ Added missing Germanium Dust.
+ Added compatibility for Witchery.
- Removed portability of Tanks for GTNH, tanks are still portable otherwise.
$ Fixed calculations for automatic recipe generation, EBF and ABS recipe requirements for GT++ Alloys are now significantly increased.
$ Fixed missing Control Core textures.
% Cleaned up some recipe generation.
% Improved Material.java.
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$ Fixed ASM not working outside of Dev.
$ Fixed Thermal Centrifuge recipes generated for custom ores.
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> Created StaticFields59.java to hold static copies of fields gotten from gt 5.09 classes.
^ Version bump.
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+ Added ASM Config.
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+ Added new require function to TileEntityBase.java.
+ Added some logging to pipe generation.
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% Improve GT ASM.
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+ Backported GT NBT Persistency fix via ASM.
+ Added support for 6 Slot Assembler recipes & Assembly Line recipes.
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$ Fixed GC Packet Decoding ASM.
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$ Cleaned up GC Fuel ASM, Rockets are now tiered.
% Added ability for Rover to use Diesel still.
% Added Tooltip to the GC Fuel Loader, showing what Tier requires which fuel.
> Bug still exists on sending packets, which may cause the client to boot the player back to the menu.
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% Made Solar Tower more complex structure wise.
% Bumped Ticon ASM Handler.
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% Cleaned up Preloader_Transformer_Handler.java.
% Tweaked DevHelper.java.
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+ Added several hundred obfuscated names to DevHelper.java.
+ Added Bonemeal as default OB Sprinkler Fertilizer.
% More work on OB Sprinkler ASM.
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% Fixed Sprinkler handler to be more robust.
$ Fixed issue with ASM Handler.
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Fertilizers. Extra Types can be registered via SprinklerHandler.java.
% Fix Nos corruption Bug.
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+ Added new Rocket Fuels and various chemical compounds to produce them.
+ Added an ASM fix that removes Diesel and EIO/GC Rocket Fuel from GC and allows use of all 4 GT++ fuels instead.
% Reworked Rocket Engine generators, to now use new fuels and produce heavy pollution.
$ Fixed bug that could corrupt the Fluid Registry.
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$ Recipe fix for Handpump.
% Re-enabled The Pocket Fusion & Generator Arrays.
% Updated .gitignore.
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% Renamed IChunkLoader.java to IChunkLoaderTile.java.
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% More functionality to Forge Srg handling.
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+ Added a custom Mutagen Fluid used in making Large Eggs.
$ Fixed some issue with BlockPos object having invalid worlds.
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- Removed ASM logging, unless Hidden NEI entries are shown.
$ Hopefully fixes lots of Dehydrator recipes that may not have been working.
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$ Fixed Large Auto-Assembler Name.
$ Possible fix for #239.
$ Other Bug Fixes.
$ Fixed Old School Circuits breaking Integrated Circuit Recipes.
% Made Adv. EBF. Use new casing textures.
% Streamlined Old School Circuit function call locations to a single handler.
% Cleaned up ASM Logging.
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$ FindBugs fixes.
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Passing arbitrary strings as the `format` argument of logging functions
is guaranteed to raise various errors. Instead, pass `"%s"` as the
`format` argument and the arbitrary strings as the following arguments.
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$ Fixed ASM circular loading issue.
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+ Added config for machine component assemblers.
+ Added recipes for Large Extruder and its casings.
% Changed default config value for custom circuits. It was true, now it is false.
$ Tweaked ASM class handling when conditions are not met.
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% Package cleanup.
- Removed /Bed command.
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+ Added the Fish Pond.
$ Added support for more textures in TAE.java.
- Disabled GT ASM.
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+ Added Sludge output to the Wash Plant.
$ Finished the Cutting Factory.
$ GT ASM.
% Improved tooltips on Maceration Stack, Industrial Sifter & Wash Plant.
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$ Fixed Super Chest ID collision.
% Made Super Chests hold 1/2 as much.
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$ More work on Gregtech ASM.
> NBTTagCompound is now created in MetaTileEntity. getDrops() & breakBlock() are also both overwritten.
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% Mild re-arrangement to CI.java.
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% More ASM work on getDrops fix.
$ Made GT++ Materials utilise GT TextureSets.
$ Made Ore blocks use the most prominent texture set based on it's component materials.
$ Fixed https://github.com/GTNewHorizons/NewHorizons/issues/2522.
$ Fixed materials that require a blast furnace being fluid extractable.
$ Fixed https://github.com/GTNewHorizons/NewHorizons/issues/2530.
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7ddb7f5e8ed9fe60b730183c7a04f3bce3b8f815.
+ Added a handler for class transformers.
% Added test case to tiered tanks for NBT storing.
- Removed logging from some reflection calls.
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% Minor Project Clean-up, added missing Override annotations to 100+ methods & removed pointless casts.
% Moved Logging to it's own class.
$ Fixed Multi-block handling of Pollution.
$ Fixed the GT 5.09 material enabler system. (From My Side, it's still borked on GTs).
+ Added a Dynamic Proxy invocation for IMaterialHandler.
+ Added an AutoMap data type, which is a Auto-incremental ID'd Hashmap wrapper.
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$ Fixed excessive fluid cells being generated.
$ Further improve material recycling recipes.
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Gregtech progression.
$ Fixed HF potion entity not rendering.
^ Version Bump.
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$ Added an NPE check to the ASM conditional.
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% Tweaked logging on the ASM transformer.
^ Version bump.
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