| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-08-24 | % Swapped FFPP checkRecipe logic to use the Fusion Reactor logic for fluid ↵ | Alkalus | |
| handling. $ Cleaned up some code. | |||
| 2017-08-12 | % Made Rainforest Oaks not rely on BoP. | Draknyte1 | |
| % Tweaked Fish Catcher loot rates. % Tweaked Advanced Boiler output rates. | |||
| 2017-05-28 | % Separated Dimension_DarkWorld.java into 7 sub classes, instead of having ↵ | Draknyte1 | |
| them inline. + Added WorldGenRainForestTree_Ex.java, apparently forgot to include it several commits ago. | |||
| 2017-05-27 | - Removed some Logging from the Tree classes. | Draknyte1 | |
| 2017-05-27 | $ Fixed leaf generation on Rainforest Oaks. | Draknyte1 | |
| $ Fixed leaf drops on Rainforest Oaks. $ Fixed Flammability on custom Logs/Leaves. | |||
| 2017-05-27 | $ More work improving the Rainforest Tree generation. | Draknyte1 | |
| 2017-05-27 | + Added some modular base tree (Log/Leaf/Sapling) classes. | Draknyte1 | |
| + Added BoP Rainforest Trees (Still need a bit of work). | |||
