Age | Commit message (Collapse) | Author |
|
all pre-existing EBF recipes.
$ Rewrote ABS recipe handler to support temps within the recipes. This will allow coil upgrades like the EBF for higher tier smelting.
$ Fix Polonium Material trying to access ELEMENT.java instance before it's created.
+ Added ItemStackData.java, which allows storing ItemStacks for easy retrieval.
|
|
+ Added particles to the Mining Pipe and Mining Head blocks.
+ Added a casing block for the BRMPs.
% Made Custom GT Pipes/Wires load prior to the GT Machines.
$ Fixed the Industrial Extruder tooltip, incorrectly stating the Muffler was required at the rear. Tooltip now states the Maint. Hatch is required at the rear.
|
|
$ Fixed inverted EIO tooltip logic.
|
|
$ FindBugs fixes.
|
|
% Tweaked some ore veins.
% Tweaked size of debug tool's area clear to double.
$ Fixed an issue that broke tooltips.
$ Quite a lot of back-end work for ore generation in the dark dimension.
$ Fixed improper generation of the GT++ WorldGen configuration file.
$ Fixed ore vein densities.
$ Fixed ore veins not generating as expected.
|
|
% Moved Config Handling to it's own class.
% Renamed configSwitches.class to ConfigSwitches.class.
+ Added framework for Segment Analytics.
|
|
% More Nitro work.
|
|
|
|
$ Fixed persistent player mappings to null Wireless Chargers.
|
|
|
|
- Removed a lot of logging during start-up.
|
|
|
|
|
|
> Should now handle recipes in the same manner the Electric Blast Furnace does.
> However, if it requires a fluid input it will skip that material.
> Should also now add recipes for crushed ores and small dusts.
$ This fixes #116 and also fixes #99.
|
|
+ Added the Alkalus Disk.
$ Fixed Frame Box Assembler Recipes.
$ Fixed Missing 7Li material.
$ Fixed Tiered Tanks not showing their capacity in the tooltip.
$ Fixed tooltips for alloys containing Bronze or Steel.
$ Fixed Clay Pipe Extruder Recipes.
- Removed a handful of Plasma cells for misc. materials.
% Changed the Industrial Coke Oven's tooltip, to better describe the input/output requirements.
% Cleaned up The Entire Project.
|
|
+ Enabled the BlockEventHandler.
|
|
+ Re-did imports again, from the desktop, with looser rules.
|
|
This reverts commit 0669f5eb9d5029a8b94ec552171b0837605f7747.
# Conflicts:
# src/Java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/GregtechMTE_NuclearReactor.java
# src/Java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/GregtechMetaTileEntity_MassFabricator.java
Revert "% Cleaned up Imports."
This reverts commit 3654052fb63a571c5eaca7f20714b87c17f7e966.
|
|
> Much neat, very nices.
|
|
|
|
|
|
+ Added Grisium.
% Tweaked the MultiPickaxes.
% Did some more work on the Blast Smelter controller.
$ Finished work on the Blast Smelter Recipe generation (It's not unique enough yet, apparently)
> After numerous re-write attempts at this all morning, the issue remains that recipes overlap.
> Recipe output logging for this is still enabled, but it currently only does Osmiridium for a test run.
- Removed some useless classes.
|
|
|
|
$ Now it Renders properly and functions as a GT-esque type tool.
- Removed static calls to excluded build classes.
% Started changing things to final in all cases. (Apparently better Java practice)
|
|
+ Added utilities to check the mod version online against my github.
+ Added a warning if the mod is out of date, to update.
|
|
% Cleaned up fluid duplicates.
% Cleaned up handling of GT Meta-Tools.
% Changed tone of my latest Fluid Cell icons, now it's darker and more defined.
- Removed some dead classes that have no use.
|
|
now it's gtPlusPlus.
|