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2020-11-05+ Added RTG power Hatch.Alkalus
+ Added better handler for packager recipes. % Moved RTG fuel pellet recipe handling to it's own function. $ Fixed minor oversight in ItemStackData. $ Fixed TC Alchemical Furnace being a laggy PoS. $ Maybe fixed TC Aspect scanner on items with invalid unlocal names.
2020-05-30+ Added Item Overflow Valves.Alkalus
+ Added more types of armour to the Hazmat list. + Added recipes to convert GT++ Plutonium239 into normal Plutonium. + Added recipe to convert GT Phthalic Acid into GT++ Phthalic Acid.
2020-05-30+ Added framework for Elemental Duplicator.Alkalus
+ Added custom Data Orb bus for Elemental Duplicator. - Removed weird dependency on CofhCore.
2020-05-26+ Added custom Flask Renderer.Alkalus
+ Added ability for the Volumetric Flask Configurator to handle the new Flasks. % Made 64k Flask have a capacity of 32k instead. (Technical limitation involving Short data types)
2020-05-26+ Added new Volumetric Flasks.Alkalus
% Updated GT to reflect required change for additional Volumetric Flasks.
2020-05-26+ Added two new Alloys. (Botmium and Laurenium)Alkalus
+ Added four new Maching Casing blocks.
2020-05-25+ Added steam tier I/O buses & input hatch.Alkalus
+ Added recipes for the custom steam hatch, buses and Macerator controller. % Changed Steam Grinder Meta ID. % Moved some logic internal to the SteamMultiBase class. (Handling of output buffering, bus/hatch handling and recipes) $ Fixed spelling of Maintenance in most multiblock tooltips.
2020-05-25+ Added a Large Steam Macerator.Alkalus
% Made the Volumetric Flask Configurator tooltip better.
2020-04-14+ Added an Advanced Hazmat Suit.Alkalus
+ Added a T3 circuit for recipe selections. $ Disabled TT Thaumic Repairer patch. $ Fixed a bug in EnumUtils not correctly handling missing entries.
2020-04-04+ Added a new base bus type.Alkalus
+ Added the Ball Housing bus. + Added the Catalyst Housing bus. + Added the Reinforced Engine Casing. + Made the Flotation Cell Regulator actually load. $ Fixed Tooltips on Milling Balls & Catalysts. $ Added improved item handling for Milling Balls. $ Added improved item handling for Catalysts.
2020-03-31+ Added Custom NEI Handler for IsaMIll.Alkalus
+ Added Death by IsaMIll. % Moved debug mode switch to AsmConfig. $ Fixed handling of custom OrePrefixes. $ Fixed OreDict registration of MetaFoodItems. $ Improved handling of Core Classes being static initialised too early. $ Fixed client-side bug in Distillus which would cause an infinite loop. $ Fixed bug in ForgeEnumHelper. $ Fixed bug in setField methods from ReflectionUtils.
2020-03-30+ Added IsaMill.Alkalus
+ Added repackaged Sun classes. + Added Milled ores. + Added Milling Balls. $ Disabled Hand-pump pumping from non-GT tile entities. > Maybe did other things, but in a hurry to commit.
2020-03-28+ Added Materials for the new LNR fuels.Alkalus
+ Added a new casing block class for special handled multiblock casings. + Added locale for Naq Fuel Cells. $ Reworked TAE. There are now 19 texture slots free out of the 64 total. $ Fixed a minor bug in the update checker.
2020-03-28+ Added more 'Special Behaviour' items for my multiblocks as Examples.Alkalus
+ Added '/gtpp hand' command. + Added TungstenSteel & Neutronium tool variants to NEI while in dev. + Added Large Semifluid Generator and a crafting recipe for it. + Added Placeholder for Adv. Assembly Line. + Added Distillus Upgrade Chip and a crafting recipe for it. % Updated build.gradle. % Reworked a few recipes. $ Fixed ULV Overflow Covers using 0L Water in assembler. (https://github.com/GTNewHorizons/NewHorizons/issues/5700) $ Fixed Integral Encasement I using 0L Steel in assembler. (https://github.com/GTNewHorizons/NewHorizons/issues/5617) $ Fixed Thaumcraft based FakePlayer's triggering Fluorite drops. (https://github.com/GTNewHorizons/NewHorizons/issues/5744) $ Fixed bad handling of hatch textures on a few multiblocks. $ Semi-Fixed Distillus. $ Fixed Semifluid Generator recipes. $ Fixed Semifluid Generators crashing the game when mined. $ Fixed bad handling of calls to ItemList.java. $ Began work fixing all ASM to be more compatible with ProGuard. $ Fixed compiler complaining about varargs. ^ Bumped version to 1.7.05.x.
2020-01-17+ Added Zyngen.Alkalus
% Adjusted Volcanus casing requirement from 10 to 9. % Adjusted logging in RF convertor. % Adjusted tooltip on Washplant to include information on water hatch. $ Fixed coil handling being offset by a tier. $ Fixed 9-1 breaking if an Input Bus didn't have a circuit.
2020-01-16+ Added GT RF convertor.Alkalus
$ Fixed Industrial Mixer not working with fluids. $ Fixed COFH being a hard dependency. $ Fixed Energy Buffers relying on the Rocket Engine config option.
2020-01-15+ Added Transmission Components.Alkalus
% Adjusted recipe for Chemical Plant controller, to now use T2 Frames instead of ambiguously tiered Stainless Steel Frames. % Adjusted a few recipes using Sensors & Emitters to now use TransComps. % Chunkloaders now have different textures and more informative tooltips. % Chunkloaders now have better ranges. % Renamed Fluid Reactor to Chemical Plant. $ Fixed Chemical Plant NEI handler.
2019-12-31+ Added the Adv. DT. (Locked to T1 for now)Alkalus
+ Added 10 new casing blocks, with assembler recipes. - Removed obsolete Chunkloading classes.
2019-12-30+ Added a Debug command for GT++ Chunkloading capabilities.Alkalus
% Retiered Chunkloaders. $ Potentially Fixed Chunkloaders. Thanks to @Repo-alt if such is the case.
2019-12-12+ Added Pellet Mold.Alkalus
+ Added Clean Aluminium Mix. $ 5.08 Compliance. And looooots of it. $ Fixed most, if not all Fluid Canning & Extraction recipes that I broke previously. % Adjusted Textures for Particles. New textures thanks to Discord User Никита#8621. % Adjusted Aluminium Processing Chain.
2019-12-09+ Added GT++ API class.Alkalus
+ Added handler for Void Miner to API. + Added handler for special multiblock logic to API. + Added Initial work For Chemical Plant. % More work on the Algae Farm.
2019-12-08+ Added an assembly recipe for tier 1 Round Robinators.Alkalus
+ Added localization for Rotor Housing achievement. + Added the Algae Farm (WIP). - Removed Durability bar on Iridium Rotors. - Reverted 2A hatch fix on Multiblocks. % Adjusted all Robinator recipes, removing the fluid requirements. $ Fixed Robinators Crashing on Servers. $ Implemented new backend for all future non-GT tile entities.
2019-11-24+ Added recipe for Supreme Pizza Gloves.Alkalus
+ Added Turbine Housing. + Added recipe for Turbine Housing. + Added auto-output behaviour to Super Bus (O), borrowed from GTNH. Closes #576. % Adjusted Multiblock base checkRecipe function to hopefully now use 2A per energy hatch. (This was done last commit, but was never mentioned) $ Fixed missing Recipe for Cloaking Device. $ Fixed Selenium Exploit. Closes #570. $ Potentially fixed weird cape crash. $ Added additional logging for TT recipe adding. $ Did some work on ToggleSneak stuff in Sneak Manager. Fixes #566.
2019-10-24+ Added Chemical Plant.Alkalus
+ Added more Bio Recipes. $ Fixed Strontium Hydroxide generating before it's components. $ Fixed existing Bio Recipes not working.
2019-10-16+ Added first batch of Bio Recipes.Alkalus
% Updated some Textures.
2019-08-24+ Added new recipes for Hydrogen Chloride, Sodium Hydroxide, Brine.Alkalus
+ Added new UV/IR laser lens. $ Fixed Chemical formula not showing up correctly on some mixed materials. $ Fixed Tooltips of Rare Earth materials being too long. $ Fixed Voltage of Rare Earth materials being a tier too high.
2019-08-17+ Added Multiblock Rocket Engine. Closes #464.Alkalus
+ Added Liquid Hydrogen. + Added Carbon Dioxide if it doesn't exit (.08 compat)
2019-05-17+ Added Fake Covers for ULV-MAX casings. Now you can hide your cables better.Alkalus
% Migrated some recipes.
2019-05-13+ Added the Industrial Vacuum Furnace. This Multiblock also doubles as a ↵Alkalus
Dehydrator for higher tiers. + Added recipe for the Industrial Vacuum Furnace. % Cleaned up heating coil code, now it's in one location for easier updating in future.
2019-05-13+ Added High Quality Industrial Diamond.Alkalus
+ Added various material components. + Added a debug machine used for calling the Garbage Collector. + Added recipe to obtain Hot Water. + Added way to obtain Dragonsblood. + Added lots of quick access fluids directly to FluidUtils. % Updated English Locale. $ Fixed issue preventing all Multiblocks from forming. $ Fixed some minor texture issues.
2019-04-26+ Added some Items specifically for running Digital Tree Farms.Alkalus
+ Added some Common Energy Utility Classes. + Added ASM to fix handling of hatch slots for busses. (Partial implementation)
2019-04-18+ Added more tools.Alkalus
2019-04-17+ Added Electric Wire Cutters.Alkalus
% Adjusted Angle Grinder Recipes.
2019-04-17+ Added an Electric Angle Grinder (File).Alkalus
2019-04-17+ Added 4 more tiers of simple washers.Alkalus
2019-04-14+ Made Energy Buffers Portable.Alkalus
+ Allowed reconfiguration of Amperage on Energy Buffers. + Added Hellish Bauble to remove most nether enemies. + Basework for Heat Exchange Pipes. + Interfaces for Heat Sinks and Heat Entities.
2019-03-14+ Added Bombs.Alkalus
% Made RAW collectors produce 10x less. $ Fixed tooltips on RAW collectors. $ Fixed a bug regarding STARTUP_PHASE.
2019-02-05+ Added recipes for ULV generators.Alkalus
+ Added recipes for New batteries and their components. (To be use in the charger packs). % Mildly adjusted Circuit programmer recipe. % Adjusted Plasma hatch to be output only. $ Fixed bad tooltips on material blocks/frames. $ Fixed Lang formatting issue.
2019-02-05+ Added Charge Packs, which can be worn in the Bauble belt slot.Alkalus
+ Added more recipes for particle related content. + Added recipe for Hydrogen Plasma. + Added Plasma Tanks. + Added Alternative Fusion Reactor. + Added recipe for the Super Jukebox. % Updated Locale files. $ Hopefully made calls to possibly invalid ItemList values safer. $ Fixed Large Mixer not working with fluids correctly. $ Fixed ABS and Adv. EBF not allowing a muffler in the center of the top layer. $ Fixed Fusion bug, making all recipes take 4x longer than originally required. $ Fixed recipes using Redstone Alloy as a material in tiered recipes. (Makes ULV Energy Cores craftable again) $ Fixed Nano Healing Bauble. $ Fixed annoying low transfer rate of Railcraft. (This should be higher when playing with GT anyway, it's now 4x, disabled in ASM config). $ Fixed the fact that Portable tanks were still portable in GTNH.
2019-01-29+ Added Super Busses.Alkalus
+ Added Breaker Boxes. + Added Super Jukebox. (framework) + Added King Bat. (framework) + Added Custom WAILA plugin. (framework) + Added lots of simple function calls to CI. (Recipe simplification) % Rewrote the recipes for Wireless Chargers, they now require assembly. % Cleaned up some old code. $ Adjusted bug with pollution scrubbers using no durability and removing LOTS of pollution. $ Greatly improved code base for pollution scrubbers. $ Added pollution back to the Cyclotron.
2019-01-25+ Added recipes to obtain Astral Titanium, Celestial Tungsten Advanced ↵Alkalus
Nitinol and Chromatic Glass. + Added Particle Physics, so some basic extent. + Added new textures for some Meta items. + Added new textures for all particles and ions. + Added Custom Debug NBT to error ingots, in the event one is obtained by a player. + Added more information to the tooltip of Control Cores. + Added more uniform ways to obtain tiered item components to CI. - Hard disable of GC Fuel tweaks for the moment. % Hopefully greatly improved the cape handler. Cape list is now stored on Overmind's site, meaning it can be updated outside of the mod. % Cape Handler now will store the cape data locally in a .dat for offline use, this can be updated anytime by removing it, or once a week if outdated) % Tweaked Cyclotron Recipe map to support new changes to functionality. % Tweaked RTG fuel pellet production time in Cyclotron to be 100x. % Adjusted requirements for Quicklime to generate (It may vanish after this commit, May be worth rolling back if an issue.). % Adjusted code to use checkForInvalidItems instead of direct item comparisons in several places. % Renamed Buffer Cores to Energy Cores. % Adjusted recipes for Energy Cores and Energy Buffers, they now require 6 slot assembly. $ Fixed Multiblock handling during structure checks, they'd accidentally detect the controller as an invalid block.
2019-01-07+ Added several new Materials and Alloys. (Nitinol 60, Adv. Nitinol, ↵Alkalus
Hypogen, Titansteel, Arcanite, Octiron, Tungsten Titanium Carbide, Astral Titanium, Celestial Tungsten, Chronomatic Glass). + Added Carbon nanotubes, Carbyne and associated materials required to create them. + Added Hypervisor Matrix (Fusion), a core component for the MK4. % Tweaked recipes for the MK4 Fusion Reactor and components, making it significantly harder. $ Fixed some base elements not generating correctly due to inverted logic for detection. $ Fixed rare chance for an invalid compressor recipe to generate. $ Fixed Voltages and tiering of all materials, resolves many recipe issues within the EBF and ABS. $ Fixed invalid compound tooltips on all ore materials.
2018-12-24+ Added a config option to adjust the Turbine Rotor removal cut-off point.Alkalus
+ Added some new Bags/Packs for various things. An Automatic Lunchbox, a Tool Box and a Magicians Satchel. + Added full compound of Eglin Steel to ABS. Closes #392. - Removed all Multi-Tools. $ Rewrote and Fixed the recipe system. All recipes are queued regardless of when called, then created during the end of the POST_INIT load phase. Fixes too many bugs to list. (Few more to do before tomorrow) $ Fixed COFH Hard requirement. Closes #398. % Adjusted the internal map type of the AutoMap. Should improve performance, if only in single digit cpu cycles. > To-Do) Fix Recipes pertaining to compound materials made from using fluids. State may be detected wrong after recipe system changes.
2018-10-22+ Added tiered Control Cores for all Multiblocks, which are now required to run.Alkalus
+ Added new Bus for Control Cores. $ Added packager recipes for all small/tiny dusts, Closes #395. $ Increased amount of Cryotheum gained from Fluid Extraction to be inline with Pyrotheum. Closes #390.
2018-10-18+ Added basework for XL Turbines.Alkalus
$ Fixed issue where hatches/busses could be counted multiple times on multiblock structure checks. I now add them to a set as opposed to an arraylist.
2018-09-18% Finished up work on large Turbines.Alkalus
2018-09-18+ Added Solar Reflector.Alkalus
% Made Solar Tower more complex structure wise. % Bumped Ticon ASM Handler.
2018-09-17+ Added the Solar Tower.Alkalus
% Tweaked the LAF some more.
2018-09-17+ Added the Large Arc Furnace.Alkalus
% Cleaned up Preloader_Transformer_Handler.java. % Tweaked DevHelper.java.
2018-09-12+ Added Advanced Mufflers.Alkalus
+ Added custom overlay textures for new mufflers. % Logging changes. $ Fixed generation of recipes for pocket fusion.