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path: root/src/Java/gtPlusPlus/xmod/gregtech/api/gui
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2018-02-04+ Added Super Chests.Jordan Byrne
$ More work on Gregtech ASM. > NBTTagCompound is now created in MetaTileEntity. getDrops() & breakBlock() are also both overwritten.
2017-11-15$ Fixed Power Sub-Station not providing very good scanner info.Alkalus
+ Added stats for nerds to the PSS. + Added custom (dis)charge hatches for use with the PSS.
2017-08-24% Swapped FFPP checkRecipe logic to use the Fusion Reactor logic for fluid ↵Alkalus
handling. $ Cleaned up some code.
2017-07-04+ Started adding recipes for the chemicals added earlier.Draknyte1
+ Added a framework for a Catalytic Reactor. $ Fixed FFPP recipes. $ Finally fixed #56. Textures from GT++ now have their own array to prevent GT Texture overlap issues.
2017-07-03+ Added a new GUI for the Pollution Cleaners.Draknyte1
2017-06-14+ Added a Pollution Detector.Draknyte1
- Disabled some unused Gregtech Tile Entities. % Refactored some classes to be in better locations.
2017-06-06$ More Boiler Logic Fixes.Draknyte1
> Now they won't burn fuel once they're at 80% temp, so it's not wasted. $ Fixed all Advanced Boilers using the Tier 1 Boiler Chassis. % Tweaked Advanced Boiler Textures.
2017-06-06$ Fixed the Advanced Boiler GUI.Draknyte1
+ Added a texture for Boiler Chassis. % Tweaked Dehydration Coil/Wire colours.
2017-05-07% Tweaked Tree Farmer.Draknyte1
+ Added better support for detecting valid tools. - Removed old Dev/Debug stuff.
2017-03-04+ New texture for the slow builders ring.Draknyte1
+ Added the Alkalus Disk. $ Fixed Frame Box Assembler Recipes. $ Fixed Missing 7Li material. $ Fixed Tiered Tanks not showing their capacity in the tooltip. $ Fixed tooltips for alloys containing Bronze or Steel. $ Fixed Clay Pipe Extruder Recipes. - Removed a handful of Plasma cells for misc. materials. % Changed the Industrial Coke Oven's tooltip, to better describe the input/output requirements. % Cleaned up The Entire Project.
2017-01-21+ Added information about the power stored and operations remaining to the ↵Draknyte1
Tree Farmer GUI. Thanks to @Dragon2488 for showing me how Container syncing should be done properly. % Rewrote the Tooltip for the Tree Farmer Controller block. % Changed the Tree Farmer GUI, moved the item slot up 18px and added a console for the power information. $ Fixed the tool check returning Null when valid tools were present in the Tree Farmer.
2017-01-20+ Added a new kind of logging message, just for machines, so that people may ↵Draknyte1
debug them easily without TOTAL DEBUG mode. + Added support for the TreeFarmer to use Saws/Buzzsaws to cut things. They are now required. + Added a GUI for the Tree Farmer. + Added a custom slot class just for Buzzsaw and Saw items. % Tweaked power handling for findLogs() in the Tree Farmer class, it wasn't checking the internal power buffer.
2017-01-20+ Added a power cost of 32eu/action for the Tree Farmer. (Will eventually ↵Draknyte1
get a config option). % Moved the internal power buffer variable out of the cut method into the class. % Massive project tidy up, lots of old unused code removed or tidied up. $ Fixed lots of String comparisons that used == instead of .equals(). $ Fixed Double/Triple/Quad null checks in certain places. $ Fixed returns that set values at the same time. $ Swapped 3.14 and 1.57 to Math.PI and Math.PI/2. $ Fixed possible cases where a NPE may be thrown, by calling logging outside of null checks. + Added PI to CORE.java, since it's a double and MC uses it as a float in each instance. - Stripped 95% of the useless code out of Meta_GT_Proxy.java
2016-11-06+ Added two new recipes for etched IV wiring. Should help with #35Draknyte1
+ Re-did imports again, from the desktop, with looser rules.
2016-11-06Revert "$ Cleaned up the entire project."Draknyte1
This reverts commit 0669f5eb9d5029a8b94ec552171b0837605f7747. # Conflicts: # src/Java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/GregtechMTE_NuclearReactor.java # src/Java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/GregtechMetaTileEntity_MassFabricator.java Revert "% Cleaned up Imports." This reverts commit 3654052fb63a571c5eaca7f20714b87c17f7e966.
2016-11-04$ Cleaned up the entire project.draknyte1
> Much neat, very nices.
2016-11-04% Cleaned up Imports.draknyte1
2016-10-24+ Added the initial work for the Alloy Blast Furnace.Draknyte1
% Renamed lots of classes.
2016-10-21% Cleaned up tank tooltips.Draknyte1
- Removed all old code now not required by tanks. - Removed the GT4 workbench classes, favourite my homebrew ones.
2016-10-19+ Added a dual fluid tank base tile entity.Draknyte1
% Changed the Rocket Engines to now require two separate fuels at once. (The secondary fuel will deplete quite slowly, consider using the better fuel here) % Changed interface handling for the Tesseract Terminal.
2016-10-17+ Added Tesseract Generators and Terminals.Draknyte1
+ Added a handful of new, old textures from GT4. % Rewrote portions of the Blueprint item again, to try make it work better with NBT. + Added an Example NBT item for myself~ because I am a derp. + Added some custom textures for the Industrial Centrifuge. % Moved all the GT4 Tile Entities to their own loading class.
2016-10-10+ Added some Geothermal Generators.Draknyte1
+ Added recipes and fuels for all Geothermals. (Normal Lava and Pahoehoe Lava) $ Fixed workbench not saving crafting table contents when closed. % Changed internal loading of Workbenches, Tanks and Geothermals. % Disabled old workbench buttons, now using Gregtech Holo slots.
2016-10-09+ More Logging for the WorkbenchesDraknyte1
2016-10-09% Rewrote a lot of the Container code for the workbenches to better reflect ↵Draknyte1
1.7.10 and Gt5. % Changed the IDs of workbenches.
2016-10-07+ Added the Bronze and Advanced Work benches from GT4, still hell buggy but ↵Draknyte1
a WIP. // Temporarily added Workbench registration to the Tiered Tanks Loader. % Added some logging to the Plate Generation. $ Fixed getTexture() in BaseMetaTileEntityEx.java to now support all branches of Gregtech.
2016-09-07% Refactored the entire project to stop using MiscUtils everywhere possible, ↵Draknyte1
now it's gtPlusPlus.