Age | Commit message (Collapse) | Author |
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Mufflers.
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$ Adjusted Simple Washer IDs.
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because there is no pollution in .08)
$ Fixed Gradle not building in UTF-8 encoding, as opposed to the system default. (May fix some material compound symbols).
$ Fixed weird symbols in Cyclotron container.
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+ Added Breaker Boxes.
+ Added Super Jukebox. (framework)
+ Added King Bat. (framework)
+ Added Custom WAILA plugin. (framework)
+ Added lots of simple function calls to CI. (Recipe simplification)
% Rewrote the recipes for Wireless Chargers, they now require assembly.
% Cleaned up some old code.
$ Adjusted bug with pollution scrubbers using no durability and removing LOTS of pollution.
$ Greatly improved code base for pollution scrubbers.
$ Added pollution back to the Cyclotron.
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+ Added assembler recipes for Everglades portal block.
+ Added some other recipes.
% Custom Cyclotron GUI Container.
% Tweaked Cyclotron to consume 4x EU.
$ Fixed Adv. EBF and ABS not forming as expected.
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% Adjusted Casings required for the Matter Fabricator.
$ Fixed Large Assembler not requiring power.
$ Fixed the Matter Fabricator, it's now much simpler to use.
$ Fixed bug pertaining to the extra slot in the Matter Fabricators GUI.
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> Created StaticFields59.java to hold static copies of fields gotten from gt 5.09 classes.
^ Version bump.
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$ Fixed issue where hatches/busses could be counted multiple times on multiblock structure checks. I now add them to a set as opposed to an arraylist.
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% Further tweaks to GUI handling.
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% Rewrote the way multiblocks in GT++ handle GUIs, to allow for more flexibility.
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remaining before the thread belonging to this buffer is released. This will also show ms/25 lag info someday.
+ Added invokeGC() to SystemUtils.java.
$ More thread safety.
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+ Added recipes for the shelves.
% Made the Adv. EBF process 8 parallel recipes, up from 4.
% Made the Fusion Reaction MK IV use the new casings.
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$ Fixed shelves using wrong overlay.
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$ Fixed #255.
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% Initial work on the new Sub-Station GUI.
$ Fixed a compile issue where I used the wrong XSTR import.
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$ FindBugs fixes.
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% Improved scanner tooltips for all Multiblocks.
% Improved Tree Farm GUI.
% Merged TreefarmManager.java into TreeFarmHelper.java.
- Stripped Animal Farm of all logic.
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$ Fixed Tree Farmer gui not showing correct power stored.
$ Fixed Tree Farmer hatch textures being incorrect on the top/bottom sides.
$ Minor fix to cutting machine structural check.
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Fixes a weird issue, due to decompiled source copy paste.
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$ More work on Gregtech ASM.
> NBTTagCompound is now created in MetaTileEntity. getDrops() & breakBlock() are also both overwritten.
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+ Added stats for nerds to the PSS.
+ Added custom (dis)charge hatches for use with the PSS.
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handling.
$ Cleaned up some code.
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+ Added a framework for a Catalytic Reactor.
$ Fixed FFPP recipes.
$ Finally fixed #56. Textures from GT++ now have their own array to prevent GT Texture overlap issues.
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- Disabled some unused Gregtech Tile Entities.
% Refactored some classes to be in better locations.
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> Now they won't burn fuel once they're at 80% temp, so it's not wasted.
$ Fixed all Advanced Boilers using the Tier 1 Boiler Chassis.
% Tweaked Advanced Boiler Textures.
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+ Added a texture for Boiler Chassis.
% Tweaked Dehydration Coil/Wire colours.
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+ Added better support for detecting valid tools.
- Removed old Dev/Debug stuff.
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+ Added the Alkalus Disk.
$ Fixed Frame Box Assembler Recipes.
$ Fixed Missing 7Li material.
$ Fixed Tiered Tanks not showing their capacity in the tooltip.
$ Fixed tooltips for alloys containing Bronze or Steel.
$ Fixed Clay Pipe Extruder Recipes.
- Removed a handful of Plasma cells for misc. materials.
% Changed the Industrial Coke Oven's tooltip, to better describe the input/output requirements.
% Cleaned up The Entire Project.
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Tree Farmer GUI. Thanks to @Dragon2488 for showing me how Container syncing should be done properly.
% Rewrote the Tooltip for the Tree Farmer Controller block.
% Changed the Tree Farmer GUI, moved the item slot up 18px and added a console for the power information.
$ Fixed the tool check returning Null when valid tools were present in the Tree Farmer.
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debug them easily without TOTAL DEBUG mode.
+ Added support for the TreeFarmer to use Saws/Buzzsaws to cut things. They are now required.
+ Added a GUI for the Tree Farmer.
+ Added a custom slot class just for Buzzsaw and Saw items.
% Tweaked power handling for findLogs() in the Tree Farmer class, it wasn't checking the internal power buffer.
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get a config option).
% Moved the internal power buffer variable out of the cut method into the class.
% Massive project tidy up, lots of old unused code removed or tidied up.
$ Fixed lots of String comparisons that used == instead of .equals().
$ Fixed Double/Triple/Quad null checks in certain places.
$ Fixed returns that set values at the same time.
$ Swapped 3.14 and 1.57 to Math.PI and Math.PI/2.
$ Fixed possible cases where a NPE may be thrown, by calling logging outside of null checks.
+ Added PI to CORE.java, since it's a double and MC uses it as a float in each instance.
- Stripped 95% of the useless code out of Meta_GT_Proxy.java
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+ Re-did imports again, from the desktop, with looser rules.
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This reverts commit 0669f5eb9d5029a8b94ec552171b0837605f7747.
# Conflicts:
# src/Java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/GregtechMTE_NuclearReactor.java
# src/Java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/GregtechMetaTileEntity_MassFabricator.java
Revert "% Cleaned up Imports."
This reverts commit 3654052fb63a571c5eaca7f20714b87c17f7e966.
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> Much neat, very nices.
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% Renamed lots of classes.
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- Removed all old code now not required by tanks.
- Removed the GT4 workbench classes, favourite my homebrew ones.
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% Changed the Rocket Engines to now require two separate fuels at once. (The secondary fuel will deplete quite slowly, consider using the better fuel here)
% Changed interface handling for the Tesseract Terminal.
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+ Added a handful of new, old textures from GT4.
% Rewrote portions of the Blueprint item again, to try make it work better with NBT.
+ Added an Example NBT item for myself~ because I am a derp.
+ Added some custom textures for the Industrial Centrifuge.
% Moved all the GT4 Tile Entities to their own loading class.
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+ Added recipes and fuels for all Geothermals. (Normal Lava and Pahoehoe Lava)
$ Fixed workbench not saving crafting table contents when closed.
% Changed internal loading of Workbenches, Tanks and Geothermals.
% Disabled old workbench buttons, now using Gregtech Holo slots.
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1.7.10 and Gt5.
% Changed the IDs of workbenches.
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a WIP.
// Temporarily added Workbench registration to the Tiered Tanks Loader.
% Added some logging to the Plate Generation.
$ Fixed getTexture() in BaseMetaTileEntityEx.java to now support all branches of Gregtech.
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now it's gtPlusPlus.
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