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+ Added new Rocket Fuels and various chemical compounds to produce them.
+ Added an ASM fix that removes Diesel and EIO/GC Rocket Fuel from GC and allows use of all 4 GT++ fuels instead.
% Reworked Rocket Engine generators, to now use new fuels and produce heavy pollution.
$ Fixed bug that could corrupt the Fluid Registry.
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% Rewrote base tile entity system.
% Added hashCode() to Pair.java.
% Changed some calculations on Materials.
% Made Rocket Engines produce heavy pollution.
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$ Fixed an infinite loop in GregtechMeta_MultiBlockBase.java.
$ Fixed Mimir's Fusion recipes not displaying in NEI.
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+ Added custom overlay textures for new mufflers.
% Logging changes.
$ Fixed generation of recipes for pocket fusion.
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+ Added a Custom Naquadah Input hatch for the Reactor.
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% Rewrote the way multiblocks in GT++ handle GUIs, to allow for more flexibility.
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no longer grow by the gigabyte every hour.
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base machine they are more easily.
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$ Fixed Charging Hatches displaying wrong inventory size. Closes #332.
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+ Added muffler requirement to Ore Washing plant tooltip.
$ Fixed minimum casing count required on Wash Plant and Fishing Pond.
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whenever it is mode swapped with a screwdriver.
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may break existing Multiblocks which may now require a muffler hatch.) Closes #328.
% Moved intermod postInit to before recipe generator runs. (Fixes issues where recipes got queued after the generator ran.)
$ Fixed some recipes not working in the Large Centrifuge and Large Electrolyzer. Closes #324, Closes #321.
$ Fixed some Forestry Frame Recipes not working as intended.
$ Further improvement to recipe system.
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% Improved Custom Fluid Hatch Tooltips.
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+ Added plain-text changelog build script.
^ Version Bump for nightly build.
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custom fallback in the event of a null lookup from the custom method)
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remaining before the thread belonging to this buffer is released. This will also show ms/25 lag info someday.
+ Added invokeGC() to SystemUtils.java.
$ More thread safety.
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$ More thread safety.
- Removed useless EIO tooltip variables.
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$ Made GTPP clean up any left-over threads when the server shuts down (Mostly for SSP memory leaks).
$ Made each buffer get a unique thread. Thread life reduced greatly and capped out at 32k seconds.
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$ Fixed the infinite item holder.
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+ Initial work on an infinite item holder, for test setups.
% Renamed GregtechSuperTanks.java to GregtechSuperChests.java.
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$ Findbugs fixes.
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processing.
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% Improved the way that custom scanner info is added to GT++ multiblocks.
$ Fixed annoying single block boiler logging.
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$ Fixed massive log spam in Dev environments.
$ Cached another reflection call.
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$ Fixed many .08 compat issues stemming from use of newer NEI handler features in .09.
$ Redid a lot of GT_Recipe and Recipe_GT handling.
$ Fix to Adv. Vacuum Freezer recipe handling.
$ Fixed NEI not loading Multiblock Handler.
$ Fixed various crashed from NEI.
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% Initial work on the new Sub-Station GUI.
$ Fixed a compile issue where I used the wrong XSTR import.
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$ Buffed Simple Washer to be much faster.
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non-per-bus version.
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$ .08 Compat.
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+ Added particles to the Mining Pipe and Mining Head blocks.
+ Added a casing block for the BRMPs.
% Made Custom GT Pipes/Wires load prior to the GT Machines.
$ Fixed the Industrial Extruder tooltip, incorrectly stating the Muffler was required at the rear. Tooltip now states the Maint. Hatch is required at the rear.
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screwdrivering it.
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$ FindBugs fixes.
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- Removed annoying logging from the (Dis)Charging hatches.
$ Fixed (Dis)Charging hatches not correctly obtaining a texture when used.
$ Fixed Power Sub-Station not correctly forming.
$ Fixed Large Centrifuge not correctly setting casing textures on hatches/busses.
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+ Added config for machine component assemblers.
+ Added recipes for Large Extruder and its casings.
% Changed default config value for custom circuits. It was true, now it is false.
$ Tweaked ASM class handling when conditions are not met.
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% Package cleanup.
- Removed /Bed command.
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% Improved scanner tooltips for all Multiblocks.
% Improved Tree Farm GUI.
% Merged TreefarmManager.java into TreeFarmHelper.java.
- Stripped Animal Farm of all logic.
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