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path: root/src/Java/gtPlusPlus/xmod/gregtech/api
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2018-04-20% More work on the Sub-Station GUI.Jordan Byrne
$ Fixed #255.
2018-04-20^ Version bump to 1.7.0-pre11-final.Jordan Byrne
$ Fixed many .08 compat issues stemming from use of newer NEI handler features in .09. $ Redid a lot of GT_Recipe and Recipe_GT handling. $ Fix to Adv. Vacuum Freezer recipe handling. $ Fixed NEI not loading Multiblock Handler. $ Fixed various crashed from NEI.
2018-04-19+ Added a fake GT tool for Rendering purposes.Jordan Byrne
% Initial work on the new Sub-Station GUI. $ Fixed a compile issue where I used the wrong XSTR import.
2018-04-16% Improved Air Intake Hatch particles.Jordan Byrne
2018-04-16+ Added an Air Intake Hatch (Specialist Input Hatch) to use with Any Multiblock.Jordan Byrne
$ Buffed Simple Washer to be much faster.
2018-04-16% Changed Adv. Cryo Freezer to not handle cells and instead use fluids (LCR ↵Jordan Byrne
type). $ Added a check to ensure the inputs and outputs of all Adv. Cryo Freezer contain equal cell counts (Some Plasmas do not have a non-cell version, plus things like carbon becomes a solid).
2018-04-16+ Added the Advanced Cryogenic Freezer (Advanced Vacuum Freezer).Jordan Byrne
- Removed some logging.
2018-04-16+ Made the Large Centrifuge and the Large Electrolyzer process recipes in ↵Jordan Byrne
the same way the Large Chemical Reactor does.
2018-04-08Merge branch 'master' into power-substation-structureAlkalus
2018-04-06$ Tried to do Fancy handling but will probably revert it to the simpler ↵Jordan Byrne
non-per-bus version.
2018-04-05Add energy cell tiers up to MAX voltage, make lowest cell EV tierDavid Vierra
Renamed cells to the voltage tiers Added textures for new cells, adjusted existing textures. Texture colors are vaguely similar to pump/robot arm colors Legacy power stations will have 1.8 billion EU storage
2018-04-06+ Added a casing for the Amazon Warehouse.Jordan Byrne
+ Added registration and loader for Amazon Warehouse.
2018-04-05Rewrite Power Sub-Station machine structureDavid Vierra
Machine now allows variable height with 2-16 layers of cells (configurable via CELL_HEIGHT_MIN/MAX constants). Machine now affords more cell types for its interior (as detected in `getCellTier()`). Three more tiers of cells are added. Machine now computes energy storage from the number and type of cells in its interior. Base energy storage drastically reduced. Energy storage is now computed using a base value for the lowest tier of cells along with a tier multiplier. If the machine fails to form, stored energy is conserved. When the machine successfully forms, any energy above the storage capacity is deleted. Machine fails to form if not all cells are identical, or if dynamo/energy hatches are above the cells' tier. TODO: Add more tiers of energy cells, add crafting recipes for all new energy cells, rename and retexture cells to match tier and/or recipe, maybe adjust energy storage values.
2018-04-06+ Basically added the Amazon Warehouse.Jordan Byrne
2018-04-06% Refactored Multiblocks into defined packages.Jordan Byrne
2018-03-28$ Rewrote handling for the ABS to dynamically generate all recipes based on ↵Jordan Byrne
all pre-existing EBF recipes. $ Rewrote ABS recipe handler to support temps within the recipes. This will allow coil upgrades like the EBF for higher tier smelting. $ Fix Polonium Material trying to access ELEMENT.java instance before it's created. + Added ItemStackData.java, which allows storing ItemStacks for easy retrieval.
2018-03-27$ Fixed Weird GameRegistry registration duplication for MultiSpades.Jordan Byrne
$ .08 Compat.
2018-03-20% Adjustments to the Buffer Dynamos.Jordan Byrne
2018-03-20+ Added Buffered Dynamos for all Tiers.Jordan Byrne
+ Added particles to the Mining Pipe and Mining Head blocks. + Added a casing block for the BRMPs. % Made Custom GT Pipes/Wires load prior to the GT Machines. $ Fixed the Industrial Extruder tooltip, incorrectly stating the Muffler was required at the rear. Tooltip now states the Maint. Hatch is required at the rear.
2018-03-19+ Added some default aspects to all material & ore items.Jordan Byrne
$ Fixed Aspect additions not being added to items. $ More work on the Bedrock Miner.
2018-03-07Fix TecTech multi-amp dynamo hatches not being identifiedDavid Vierra
2018-03-04+ Added dusts that can decay.Jordan Byrne
+ Added more Cyclotron Recipes. % Tweaked Cyclotron tooltip. % Tweaked creative energy buffer textures.
2018-03-03+ Added Multi-Use Casings.Jordan Byrne
+ Added Recipe for Multi-Machine and Multi-Use Casings. % Improved Multi-Machine Manual. $ Made Multi-Machine functional, disabled mode 3.
2018-03-02% Improved Creative Energy Buffer, Now it's voltage can change via ↵Jordan Byrne
screwdrivering it.
2018-03-02Merge branch 'master' of https://github.com/draknyte1/GTplusplusJordan Byrne
2018-03-01Guard against null outputs in `canBufferOutput`David Vierra
2018-03-01Fix multiblocks not forming on server startupDavid Vierra
2018-02-27$ Organized imports.Jordan Byrne
$ FindBugs fixes.
2018-02-27$ PMD Cleanup.Jordan Byrne
2018-02-26$ Findbugs Fixes.Jordan Byrne
2018-02-26+ Added Small Gear extruder shape and more recipes for all small gears. ↵Jordan Byrne
(Extruder/Alloy Smelter) + Added recipes for the Iron and Steel rotor shafts to be crafted using the Shaft extrusion shape. + Added Block of Vibrant alloy to blockVibrantAlloy in the Ore Dictionary. $ Fixed missing extrusion shaft recipe, due to blockVibrantAlloy not existing previously. % Changed texture for GT computer cube.
2018-02-26+ Added muffler requirement to Maceration Stacks.Jordan Byrne
- Removed annoying logging from the (Dis)Charging hatches. $ Fixed (Dis)Charging hatches not correctly obtaining a texture when used. $ Fixed Power Sub-Station not correctly forming. $ Fixed Large Centrifuge not correctly setting casing textures on hatches/busses.
2018-02-22+ Added config for the Large Extruder.Jordan Byrne
+ Added config for machine component assemblers. + Added recipes for Large Extruder and its casings. % Changed default config value for custom circuits. It was true, now it is false. $ Tweaked ASM class handling when conditions are not met.
2018-02-22+ Added Industrial Extruder.Jordan Byrne
+ Added new textures for casings. % Improved Large Wiremill tooltip.
2018-02-22% Minor project cleanup.Jordan Byrne
2018-02-21$ Tree Farmer Work.Jordan Byrne
% Package cleanup. - Removed /Bed command.
2018-02-14$ More Tree Farm work.Jordan Byrne
% Improved scanner tooltips for all Multiblocks. % Improved Tree Farm GUI. % Merged TreefarmManager.java into TreeFarmHelper.java. - Stripped Animal Farm of all logic.
2018-02-14+ All Multiblocks now record run-time.Jordan Byrne
$ Fixed Tree Farmer gui not showing correct power stored. $ Fixed Tree Farmer hatch textures being incorrect on the top/bottom sides. $ Minor fix to cutting machine structural check.
2018-02-10$ Initial rewrite of the recipe handling in the Matter Fabricator.Jordan Byrne
+ Added internal way for Multiblocks to get a Circuit stored in an input bus or it's GUI. + Added GenericStack.java, which can hold an ItemStack or a FluidStack, to simplify recipe outputs.
2018-02-08$ Tried fixing errors with chunkloader not correctly force loading chunks on ↵Jordan Byrne
server restarts.
2018-02-07$ Work on GT Chunkloader.Jordan Byrne
2018-02-06Fix Industrial Centrifuge not processing Gendustry customized combsDavid Vierra
Pass the buffer check if the recipe has more than 16 outputs.
2018-02-05Merge pull request #208 from codewarrior0/can-buffer-outputs-stacking-checkAlkalus
Change canBufferOutputs to consider whether outputs can stack. Check if items in the output buses can stack with the outputs. Consider max number of parallel recipes in canBufferOutputs. Reset outputs and progress earlier in checkRecipeGeneric().
2018-02-05unknown symbol (#209)Martin Robertz
Fixes a weird issue, due to decompiled source copy paste.
2018-02-05$ Made Multiblock controllers implement a function to allow an Item Slot in ↵Jordan Byrne
their GUI. $ Fish Pond work.
2018-02-04+ Added more casings for multiblocks.Jordan Byrne
+ Added the Fish Pond. $ Added support for more textures in TAE.java. - Disabled GT ASM.
2018-02-03Change canBufferOutputs to consider whether outputs can stackDavid Vierra
Check if items in the output buses can stack with the outputs. Consider max number of parallel recipes in canBufferOutputs. Reset outputs and progress earlier in checkRecipeGeneric.
2018-02-04+ Added Super Chests.Jordan Byrne
$ More work on Gregtech ASM. > NBTTagCompound is now created in MetaTileEntity. getDrops() & breakBlock() are also both overwritten.
2018-01-29Merge pull request #196 from codewarrior0/refactor-check-recipeAlkalus
$ Rewrite and refactor checkRecipe() for several multiblocks, restore machine sounds $ Fixes #182. $ Fixes #183. $ Fixes #184.
2018-01-29Fix broken multiblocks - remove hacky `polluteEnvironment()` (#191)David Vierra
This code path should never have worked. `getDeclaredField()` only searches the given class and not any of its superclasses - because `mPollution` is declared in a superclass, `null` will always be returned.