Age | Commit message (Collapse) | Author |
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% Internal changes to dehydrator recipe handler.
% Recipe handler now takes an ItemStack[] not two ItemStacks.
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% Improved handling of xmod item integration.
% Changed the way the Skookum Choocher works, now it's mode is toggle with shift+Rightclick.
- Removed some old textures and committed some classes I missed in earlier updates.
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GT 5.9 (ToDo)
- Removed two unused classes.
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$ Now it Renders properly and functions as a GT-esque type tool.
- Removed static calls to excluded build classes.
% Started changing things to final in all cases. (Apparently better Java practice)
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+ Gave the multitank it's own casings and textures.
$ Fixed a case where I used Materials.VALUES instead of Materials.values() to improve GT 5.9 compat.
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% Changed Cell recipes to be cheaper.
% Changed All generated pipes EU/t and time taken, to fall in line with other materials and their tiers.
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+ Added the Multitank, 3x3x20, at biggest, minimum 3x3x4 (Height wise)
$ Fixed TF stuff loading when it shouldn't, again.
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% Cleaned up fluid duplicates.
% Cleaned up handling of GT Meta-Tools.
% Changed tone of my latest Fluid Cell icons, now it's darker and more defined.
- Removed some dead classes that have no use.
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changed, but currently serve no use.
% Changed colouring of MAX tier components
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+ Added some log messages for what gets added to GC FishTraps.
+ Added a version check to the FishTrap related content loading, so as only to support older versions. 2.3.1 and below.
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now it's gtPlusPlus.
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