Age | Commit message (Collapse) | Author |
|
|
|
+ Added 10 new casing blocks, with assembler recipes.
- Removed obsolete Chunkloading classes.
|
|
% Adjusted Some Bio recipes, based on feedback from Discord. (Butanol now has 4.5x better fuel value)
% Added a hard crash into the Chemical Plant recipe handler, to prevent it being handled incorrectly.
$ Fixed Toluene Cell generating under wrong circumstances.
|
|
+ Added Clean Aluminium Mix.
$ 5.08 Compliance. And looooots of it.
$ Fixed most, if not all Fluid Canning & Extraction recipes that I broke previously.
% Adjusted Textures for Particles. New textures thanks to Discord User Никита#8621.
% Adjusted Aluminium Processing Chain.
|
|
+ Added more Bio Recipes.
$ Fixed Strontium Hydroxide generating before it's components.
$ Fixed existing Bio Recipes not working.
|
|
|
|
+ Added Liquid Hydrogen.
+ Added Carbon Dioxide if it doesn't exit (.08 compat)
|
|
|
|
% Adjusted Textures on Industrial Vacuum Furnace.
|
|
Dehydrator for higher tiers.
+ Added recipe for the Industrial Vacuum Furnace.
% Cleaned up heating coil code, now it's in one location for easier updating in future.
|
|
% Renamed Tree Farmer Casing.
% Cleaned up a few imports.
$ Fixed assorted minor bugs with Multis.
$ Fixed Issue with GT_Utilities via ASM.
|
|
|
|
% Adjusted Angle Grinder Recipes.
|
|
% Adjusted Tooltips on Angle Grinders.
|
|
|
|
% Adjusted names of three Materials slightly.
$ Fixed Multiblocks not consuming inputs by reverting logic back to a previous state.
$ Fixed Multiblocks not respecting Control Cores correctly when present.
$ Fixed Multiblocks handling of recipes which require boosted outputs.
$ Fixed Animation of Large Centrifuges. (Mostly)
|
|
inherited from parents.
% Mild update to tooltips of a few multis.
% Adjusted Large Arc Furnace casing texture.
% Renamed the 3 Factory Grade multis.
|
|
They now require a wrench, freeing up 4 MetaIDs on BlockMachines for myself to use.
$ Fixed handling of custom BaseMetaTileEntity implementations. Meta 12-15 is now used by GT++ to deploy custom without requiring any outside items or blocks.
$ Fixed IC2 items requiring a pickaxe to mine and shitty wrench handling. You can now just mine them as usual with a wrench.
$ Fixed ALL GT/GT++ Tile Entity Tooltips. Formatted some things slighty, added additional information and additional custom tooltip support.
|
|
+ Added Breaker Boxes.
+ Added Super Jukebox. (framework)
+ Added King Bat. (framework)
+ Added Custom WAILA plugin. (framework)
+ Added lots of simple function calls to CI. (Recipe simplification)
% Rewrote the recipes for Wireless Chargers, they now require assembly.
% Cleaned up some old code.
$ Adjusted bug with pollution scrubbers using no durability and removing LOTS of pollution.
$ Greatly improved code base for pollution scrubbers.
$ Added pollution back to the Cyclotron.
|
|
|
|
% Adjusted Casings required for the Matter Fabricator.
$ Fixed Large Assembler not requiring power.
$ Fixed the Matter Fabricator, it's now much simpler to use.
$ Fixed bug pertaining to the extra slot in the Matter Fabricators GUI.
|
|
+ Added custom GT TextureSets.
$ Lots of small fixes to Material, Material Generation & Recipe Generation.
$ Lots of small fixes to Fluids, Fluid Generation and Fluid Cell Generation.
$ Fixed Creative Tabs.
$ Possibly fixed issue where tickable items would instantly tick to 0.
$ Fixed display names of Throwable Potions.
$ Fixed NPE in removeCrudeTurbineRotors().
% Adjusted lots of textures.
% Adjusted handling of Thermal Foundation Fluids.
% Moved Furnace/EBF and Maceration recipes out of BaseItemDust.java.
% Made Tooltips of GT++ Material Blocks, Frames and ores more informational.
% Made Bromine a Fluid Material, this will remove all Bromine solid material items from the world. (Ingots, Blocks, etc.)
% Increased cost of GT++ Ores in processing.
- Broke lots of recipes.
> EBF/ABS & All Table Crafting. TBA~
|
|
+ Added new Bus for Control Cores.
$ Added packager recipes for all small/tiny dusts, Closes #395.
$ Increased amount of Cryotheum gained from Fluid Extraction to be inline with Pyrotheum. Closes #390.
|
|
$ Fixed issue where hatches/busses could be counted multiple times on multiblock structure checks. I now add them to a set as opposed to an arraylist.
|
|
|
|
% Made Solar Tower more complex structure wise.
% Bumped Ticon ASM Handler.
|
|
% Tweaked the LAF some more.
|
|
% Cleaned up Preloader_Transformer_Handler.java.
% Tweaked DevHelper.java.
|
|
+ Added several hundred obfuscated names to DevHelper.java.
+ Added Bonemeal as default OB Sprinkler Fertilizer.
% More work on OB Sprinkler ASM.
|
|
+ Added custom overlay textures for new mufflers.
% Logging changes.
$ Fixed generation of recipes for pocket fusion.
|
|
|
|
|
|
|
|
|
|
+ Added a Custom Naquadah Input hatch for the Reactor.
|
|
+ Added new overlays for Multiblock controllers in GT++.
^ Version Bump to v1.7.02.09.
^ Bumped Recommended version.
% Enabled values() for ObjMaps.
% Changed .gitignore to no longer ignore the assets directory.
% Removed a compilation warning in FishTrapHandler.java.
|
|
$ Fixed some invalid recipe logging for recipes that contained nulls.
$ Fixed Custom ores not having a default texture.
% Moved Pump Logging, it was moved to WARNING from INFO.
- Removed most of old Pump tool code.
|
|
tanks of GT machines.
|
|
+ Initial work on an infinite item holder, for test setups.
% Renamed GregtechSuperTanks.java to GregtechSuperChests.java.
|
|
exists.. maybe? Should fix #287, I guess.)
+ Added tooltips to turbines if the animated textures are on, if user holds shift full tooltip will be shown.
- Removed some Thaumcraft logging.
% More changes to fix NEI handler for Multiblocks.
% Moved Tooltip handling for a few things from the EIO handler to a generic handler.
$ Fixed %'s not showing (third time lucky) on NEI pages.
|
|
are loaded, causing them to not be loaded when GT++ is running PreInit().
$ Rewrote system that Autogenerates Recipes for Materials, migrating all recipes to be generated in PostInit() stage now.
|
|
% Made the FusionTek MK IV require UV hatches, down from MAX.
|
|
% Tweaked casing name.
|
|
+ Added recipes for the shelves.
% Made the Adv. EBF process 8 parallel recipes, up from 4.
% Made the Fusion Reaction MK IV use the new casings.
|
|
$ Fixed a bug during ore recipe generation.
$ Fixed all GT Shelves using incorrect textures.
|
|
+ Added recipes for all Advanced Multis.
+ Added new casings for Advanced EBF.
+ Added Turbine Animations.
+ Added recipe for the Air Intake Hatch.
+ Added new textures for the Adv. Vac. Freezer and casings.
% Gave old Adv. Vac. Freezer texture to Adv. EBF.
% Swapped recipe materials for Adv. Vac. and EBF.
+ Added a book for Power Storage Solutions.
+ Added book for the FFPP.
- Removed some useless Meta Tiles. (This removes advanced Mixer recipes, but not the tiles themselves.)
$ Fixed issue with AIC tooltip.
$ Fixed some chemical processing recipes. #266
$ Fixed Large Auto-Assembler Name.
$ Possible fix for #239.
$ Other Bug Fixes.
$ Fixed Old School Circuits breaking Integrated Circuit Recipes.
% Made all FFPP recipes require/produces 1/10th of the original fluid amounts. #268
% Made Adv. EBF. Use new casing textures.
% Streamlined Old School Circuit function call locations to a single handler.
% Cleaned up ASM Logging.
|
|
- Removed some logging.
|
|
$ Fixed missing tooltips for UV/MAX PSS Batteries.
|
|
|
|
|