Age | Commit message (Collapse) | Author |
|
+ Added the Alkalus Disk.
$ Fixed Frame Box Assembler Recipes.
$ Fixed Missing 7Li material.
$ Fixed Tiered Tanks not showing their capacity in the tooltip.
$ Fixed tooltips for alloys containing Bronze or Steel.
$ Fixed Clay Pipe Extruder Recipes.
- Removed a handful of Plasma cells for misc. materials.
% Changed the Industrial Coke Oven's tooltip, to better describe the input/output requirements.
% Cleaned up The Entire Project.
|
|
+ Re-did imports again, from the desktop, with looser rules.
|
|
This reverts commit 0669f5eb9d5029a8b94ec552171b0837605f7747.
# Conflicts:
# src/Java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/GregtechMTE_NuclearReactor.java
# src/Java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/GregtechMetaTileEntity_MassFabricator.java
Revert "% Cleaned up Imports."
This reverts commit 3654052fb63a571c5eaca7f20714b87c17f7e966.
|
|
> Much neat, very nices.
|
|
|
|
$ Fixed the Extruder and the Alloy smelter eating the shaping molds.
$ Fixed .09 recipes for cells.
% Changed the recipes for the Geothermal Engines and Rocket Engines.
|
|
Gregtech.lang file
|
|
+ Updated Generated Tools and their damage taken when mining blocks.
> Now meta-tools only generate if they have a valid colour, durability and recipe contains valid components.
$ Fixed Fluid Cell Recipes between .08/.09 branches.
% Cleaned up some old textures.
+ Added a log message to output total recipes the mod has added for crafting table use.
+ Started the base work for extra NBT data saving for GT TileEntities.
|
|
|
|
% Improved handling of xmod item integration.
% Changed the way the Skookum Choocher works, now it's mode is toggle with shift+Rightclick.
- Removed some old textures and committed some classes I missed in earlier updates.
|
|
% Changed a few instances of ++ to plusplus.
|
|
head is now the side you swing with. (Makes more sense)
% Changed logging for tool generation.
% Made Choocher behaviour simpler and more efficient.
|
|
> Behaves like a wrench unless you hold shift
> While shift is held, it prospects like a Hard Hammer.
> It functions as a wrench when mining machines and a Hard Hammer when mining anything else.
> There are over 100 types available from GT's materials.
+ Added in the FluidItemBlock.class
|
|
$ Now it Renders properly and functions as a GT-esque type tool.
- Removed static calls to excluded build classes.
% Started changing things to final in all cases. (Apparently better Java practice)
|
|
+ Added recipes for lower tier Huge pipes using double plates to enable their use earlier on.
|
|
% Changed Cell recipes to be cheaper.
% Changed All generated pipes EU/t and time taken, to fall in line with other materials and their tiers.
|
|
% Cleaned up fluid duplicates.
% Cleaned up handling of GT Meta-Tools.
% Changed tone of my latest Fluid Cell icons, now it's darker and more defined.
- Removed some dead classes that have no use.
|
|
|
|
changed, but currently serve no use.
% Changed colouring of MAX tier components
|
|
now it's gtPlusPlus.
|