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2020-01-06+ Added recipe for Distillus.Alkalus
+ Added recipes for Chunkloaders. + Added recipe for Algae Farm. + Added recipes for Overflow Hatches. % Halved recipe time on Algae Farming, enabled use of compost to increase output. $ Potentially fixed the Overflow Hatches.
2019-10-11$ Fixed many tiny bugs, found by static code analysis.Alkalus
$ Fixed Canning handling further. $ Adjusted the Charcoal Pit fix.
2019-10-10$ Fixed Wire Cutter handling for 5.09.32+.Alkalus
$ Corrected Rainforest Oak sapling recipes and also fixed the Charcoal Pit Igniter. Further fixes #454.
2019-10-10$ Fixed the single compatibility issue with GT 5.09.31.Alkalus
2019-08-24+ Added new recipes for Hydrogen Chloride, Sodium Hydroxide, Brine.Alkalus
+ Added new UV/IR laser lens. $ Fixed Chemical formula not showing up correctly on some mixed materials. $ Fixed Tooltips of Rare Earth materials being too long. $ Fixed Voltage of Rare Earth materials being a tier too high.
2019-08-15$ Additional fix. Closes #512.Alkalus
2019-08-15$ Made code compatible with changes made by @mitchej123 during ↵Alkalus
https://github.com/Blood-Asp/GT5-Unofficial/commit/73ee102b63efd92c0f164a7ed7a79ebcd2619617#diff-3051838621d8ae87aa5ccd1345e1f07d. > I guess this code is never called, or it's inherited. Odd that it hasn't ever broke.
2019-08-15+ Re-added Tiered Machine Covers. (Old ones will be deprecated) Closes #516.Alkalus
+ Added extra tiered covers. (For use in GTNH mostly) + Added textures and colour coding for Ztones covers. + Localized some cover names.
2019-08-14+ Attempted to add custom covers for Ztones blocks. Should close #521.Alkalus
2019-05-17+ Added Fake Covers for ULV-MAX casings. Now you can hide your cables better.Alkalus
% Migrated some recipes.
2019-05-14% Minor Adjustments.Alkalus
$ Minor Fixes.
2019-05-14+ Added new Fireproof Bauble.Alkalus
$ Fixed #479.
2019-04-26+ Added some Items specifically for running Digital Tree Farms.Alkalus
+ Added some Common Energy Utility Classes. + Added ASM to fix handling of hatch slots for busses. (Partial implementation)
2019-04-18% Improved Mode handling on some tools, Electric lighter now has a ↵Alkalus
projectile mode. $ Fixed Bombs not having a renderer. $ Fixed Mode changing on custom GT Tools. Fixes #80
2019-04-18+ Added more tools.Alkalus
2019-04-17+ Added Electric Wire Cutters.Alkalus
% Adjusted Angle Grinder Recipes.
2019-04-17+ Added textures for the Angle Grinders.Alkalus
% Adjusted Tooltips on Angle Grinders.
2019-04-17+ Added an Electric Angle Grinder (File).Alkalus
2019-04-02$ More fixes.Alkalus
2019-03-14+ Added Bombs.Alkalus
% Made RAW collectors produce 10x less. $ Fixed tooltips on RAW collectors. $ Fixed a bug regarding STARTUP_PHASE.
2019-02-28+ Added a new debug tool.Alkalus
+ Added support for Crops++. + Added Custom Crops & framework to support more in future. + Added basic support for all GT++ Materials within Tinkers Construct. [WIP] + Moderately bad attempt at generating custom Plasma Cooling recipes in the Adv. Vacuum Freezer. [WIP #424] % Reworked logic for Material.java handling Durability, Tool Quality & Harvest Level. % Adjusted frequency of structural checks on the Cyclotron, Now 100x less frequent. % Cleaned up ReflectionUtils.java and made all getters cache their results, for much faster access. % Attempted to adjust logic of FFPP, but I probably broke it. [WIP] % Moved static array of Element Names from IonParticles.java -> ELEMENT.java. $ Greatly improved reflective performance across the mod.
2019-02-05+ Added recipe for Nano Healer.Alkalus
+ Added recipe for Strange Dust. + Added recipe for Slow Builders Ring. + Added recipes for Charge Packs. + Added recipes to make obtaining Zirconium a little earlier. + Added packager recipes for all ore materials. + Added lathe recipes for all materials -> rods. Closes #411. + Added way to process Silicon Carbide into Synthetic Graphite. Closes #407. + Added proper achievement localization for all new AL recipes. + Added more INIT_PHASE's. - Removed ways to obtain Trinium dust in GTNH. (Leave handling to GT instead). % Adjusted recipes for Cyclotron and Casings, it's now assembled instead of shape crafted. % Adjusted circuits used in lower tier dehydrator recipes for consistency. Closes #364. % Adjusted a few materials having '-' in their name within en_US.lang. % Adjusted power capacity of the Gem Batteries. % Adjusted tiering for Large Auto-Assembler, it has been reduced by one. % Adjusted composition of Pikyonium to now require Yttrium, instead of the rare Ytterbium. % Adjusted composition of DEEP_EARTH_REACTOR_FUEL_DEPOSIT to be slightly more balanced. % Adjusted smelting point of Zirconium Carbide. $ Fixed an NPE in GeneralTooltipEventHandler.java. $ Fixed weird invisible recipes. Closes #304. $ Confirmed Large Mixer is now working correctly. Closes #366. (Closed in previous commit https://github.com/draknyte1/GTplusplus/commit/918d763dabd82d47db739a1b0a51c01f0803adc0). $ Confirmed Matter Fabricator is now working correctly. Closes #360. + Auto Doors. Closes #338. (Closed in previous commit https://github.com/draknyte1/GTplusplus/commit/22c6a05a8a3a00294bcb8890a1e2a0fdc9196de8). % Changed Energy Buffer Recipes. Closes #52. (Closed in previous commit https://github.com/draknyte1/GTplusplus/commit/499411aa21ac4a742b6d51ef3ce9c4046d0a22c1). $ Invalid Recipe. Closes #241. (Closed in unknown, previous commit).
2019-02-05+ Added recipes for ULV generators.Alkalus
+ Added recipes for New batteries and their components. (To be use in the charger packs). % Mildly adjusted Circuit programmer recipe. % Adjusted Plasma hatch to be output only. $ Fixed bad tooltips on material blocks/frames. $ Fixed Lang formatting issue.
2019-01-25+ Added recipes to obtain Astral Titanium, Celestial Tungsten Advanced ↵Alkalus
Nitinol and Chromatic Glass. + Added Particle Physics, so some basic extent. + Added new textures for some Meta items. + Added new textures for all particles and ions. + Added Custom Debug NBT to error ingots, in the event one is obtained by a player. + Added more information to the tooltip of Control Cores. + Added more uniform ways to obtain tiered item components to CI. - Hard disable of GC Fuel tweaks for the moment. % Hopefully greatly improved the cape handler. Cape list is now stored on Overmind's site, meaning it can be updated outside of the mod. % Cape Handler now will store the cape data locally in a .dat for offline use, this can be updated anytime by removing it, or once a week if outdated) % Tweaked Cyclotron Recipe map to support new changes to functionality. % Tweaked RTG fuel pellet production time in Cyclotron to be 100x. % Adjusted requirements for Quicklime to generate (It may vanish after this commit, May be worth rolling back if an issue.). % Adjusted code to use checkForInvalidItems instead of direct item comparisons in several places. % Renamed Buffer Cores to Energy Cores. % Adjusted recipes for Energy Cores and Energy Buffers, they now require 6 slot assembly. $ Fixed Multiblock handling during structure checks, they'd accidentally detect the controller as an invalid block.
2019-01-15+ Added recipes for the control cores and the respective module for multiblocks.Alkalus
+ Added recipes for the Circuit Programmer, Lead Lined Chest & the RTG. % Adjust Computer Cube recipe to now require an assembler. % Adjusted recipes using MAX tier machine components to use the correct parts in GTNH. % Greatly reduced EU capacity for the Computer Cube. $ Mostly finished work on the Generator Array. (Still requires some fine tuning but the general result is solid) $ Fixed a weird bug with hand-pumps, causing crashes due to an invalid offset for IIcons.
2019-01-13+ Added Xp conversion brewing recipes.Alkalus
- Made Xp Convertor redundant. $ Hopefully fixed ExtraUtils complaining about rendering. $ Additional 5.08 support. $ Possibly fixed recipes for some items which don't display in NEI correctly.
2019-01-07+ Added several new Materials and Alloys. (Nitinol 60, Adv. Nitinol, ↵Alkalus
Hypogen, Titansteel, Arcanite, Octiron, Tungsten Titanium Carbide, Astral Titanium, Celestial Tungsten, Chronomatic Glass). + Added Carbon nanotubes, Carbyne and associated materials required to create them. + Added Hypervisor Matrix (Fusion), a core component for the MK4. % Tweaked recipes for the MK4 Fusion Reactor and components, making it significantly harder. $ Fixed some base elements not generating correctly due to inverted logic for detection. $ Fixed rare chance for an invalid compressor recipe to generate. $ Fixed Voltages and tiering of all materials, resolves many recipe issues within the EBF and ABS. $ Fixed invalid compound tooltips on all ore materials.
2018-08-29+ Added Overflow Valve Covers.Alkalus
+ Added new overlays for Multiblock controllers in GT++. ^ Version Bump to v1.7.02.09. ^ Bumped Recommended version. % Enabled values() for ObjMaps. % Changed .gitignore to no longer ignore the assets directory. % Removed a compilation warning in FishTrapHandler.java.
2018-08-22$ Fixed an issue where old style circuits would constantly load up, ignoring ↵Alkalus
all configuration settings. $ Tweaked Vanilla Sleeping at heights fix. + Added an interface for bug fixes, for future flexibility.
2018-07-21+ Gave Tokens icons.Alkalus
$ Fixed some invalid recipe logging for recipes that contained nulls. $ Fixed Custom ores not having a default texture. % Moved Pump Logging, it was moved to WARNING from INFO. - Removed most of old Pump tool code.
2018-07-18+ Basework for a GT++ based Hand Pump.Alkalus
+ Added some ore veins to Australia Dimension.
2018-07-18+ Added the Base work for a Hand pump, that removes fluids from the input ↵Alkalus
tanks of GT machines.
2018-05-13Codeenvy (#273)Alkalus
+ Added recipes for all Advanced Multis. + Added new casings for Advanced EBF. + Added Turbine Animations. + Added recipe for the Air Intake Hatch. + Added new textures for the Adv. Vac. Freezer and casings. % Gave old Adv. Vac. Freezer texture to Adv. EBF. % Swapped recipe materials for Adv. Vac. and EBF. + Added a book for Power Storage Solutions. + Added book for the FFPP. - Removed some useless Meta Tiles. (This removes advanced Mixer recipes, but not the tiles themselves.) $ Fixed issue with AIC tooltip. $ Fixed some chemical processing recipes. #266 $ Fixed Large Auto-Assembler Name. $ Possible fix for #239. $ Other Bug Fixes. $ Fixed Old School Circuits breaking Integrated Circuit Recipes. % Made all FFPP recipes require/produces 1/10th of the original fluid amounts. #268 % Made Adv. EBF. Use new casing textures. % Streamlined Old School Circuit function call locations to a single handler. % Cleaned up ASM Logging.
2018-02-27$ Organized imports.Jordan Byrne
$ FindBugs fixes.
2018-02-26- Removed Small Gear stuff if it's GTNH.Jordan Byrne
2018-02-26+ Added Small Gear extruder shape and more recipes for all small gears. ↵Jordan Byrne
(Extruder/Alloy Smelter) + Added recipes for the Iron and Steel rotor shafts to be crafted using the Shaft extrusion shape. + Added Block of Vibrant alloy to blockVibrantAlloy in the Ore Dictionary. $ Fixed missing extrusion shaft recipe, due to blockVibrantAlloy not existing previously. % Changed texture for GT computer cube.
2018-02-22% Minor project cleanup.Jordan Byrne
2017-12-28+ Added 3 new batteries.Jordan Byrne
$ Fixed Circuits so that each one has a valid replacement type. $ Fixed a bug some materials had invalid radiation levels. $ Fixed crushed ore item type textures. + Added recipes for all crushed ore items. + Added processing recipes for all crushed ore items.
2017-12-20- Disabled some logging.Draknyte1
% Minor Project Clean-up, added missing Override annotations to 100+ methods & removed pointless casts. % Moved Logging to it's own class. $ Fixed Multi-block handling of Pollution. $ Fixed the GT 5.09 material enabler system. (From My Side, it's still borked on GTs). + Added a Dynamic Proxy invocation for IMaterialHandler. + Added an AutoMap data type, which is a Auto-incremental ID'd Hashmap wrapper.
2017-12-10% Major Refactor of the base GT++ class.Jordan Byrne
% Moved Config Handling to it's own class. % Renamed configSwitches.class to ConfigSwitches.class. + Added framework for Segment Analytics.
2017-08-06$ Fixed RTG pellets not providing correct EU.Alkalus
5 Slightly tweaked fuel length of pellets.
2017-08-05+ RTG Now loads up.Alkalus
2017-08-05% Tweaked RTG NEI recipes to show correct eu/t output.Alkalus
2017-08-05+ Added Custom RTG.Alkalus
+ Added RTG fuel use recipes for RTG Pellets.
2017-08-05+ Added the Computer Cube.Alkalus
+ Added recipes for the tesseract devices.
2017-08-03+ Added 4 types of custom RTG pellets.Alkalus
+ Added 3 new materials for the custom pellets. % Created StringUtils.java and migrated Super/Subscript formatting functions to it.
2017-07-14$ Fixed Circuit loading order.Alkalus
$ Fixed recipes that loaded prior to the GT circuits changes, which had them using non-craftable GT circuits. $ Disabled the Bronze workbench entirely, which was causing dupe issues. TBA.
2017-07-14$ Fixed a order of operation bug, where recipe removal of new circuits ↵Alkalus
wouldn't occur, as the variables it checked to see if the option was enabled were loaded after the recipe map edit. + Attempted to override the list of GT circuits with my own, to prevent NEI clutter.
2017-07-11+ Added a few more circuit recipes to make compatibility 100%.Draknyte1
+ Tried adding a way to empty the Circuit Assembler recipe map.
2017-07-11$ Missed one of the circuits hiding in NEI.Draknyte1