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2019-01-26+ Added recipes for Auto-Doors.Alkalus
+ Added assembler recipes for Everglades portal block. + Added some other recipes. % Custom Cyclotron GUI Container. % Tweaked Cyclotron to consume 4x EU. $ Fixed Adv. EBF and ABS not forming as expected.
2019-01-25+ Added recipes to obtain Astral Titanium, Celestial Tungsten Advanced ↵Alkalus
Nitinol and Chromatic Glass. + Added Particle Physics, so some basic extent. + Added new textures for some Meta items. + Added new textures for all particles and ions. + Added Custom Debug NBT to error ingots, in the event one is obtained by a player. + Added more information to the tooltip of Control Cores. + Added more uniform ways to obtain tiered item components to CI. - Hard disable of GC Fuel tweaks for the moment. % Hopefully greatly improved the cape handler. Cape list is now stored on Overmind's site, meaning it can be updated outside of the mod. % Cape Handler now will store the cape data locally in a .dat for offline use, this can be updated anytime by removing it, or once a week if outdated) % Tweaked Cyclotron Recipe map to support new changes to functionality. % Tweaked RTG fuel pellet production time in Cyclotron to be 100x. % Adjusted requirements for Quicklime to generate (It may vanish after this commit, May be worth rolling back if an issue.). % Adjusted code to use checkForInvalidItems instead of direct item comparisons in several places. % Renamed Buffer Cores to Energy Cores. % Adjusted recipes for Energy Cores and Energy Buffers, they now require 6 slot assembly. $ Fixed Multiblock handling during structure checks, they'd accidentally detect the controller as an invalid block.
2019-01-15+ Added recipes for the control cores and the respective module for multiblocks.Alkalus
+ Added recipes for the Circuit Programmer, Lead Lined Chest & the RTG. % Adjust Computer Cube recipe to now require an assembler. % Adjusted recipes using MAX tier machine components to use the correct parts in GTNH. % Greatly reduced EU capacity for the Computer Cube. $ Mostly finished work on the Generator Array. (Still requires some fine tuning but the general result is solid) $ Fixed a weird bug with hand-pumps, causing crashes due to an invalid offset for IIcons.
2019-01-12% Sound Tweaks to Adv. Imp. compressor and Naq Reactor.Alkalus
2019-01-12+ Added some new Multiblock Controller overlays.Alkalus
2019-01-12% Refactored *most* Multiblock Tooltips.Alkalus
% Disabled lots of debug logging. $ Greatly improved the structural checks of many multis.
2019-01-12+ Added the Control Core check to the structure check, your Multiblock will ↵Alkalus
no longer form without a Valid Core Module. + Added valid English names to the en_US.lang for the Auto-Doors. $ Hopefully fixed a bug where the Adv. Ebf would run without Pyrotheum.
2019-01-12$ Fixed Issue causing infinite loops upon screwdriving a controller.Alkalus
2019-01-11% Updated Scanner/NC2 Panel info for all Multis. Closes #384.Alkalus
% Formatting. % Reverted structure code for LFTR and Large Electrolyzer. % Improved tooltip of Matter Fabricator. % Adjusted parallelism for Matter Fabricator.
2019-01-10+ Added some new Textures, also found some that existed but never got loaded.Alkalus
% Adjusted Casings required for the Matter Fabricator. $ Fixed Large Assembler not requiring power. $ Fixed the Matter Fabricator, it's now much simpler to use. $ Fixed bug pertaining to the extra slot in the Matter Fabricators GUI.
2019-01-09+ Added 118 Ions and all Base Particles.Alkalus
+ Added localisation for over 600 of the new items added. - Disabled custom GC Solar System. % Moved registration of Fluorite Ore handler later. % Fixed name of Radioactive Material Mix. > Also includes changes made earlier, dunno.
2019-01-06+ Added a new Alloy.Alkalus
+ Added Recipes for the Fusion MK4 Components and the Deep Earth Drilling Platform components. + Added additional feature support to all Assembly Line recipes when TecTech is found. + Added initial work for future particle science. % Initial functions added for Multiblock Requirements. % More work on Multiblock Blueprints and Layers. % Updated lead lined chest significantly. % Improved Fish trap inventory handling and general logic, it's now slightly faster with slightly better loot rates. % Changed texture of Fish trap.
2018-12-28% More work on Blueprints.Alkalus
> Industrial Electrolyzer constructs as expected using new system, time to test this with more complex multis.
2018-12-26% Overhauled Multiblock Tooltips.Alkalus
% Overhauled Multiblock structural checks, they are now able to utilise my Blueprint system for much faster, cleaner checks.
2018-12-24$ Fixed output data of the Pollution Detectors. Closes #386.Alkalus
2018-12-23+ Added support for new GTNH Coils to Advanced EBF. Closes #401. ↵Alkalus
https://github.com/GTNewHorizons/GT5-Unofficial/commit/95f6b6364fd312d5e4d3112a3a23eecb255eba5f
2018-11-01+ Added new Radioactive ore.Alkalus
+ Added Custom Nuclear Texture Set. % More material work. $ Fixed issue allowing Multiblocks to have > 1 Control Core Hatch. $ Fixed Broken Ore texture for ENRICHED TextureSet. $ Fixed a few fluid recipes broken in the refactor.
2018-10-26+ Added 4 new High-Tier Alloys. Lafium, Cinobite, Pikyonite & Abyssal.Alkalus
+ Added missing Germanium Dust. + Added compatibility for Witchery. - Removed portability of Tanks for GTNH, tanks are still portable otherwise. $ Fixed calculations for automatic recipe generation, EBF and ABS recipe requirements for GT++ Alloys are now significantly increased. $ Fixed missing Control Core textures. % Cleaned up some recipe generation. % Improved Material.java.
2018-10-26% more .08 compat.Alkalus
2018-10-26% Updated 5.08 compatibility.Alkalus
> Created StaticFields59.java to hold static copies of fields gotten from gt 5.09 classes. ^ Version bump.
2018-10-25+ Added a way to debug Chunk Loading via ASM injection into Forge.Alkalus
+ Added new require function to TileEntityBase.java. + Added some logging to pipe generation.
2018-10-24+ Added ASM patch for GT MetaTile Tooltips.Alkalus
% Improve GT ASM.
2018-10-22+ Added a Machine that easily allows reconfiguring integrated circuits.Alkalus
% Adjusted tooltip of the MK IV Fusion reactor to reflect new tier casing requirements.
2018-10-22$ Fixed behaviour of item insertion/removal from the advanced boilers. ↵Alkalus
Closes #383.
2018-10-22- Removed Circuit Nerf for GTNH, Most recipes now have increased circuit ↵Alkalus
costs. Closes #391. % Cleaned up lots of Hot Ingot code. % Made the Multi-Machine's tooltip more verbose. % Made the MK IV Fusion Reactor require MAX/UHV tier hatches, Closes #389. % Increased cost of Multi Machine controller, Closes #374. $ Fixed Hot Ingots having recycling recipes, Closes #387. $ Fixed Tooltip for Wire Factory, Closes #379.
2018-10-18+ Added basework for XL Turbines.Alkalus
$ Fixed issue where hatches/busses could be counted multiple times on multiblock structure checks. I now add them to a set as opposed to an arraylist.
2018-09-18% Finished up work on large Turbines.Alkalus
2018-09-18+ Made Larger Turbines.Alkalus
2018-09-18% More Solar Tower Work, Reflectors and Towers now link, which encourages ↵Alkalus
heating within the tower. $ Refactored lots of hard references to soft String based linking. Prevents loose chunks and dimensions staying loaded.
2018-09-18+ Added Solar Reflector.Alkalus
% Made Solar Tower more complex structure wise. % Bumped Ticon ASM Handler.
2018-09-17+ Added the Solar Tower.Alkalus
% Tweaked the LAF some more.
2018-09-17+ Added Size Requirement to LAF's Plasma Mode.Alkalus
+ Added bonuses for building bigger form factor LAFs. % Finalized Structural shape of LAF.
2018-09-17% Massively changed Large Arc Furnace Structure.Alkalus
2018-09-17+ Added the Large Arc Furnace.Alkalus
% Cleaned up Preloader_Transformer_Handler.java. % Tweaked DevHelper.java.
2018-09-16+ Added ability to disable Large Centrifuge turbine animation. Closes #380.Alkalus
+ Added several hundred obfuscated names to DevHelper.java. + Added Bonemeal as default OB Sprinkler Fertilizer. % More work on OB Sprinkler ASM.
2018-09-15+ Added custom doors.Alkalus
+ Added new Rocket Fuels and various chemical compounds to produce them. + Added an ASM fix that removes Diesel and EIO/GC Rocket Fuel from GC and allows use of all 4 GT++ fuels instead. % Reworked Rocket Engine generators, to now use new fuels and produce heavy pollution. $ Fixed bug that could corrupt the Fluid Registry.
2018-09-14$ Fixed the XP Convertor.Alkalus
% Rewrote base tile entity system. % Added hashCode() to Pair.java. % Changed some calculations on Materials. % Made Rocket Engines produce heavy pollution.
2018-09-13% Buffed the Semi-Fluid Generators.Alkalus
$ Fixed an infinite loop in GregtechMeta_MultiBlockBase.java. $ Fixed Mimir's Fusion recipes not displaying in NEI.
2018-09-01% More Texture Tweaks.Alkalus
2018-09-01% More work to the Naquadah Reactor Mark XII.Alkalus
2018-09-01$ Reworked the Chunk loaders.Alkalus
> Maybe they work now?
2018-09-01% More work on LNR.Alkalus
2018-09-01+ Added a Large Naquadah Reactor.Alkalus
+ Added a Custom Naquadah Input hatch for the Reactor.
2018-08-31$ Fixed the Large Cutting Machine requiring Air blocks in front of it. Final ↵Alkalus
touch to #348.
2018-08-29+ Added Overflow Valve Covers.Alkalus
+ Added new overlays for Multiblock controllers in GT++. ^ Version Bump to v1.7.02.09. ^ Bumped Recommended version. % Enabled values() for ObjMaps. % Changed .gitignore to no longer ignore the assets directory. % Removed a compilation warning in FishTrapHandler.java.
2018-08-26+ Added Russian .lang file, translated by Wolfpup and Indeed.Alkalus
% Further tweaks to GUI handling.
2018-08-26+ Added new GUIs for more multiblocks.Alkalus
% Rewrote the way multiblocks in GT++ handle GUIs, to allow for more flexibility.
2018-08-23$ Fixed a bug that would occur using older GT versions, due to materials not ↵Alkalus
existing. Fluids are now obtained by name, and if none are found pollution outputs are disabled.
2018-08-18$ Fixed Pollution scrubbers, which now have the correct slots automatable. ↵Alkalus
Closes #346. % Updated scrubber tooltips to reflect that the rotors are not automatable.
2018-08-18$ Fixed a rather major issue which effects all GT++ Multis. Log files should ↵Alkalus
no longer grow by the gigabyte every hour.