Age | Commit message (Collapse) | Author |
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$ Fixed Canning handling further.
$ Adjusted the Charcoal Pit fix.
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$ Corrected certain multiblocks not counting their casings during construction. Fixes #549.
$ Stopped custom MTE's incorrectly handling getDrops(). Fixes #553.
$ Stopped GT++ Multis trying to reduce the 'wait' time on themselves when placed or first loaded. Fixes #556.
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disabled. Useful if you disable it after starting, as GT will then ignore it forever in the chunks it's left in.
% Adjusted Melting point of CO2.
% Adjusted the fuel usage on the LRE, I think? (I don't remember)
$ Removed logging from decayable NEI handler.
$ Fixed potential bad handling of fluid assignment to GT++ materials.
$ Fixed incorrect handling of Sulphur Dioxide.
$ Hopefully something here fixes the corruption of all canning recipes. :<
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- Removed maintenance requirement from Cyclotron.
% More work on new Multiblock GUIs.
$ Potentially fixed #507.
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be broken)
$ Fixed weirdly encoded symbol within CONTAINER_Cyclotron.java, which didn't tend to play nice for some users.
$ Fixed Cyclotron GUI bug. Closes #473
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$ Fixed 9 in 1 issues. Fixes #495. Closes #460.
% Adjusted PSS Tooltip.
> Added higher tier support to PSS last commit, Closes #519.
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https://github.com/GTNewHorizons/NewHorizons/issues/4874.
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% Made the LRE longer. (10, up from 4)
% Greatly improved NEI handling for decayables.
$ Improved logic of LRE.
$ Fixed NEI crash.
$ Fixed bug in underlying GT code causing depleteInput to return false wrongly.
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+ Added Liquid Hydrogen.
+ Added Carbon Dioxide if it doesn't exit (.08 compat)
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> Not suitable for large-scale release yet.
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% Adjusted Textures on Industrial Vacuum Furnace.
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Dehydrator for higher tiers.
+ Added recipe for the Industrial Vacuum Furnace.
% Cleaned up heating coil code, now it's in one location for easier updating in future.
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Blazes and SpecialMob's Brutish Zombie.
$ Temporarily disabled bonus outputs again on Multiblocks, fixing the ghost item issue along with processing.
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+ Added various material components.
+ Added a debug machine used for calling the Garbage Collector.
+ Added recipe to obtain Hot Water.
+ Added way to obtain Dragonsblood.
+ Added lots of quick access fluids directly to FluidUtils.
% Updated English Locale.
$ Fixed issue preventing all Multiblocks from forming.
$ Fixed some minor texture issues.
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Mufflers.
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+ Added cutting machine recipes for Blocks -> Plates for GT++ materials.
% Adjusted Rare Earth Sifting to no longer give Gd, Yb, Sm instead now provides small ore dust, which can be processed for Yb, Sm and Sr.
% Adjusted Strontium RGB and texture set slightly.
% Arceus Alloy 2B now requires Strontium as a component.
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+ Added some minor GUI functions to GregtechMeta_MultiBlockBase.
+ Added some new Reflection functions.
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$ Fixed Hardness of Lead Lined Chest.
$ Fixed handling of tools/electrics in the Tree Farmer.
% Updated English Locale.
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+ Added some Common Energy Utility Classes.
+ Added ASM to fix handling of hatch slots for busses. (Partial implementation)
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- Disabled some logging.
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% Cleaned up lots of commented useless code.
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% Adjusted some Tree Farm code.
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% Renamed Tree Farmer Casing.
% Cleaned up a few imports.
$ Fixed assorted minor bugs with Multis.
$ Fixed Issue with GT_Utilities via ASM.
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$ Fixed IC2 Hazmat ASM throwing IncompatibleClassChangeError.
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+ Added Runite and Granite Ores.
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generation, to investigate.
% Nerfed Creosote and Heavy Oil fuel values.
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% Adjusted names of three Materials slightly.
$ Fixed Multiblocks not consuming inputs by reverting logic back to a previous state.
$ Fixed Multiblocks not respecting Control Cores correctly when present.
$ Fixed Multiblocks handling of recipes which require boosted outputs.
$ Fixed Animation of Large Centrifuges. (Mostly)
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% Migrated getFieldFromGregtechProxy() from Meta_GT_Proxy.java to StaticFields59.java.
$ Fixed hardness/resistance on a few blocks.
$ Fixed bad handling of Item Entities by Fluid Collectors.
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+ Allowed reconfiguration of Amperage on Energy Buffers.
+ Added Hellish Bauble to remove most nether enemies.
+ Basework for Heat Exchange Pipes.
+ Interfaces for Heat Sinks and Heat Entities.
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voltages. Closes #428
$ Re-added Additional output %'s for Multiblocks.
$ Fixed Lathe recipes not giving two small dusts. Closes #449
$ Greatly improved flexibility of Multiblock recipe handling.
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% GTNH EBF change coil heat value
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% Updated CircleCI config.yml one last time.
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% Updated CircleCI config.
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+ Added additional processes for obtaining Kerosene.
% Mild rebalance to GT++ Rocket Fuels.
% Swapped Coal by-products (Coal Tar, Coal Tar Oil and Sulfuric Coal Tar Oil) from Gas Turbine fuel to Semifluid fuel.
% Allowed ItemPackages to register themselves to the onLoadComplete() event.
$ Fixed GT++ Rocket Fuels being unusable in Rocket Engines.
$ Fixed Tooltip on GC Fuel loader when the GC-ASM is not active.
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slots. Closes #423.
% Adjusted Generic Bucket handling of Textures and Colouring.
$ Fixed several issues with Hand-Pump logic, Fixes #353.
$ Fixed load issues with FluidFactory.java.
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+ Added OreDict names to vanilla items, as was done in Forge 1.8.9.
+ Added functions to allow other mods to add Semifluid Fuels.
+ Added functions to handle String data into StringUtils.java.
% Renamed getItemStack -> getItemStackFromFQRN.
$ Fixed handling of custom cells for fluids using '.' within their names.
$ Fixed HF exploit.
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+ Added support for Crops++.
+ Added Custom Crops & framework to support more in future.
+ Added basic support for all GT++ Materials within Tinkers Construct. [WIP]
+ Moderately bad attempt at generating custom Plasma Cooling recipes in the Adv. Vacuum Freezer. [WIP #424]
% Reworked logic for Material.java handling Durability, Tool Quality & Harvest Level.
% Adjusted frequency of structural checks on the Cyclotron, Now 100x less frequent.
% Cleaned up ReflectionUtils.java and made all getters cache their results, for much faster access.
% Attempted to adjust logic of FFPP, but I probably broke it. [WIP]
% Moved static array of Element Names from IonParticles.java -> ELEMENT.java.
$ Greatly improved reflective performance across the mod.
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$ Added more ASM to fix GT. MetaTileEntities can now be set in an invalid way without crashing the server/client. They now just invalidate and log to GT_LOG.
$ Fixed a few NPE's thrown during startup by machines checking/creating invalid BlockPos.
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- Disabled power output on Alternative Fusion.
% Made the AutoMap implement Collection and Queue.
$ Fixed energy buffers return bad inventory name.
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inherited from parents.
% Mild update to tooltips of a few multis.
% Adjusted Large Arc Furnace casing texture.
% Renamed the 3 Factory Grade multis.
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