| Age | Commit message (Collapse) | Author |
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+ Added localisation for over 600 of the new items added.
- Disabled custom GC Solar System.
% Moved registration of Fluorite Ore handler later.
% Fixed name of Radioactive Material Mix.
> Also includes changes made earlier, dunno.
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+ Added Recipes for the Fusion MK4 Components and the Deep Earth Drilling Platform components.
+ Added additional feature support to all Assembly Line recipes when TecTech is found.
+ Added initial work for future particle science.
% Initial functions added for Multiblock Requirements.
% More work on Multiblock Blueprints and Layers.
% Updated lead lined chest significantly.
% Improved Fish trap inventory handling and general logic, it's now slightly faster with slightly better loot rates.
% Changed texture of Fish trap.
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> Industrial Electrolyzer constructs as expected using new system, time to test this with more complex multis.
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% Overhauled Multiblock structural checks, they are now able to utilise my Blueprint system for much faster, cleaner checks.
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https://github.com/GTNewHorizons/GT5-Unofficial/commit/95f6b6364fd312d5e4d3112a3a23eecb255eba5f
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+ Added Custom Nuclear Texture Set.
% More material work.
$ Fixed issue allowing Multiblocks to have > 1 Control Core Hatch.
$ Fixed Broken Ore texture for ENRICHED TextureSet.
$ Fixed a few fluid recipes broken in the refactor.
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+ Added missing Germanium Dust.
+ Added compatibility for Witchery.
- Removed portability of Tanks for GTNH, tanks are still portable otherwise.
$ Fixed calculations for automatic recipe generation, EBF and ABS recipe requirements for GT++ Alloys are now significantly increased.
$ Fixed missing Control Core textures.
% Cleaned up some recipe generation.
% Improved Material.java.
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> Created StaticFields59.java to hold static copies of fields gotten from gt 5.09 classes.
^ Version bump.
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+ Added new require function to TileEntityBase.java.
+ Added some logging to pipe generation.
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% Improve GT ASM.
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% Adjusted tooltip of the MK IV Fusion reactor to reflect new tier casing requirements.
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Closes #383.
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costs. Closes #391.
% Cleaned up lots of Hot Ingot code.
% Made the Multi-Machine's tooltip more verbose.
% Made the MK IV Fusion Reactor require MAX/UHV tier hatches, Closes #389.
% Increased cost of Multi Machine controller, Closes #374.
$ Fixed Hot Ingots having recycling recipes, Closes #387.
$ Fixed Tooltip for Wire Factory, Closes #379.
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$ Fixed issue where hatches/busses could be counted multiple times on multiblock structure checks. I now add them to a set as opposed to an arraylist.
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heating within the tower.
$ Refactored lots of hard references to soft String based linking. Prevents loose chunks and dimensions staying loaded.
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% Made Solar Tower more complex structure wise.
% Bumped Ticon ASM Handler.
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% Tweaked the LAF some more.
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+ Added bonuses for building bigger form factor LAFs.
% Finalized Structural shape of LAF.
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% Cleaned up Preloader_Transformer_Handler.java.
% Tweaked DevHelper.java.
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+ Added several hundred obfuscated names to DevHelper.java.
+ Added Bonemeal as default OB Sprinkler Fertilizer.
% More work on OB Sprinkler ASM.
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+ Added new Rocket Fuels and various chemical compounds to produce them.
+ Added an ASM fix that removes Diesel and EIO/GC Rocket Fuel from GC and allows use of all 4 GT++ fuels instead.
% Reworked Rocket Engine generators, to now use new fuels and produce heavy pollution.
$ Fixed bug that could corrupt the Fluid Registry.
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% Rewrote base tile entity system.
% Added hashCode() to Pair.java.
% Changed some calculations on Materials.
% Made Rocket Engines produce heavy pollution.
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$ Fixed an infinite loop in GregtechMeta_MultiBlockBase.java.
$ Fixed Mimir's Fusion recipes not displaying in NEI.
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> Maybe they work now?
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+ Added a Custom Naquadah Input hatch for the Reactor.
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touch to #348.
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+ Added new overlays for Multiblock controllers in GT++.
^ Version Bump to v1.7.02.09.
^ Bumped Recommended version.
% Enabled values() for ObjMaps.
% Changed .gitignore to no longer ignore the assets directory.
% Removed a compilation warning in FishTrapHandler.java.
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% Further tweaks to GUI handling.
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% Rewrote the way multiblocks in GT++ handle GUIs, to allow for more flexibility.
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existing. Fluids are now obtained by name, and if none are found pollution outputs are disabled.
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Closes #346.
% Updated scrubber tooltips to reflect that the rotors are not automatable.
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no longer grow by the gigabyte every hour.
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allow hatches/buses when built. Closes #350.
% Removed the Air Requirements for the Large Extruder and Large Wiremill, allowing even more flexible builds. Closes #348
$ Fixed Large Material press causing a hotbar issue. Closes #349
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+ Added a command to dump TC aspect information from all Items & Blocks. Use /DA or /DumpAspects to begin the process.
$ Fixed PSS not accepting any tier Hatches. Closes #354, also fixes https://github.com/GTNewHorizons/NewHorizons/issues/3470.
$ Fixed Hand-Pumps duping things, because other modders can't follow guidelines. Closes #353.
$ Fixed a rare bug involving Hand-Pumps & EU items having getDisplayName() called on them.
$ Fixed an issue where some Multiblocks had a bad GUI.
$ Removed TC libs from my custom Railcraft build.
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% Updated Power book to reflect changes to PSS and added minor details about Redox cells.
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+ Added ability for Assembler recipes to use OreDictionary.
% Changed recipe for Project Table, LAC Controller & Casings to now use TungstenSteel instead of Stainless Steel.
% Changed recipe for all PSS Redox Cells.
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base machine they are more easily.
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% Updated Large Assembler Tooltip.
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inventory. Closes #334.
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+ Added muffler requirement to Ore Washing plant tooltip.
$ Fixed minimum casing count required on Wash Plant and Fishing Pond.
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