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Author
2017-08-05
+ Added a config option for Tesseracts.
Alkalus
2017-08-05
+ Added the Computer Cube.
Alkalus
2017-08-05
% Tesseracts now work as expected.
Alkalus
2017-08-04
+ Made tesseracts only configurable by owner.
Alkalus
2017-08-04
$ Fixed Null Pointers if Tesseracts are broken too fast after placement.
Alkalus
2017-08-04
% Rewrote how tesseracts handle players, now frequencies are player unique.
Alkalus
2017-08-04
% Finished work on Getters/Setters for Tesseract Generator & Terminal ownership.
Alkalus
2017-08-04
+ Basic framework for Tesseract reworking.
Alkalus
2017-08-04
% Improved some tooltips.
Alkalus
2017-08-03
+ Added 4 types of custom RTG pellets.
Alkalus
2017-07-28
$ Might be a solution to Optifine rendering. Fixes #117.
Alkalus
2017-07-28
+ Added world accelerators from GT:NewHorizons.
Alkalus
2017-07-14
$ Fixed Circuit loading order.
Alkalus
2017-07-14
$ Fixed a order of operation bug, where recipe removal of new circuits wouldn...
Alkalus
2017-07-12
- Stopped the Multitank storing it's contents.
Alkalus
2017-07-11
$ Fixed Fluid Tanks not having a GUI.
Draknyte1
2017-07-11
+ Added a few more circuit recipes to make compatibility 100%.
Draknyte1
2017-07-11
$ Missed one of the circuits hiding in NEI.
Draknyte1
2017-07-11
+ Hides Circuits from Post 5.09.28.
Draknyte1
2017-07-11
+ Added a config option for old circuits.
Draknyte1
2017-07-11
+ Added all the old circuit recipes back.
Draknyte1
2017-07-11
$ More work on old circuits. Fixed Short ID range overflow.
Draknyte1
2017-07-11
% Changed Old Circuit loading logic.
Alkalus
2017-07-11
+ Pre .09.28 Circuits added, missing recipes though.
Alkalus
2017-07-11
% Clean up/Organise.
Alkalus
2017-07-11
$ Made all Multiblocks utilise the TAE system.
Alkalus
2017-07-11
$ Fixed Industrial Sieve Tooltip.
Alkalus
2017-07-10
$ Fixed .09 features trying to work in .08.
Draknyte1
2017-07-06
$ Fixed a weird crash quick where org.apache.http.client.utils.URIBuilder is ...
Alkalus
2017-07-06
% Reverted the Portable Tanks to just be Standard, non-movable fluid tanks.
Alkalus
2017-07-06
+ Initial commit for the Alloy Mixer.
Alkalus
2017-07-06
% Tweaked Eglin Steel Components.
Alkalus
2017-07-05
$ Fixed issue #105.
Draknyte1
2017-07-05
% Disabled everything related to Custom circuits for GTNH.
Alkalus
2017-07-04
$ Fixed Simple Washer recipe handling.
Draknyte1
2017-07-04
+ Added the ULV Simple Washer [For Dusts]
Draknyte1
2017-07-04
+ Started adding recipes for the chemicals added earlier.
Draknyte1
2017-07-03
$ Finalized Air Filter code and requirements.
Draknyte1
2017-07-03
+ Added Air Filters
Draknyte1
2017-07-03
+ Added a new GUI for the Pollution Cleaners.
Draknyte1
2017-07-03
$ Fixed power usage of the Pollution Scrubber.
Draknyte1
2017-07-03
% Minor Atmospheric Reconditioner Tweaks.
Alkalus
2017-07-03
$ Fixed most of the issues with the Atmospheric Conditioners.
Alkalus
2017-06-16
+ Added Atmosphere cleaners.
Draknyte1
2017-06-14
+ Made the Pollution Detector free to run.
Draknyte1
2017-06-14
+ Added a Pollution Detector.
Draknyte1
2017-06-14
$ Made the Skookum Choocher more compliant.
Draknyte1
2017-06-11
+ Added a config switch to fully disable the GT++ Circuits.
Draknyte1
2017-06-10
+ Added Recipes for Coil Wires.
Draknyte1
2017-06-07
New Horizons - Small Fluid Cell and IC2 Rotor Changes (#93)
Martin Robertz
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