Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-13 | $ Fixed Thermal Boiler not giving Obsidian when a Lava filter was not ↵ | Draknyte1 | |
present. (Original Behaviour) | |||
2017-08-13 | $ Fixed Thermal Boiler not consuming and producing fluids at the correct rate. | Draknyte1 | |
2017-08-12 | $ Fixed Lava Filter not taking damage as intended. | Draknyte1 | |
% Tweaked tooltip to advise swapping a hatch for an output bus. | |||
2017-08-12 | $ Made the Thermal Boiler work as expected. | Draknyte1 | |
2017-08-12 | + Added Lava Filter recipe. | Draknyte1 | |
+ Added Thermal Boiler manual recipe. $ Fixed OreDict ASM. % Changed recipe handling for the Thermal Boiler. | |||
2017-08-12 | + Added Thermal Boiler Manual. | Draknyte1 | |
% Tweaked Thermal Boiler controller Tooltip. $ Made the Thermal Boiler only load when the config option is true. | |||
2017-08-12 | + Added a config option for the Thermal Boiler. | Draknyte1 | |
+ Added the Lava Filter. + Added Thermal Boiler Casing. + Added Recipes for the Thermal Boiler controller and casing block. | |||
2017-08-12 | % Made Tesseract Terminals consume 128eu/t. | Draknyte1 | |
% Tweaked Tesseract Generator display power usage for each transfer mode. | |||
2017-08-12 | + More Cyclotron Work. | Draknyte1 | |
+ Added Better Accelerator Tooltip. | |||
2017-08-12 | $ Fixed a small mistake in the Advanced Boilers. | Draknyte1 | |
- Removed Blast Furnace requirement of Eglin Steel. | |||
2017-08-12 | % Made Rainforest Oaks not rely on BoP. | Draknyte1 | |
% Tweaked Fish Catcher loot rates. % Tweaked Advanced Boiler output rates. | |||
2017-08-09 | $ Fixed Cyclotron .08 compliance. | Draknyte1 | |
2017-08-09 | $ Fixed RTG .08 compliance. | Draknyte1 | |
2017-08-09 | $ Fixed mDescriptions for .08 compat. | Draknyte1 | |
2017-08-08 | % Tried fixing Sulfur Dioxide. | Alkalus | |
2017-08-07 | $ Fixed RTG reflection. | Draknyte1 | |
$ Fixed issue where RTGs would revert back to HV after a restart/rejoin. $ Fixed the Thermal Boiler Assembly. % Migrated TAE to use slot 96+. + Added some extra logging to verify. $ Made Shelves have textures. | |||
2017-08-07 | + Added compartment textures. | Draknyte1 | |
% Cleaned up shelving code. | |||
2017-08-07 | $ Fixed Shelving. | Draknyte1 | |
$ Fixed minor RTG error. | |||
2017-08-07 | $ Fixed Thermal Boiler and Large Autocrafter. | Draknyte1 | |
2017-08-07 | + Added Cyber_A and Cyber_B textures. | Draknyte1 | |
% Cleaned up GT4Entity_ThermalBoiler.java. $ GregtechMetaTileEntity_Cyclotron.java now conforms to a proper tile entity. $ Fixed Cyclotron load declaration. | |||
2017-08-07 | + Added The Thermal Boiler, Multiblock Crafter and Shelving from GT4. | Alkalus | |
> This code will need a small rewrite to support GT5 functionality. | |||
2017-08-07 | + More Cyclotron work. | Alkalus | |
2017-08-07 | + Added custom Cyclotron casing & coil blocks. | Alkalus | |
+ More Cyclotron work. | |||
2017-08-07 | + More Cyclotron work. | Alkalus | |
2017-08-06 | + Added the Cyclotron. | Alkalus | |
> So far does nothing, but will create obscure resources at a high cost of power. | |||
2017-08-06 | % Changed RTG handling of Days/Hours remaining. | Alkalus | |
- Removed some logging. | |||
2017-08-06 | % Improved handling of cached recipe within the RTG. | Alkalus | |
2017-08-06 | $ Made the RTG buffer it's last recipe to NBT. | Alkalus | |
% More RTG Texture tweaking. | |||
2017-08-06 | $ Fixed scanner display issue where RTGs would show incorrect day count. | Alkalus | |
% Tweaked Textures of the RTG again. $ Improved state syncing for RTGs. | |||
2017-08-06 | + Added a Minecraft day tracker to the RTG. | Alkalus | |
% Greatly improved RTG tooltip. $ Fixed RTG output getting stuck on 512v. % Internalised a reflection function call. | |||
2017-08-06 | $ Fixed RTG pellets not providing correct EU. | Alkalus | |
5 Slightly tweaked fuel length of pellets. | |||
2017-08-05 | % Made the RTG pre .09 compliant. | Alkalus | |
% Changed the RTGs tier to HV. | |||
2017-08-05 | + RTG Now loads up. | Alkalus | |
2017-08-05 | % Tweaked RTG NEI recipes to show correct eu/t output. | Alkalus | |
2017-08-05 | + Added Custom RTG. | Alkalus | |
+ Added RTG fuel use recipes for RTG Pellets. | |||
2017-08-05 | % Refined the tooltips on Tesseracts. | Alkalus | |
2017-08-05 | + Added a config option for Tesseracts. | Alkalus | |
2017-08-05 | + Added the Computer Cube. | Alkalus | |
+ Added recipes for the tesseract devices. | |||
2017-08-05 | % Tesseracts now work as expected. | Alkalus | |
$ Fixed Player Ownership mapping not working as intended. | |||
2017-08-04 | + Made tesseracts only configurable by owner. | Alkalus | |
$ Fixed owner variable not getting a value. % Tweaked logging to display invalid method being called. | |||
2017-08-04 | $ Fixed Null Pointers if Tesseracts are broken too fast after placement. | Alkalus | |
% Tweaked power usage from EV -> HV. | |||
2017-08-04 | % Rewrote how tesseracts handle players, now frequencies are player unique. | Alkalus | |
+ Adding some debug logging for dev testing. | |||
2017-08-04 | % Finished work on Getters/Setters for Tesseract Generator & Terminal ownership. | Alkalus | |
2017-08-04 | + Basic framework for Tesseract reworking. | Alkalus | |
> Tesseracts now have a frequency range per play, which is unique to them. | |||
2017-08-04 | % Improved some tooltips. | Alkalus | |
2017-08-03 | + Added 4 types of custom RTG pellets. | Alkalus | |
+ Added 3 new materials for the custom pellets. % Created StringUtils.java and migrated Super/Subscript formatting functions to it. | |||
2017-07-28 | $ Might be a solution to Optifine rendering. Fixes #117. | Alkalus | |
2017-07-28 | + Added world accelerators from GT:NewHorizons. | Alkalus | |
2017-07-14 | $ Fixed Circuit loading order. | Alkalus | |
$ Fixed recipes that loaded prior to the GT circuits changes, which had them using non-craftable GT circuits. $ Disabled the Bronze workbench entirely, which was causing dupe issues. TBA. | |||
2017-07-14 | $ Fixed a order of operation bug, where recipe removal of new circuits ↵ | Alkalus | |
wouldn't occur, as the variables it checked to see if the option was enabled were loaded after the recipe map edit. + Attempted to override the list of GT circuits with my own, to prevent NEI clutter. |